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2019-04-05Merge pull request #2337 from lioncash/temporarybunnei
gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()
2019-04-05Merge pull request #2329 from lioncash/sanitizebunnei
kernel/svc: Properly sanitize mutex address in WaitProcessWideKeyAtomic
2019-04-05Merge pull request #2344 from lioncash/resultbunnei
hle/result: Remove unnecessary bitfield entry for ResultCode
2019-04-05Merge pull request #2349 from lioncash/surfacebunnei
yuzu/debugger/graphics/graphics_surface: General cleanup
2019-04-05Merge pull request #2351 from lioncash/macrobunnei
video_core/macro_interpreter: Simplify GetRegister()
2019-04-05video_core/macro_interpreter: Remove assertion within FetchParameter()Lioncash
We can just use .at(), which essentially does the same thing, but with less code.
2019-04-05video_core/macro_interpreter: Simplify GetRegister()Lioncash
Given we already ensure nothing can set the zeroth register in SetRegister(), we don't need to check if the index is zero and special case it. We can just access the register normally, since it's already going to be zero. We can also replace the assertion with .at() to perform the equivalent behavior inline as part of the API.
2019-04-05yuzu/debugger/graphics_surface: Display error messages for file I/O errorsLioncash
2019-04-05yuzu/debugger/graphics_surface: Tidy up SaveSurfaceLioncash
- Use QStringLiteral where applicable. - Use const where applicable - Remove unnecessary precondition check (we already assert the pixbuf being non null)
2019-04-05yuzu/debugger/graphics_surface: Clean up connection overload deductionLioncash
We can utilize qOverload with the signal connections to make the function deducing a little less ugly.
2019-04-05yuzu/debugger/graphics_surface: Fill in missing surface format listingsLioncash
Fills in the missing surface types that were marked as unknown. The order corresponds with the TextureFormat enum within video_core/texture.h. We also don't need to all of these strings as translatable (only the first string, as it's an English word).
2019-04-05hle/result: Remove unnecessary bitfield entry for ResultCodeLioncash
This is a hold over from the 3DS error codes in Citra.
2019-04-05Merge pull request #2338 from lioncash/fsbunnei
filesystem: Use a std::string_view in OpenFile()
2019-04-04Merge pull request #2282 from bunnei/gpu-asynch-v2bunnei
gpu_thread: Improve synchronization by using CoreTiming.
2019-04-04Merge pull request #2292 from lioncash/nacpbunnei
file_sys/control_metadata: Amend naming of members
2019-04-04Merge pull request #2335 from lioncash/service-unusedbunnei
hle/service: Resolve unused variable warnings
2019-04-04Merge pull request #2336 from ReinUsesLisp/txqbunnei
gl_shader_decompiler: Fix TXQ types
2019-04-04Merge pull request #2331 from lioncash/cachebunnei
yuzu/main: Minor adjustments to OnTransferableShaderCacheOpenFile()
2019-04-04Merge pull request #2333 from lioncash/video-includebunnei
video_core/renderer_opengl: Remove unnecessary includes
2019-04-04Merge pull request #2332 from lioncash/includebunnei
yuzu/main: Remove unnecessary includes
2019-04-04filesystem: Use a std::string_view in OpenFile()Lioncash
Rather than make a full copy of the path, we can just use a string view and truncate the viewed portion of the string instead of creating a totally new truncated string.
2019-04-04gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()Lioncash
Temporal generally indicates a relation to time, but this is just creating a temporary, so this isn't really an accurate name for what the function is actually doing.
2019-04-04gl_shader_decompiler: Fix TXQ typesReinUsesLisp
TXQ returns integer types. Shaders usually do: R0 = TXQ(); // => int R0 = static_cast<float>(R0); If we don't treat it as an integer, it will cast a binary float value as float - resulting in a corrupted number.
2019-04-04hle/service: Resolve unused variable warningsLioncash
In several places, we have request parsers where there's nothing to really parse, simply because the HLE function in question operates on buffers. In these cases we can just remove these instances altogether. In the other cases, we can retrieve the relevant members from the parser and at least log them out, giving them some use.
2019-04-04video_core/renderer_opengl: Remove unnecessary includesLioncash
Quite a few unused includes have built up over time, particularly on core/memory.h. Removing these includes means the source files including those files will no longer need to be rebuilt if they're changed, making compilation slightly faster in this scenario.
2019-04-04yuzu/main: Remove unnecessary includesLioncash
While we're at it, don't use <QtGui> and <QtWidgets> and instead include exactly which headers we actually need.
2019-04-04yuzu/main: Use QStringLiteral where applicable within ↵Lioncash
OnTransferableShaderCacheOpenFile() Allows these strings to have no allocation cost when used at runtime.
2019-04-04yuzu/main: Tidy up the error dialog string in ↵Lioncash
OnTransferableShaderCacheOpenFile() Rather than scream that the file doesn't exist, we can clearly state what specifically doesn't exist, to avoid ambiguity, and make it easier to understand for non-primary English speakers/readers.
2019-04-03yuzu/main: Remove unnecessary string concatenation in ↵Lioncash
OnTransferableShaderCacheOpenFile() We can just make the trailing portion of the string part of the formatting, getting rid of the need to make another temporary string.
2019-04-03yuzu/main: Make open_target a QStringLioncash
Simplifies the amount of string conversions necessary. We also don't need to log out what occurs here.
2019-04-03yuzu/main: Use static variant of QFile's exists()Lioncash
There's no need to construct a QFile instance just to check for its existence.
2019-04-03Merge pull request #2330 from lioncash/pragmabunnei
common/lz4_compression: Remove #pragma once directive from the cpp file
2019-04-03common/lz4_compression: Remove #pragma once directive from the cpp fileLioncash
Introduced within 798d76f4c7018174e58702fb06a042dc8c84f0be, this only really has an effect within header files. Silences a -Wpragma-once-outside-header warning with clang.
2019-04-03Merge pull request #2328 from lioncash/transferbunnei
service/am: Correct behavior of CreateTransferMemoryStorage()
2019-04-03Merge pull request #2095 from FreddyFunk/open-transferable-shader-cachebunnei
frontend: Open transferable shader cache for a selected game in the gamelist
2019-04-03Merge pull request #2093 from FreddyFunk/disk-cache-better-compressionbunnei
Better LZ4 compression utilization for the disk based shader cache and the yuzu build system
2019-04-03Merge pull request #2299 from lioncash/maxwellbunnei
gl_shader_manager: Remove reliance on a global accessor within MaxwellUniformData::SetFromRegs()
2019-04-03Merge pull request #2324 from lioncash/enum-unusedbunnei
kernel/object: Remove unused handle type entry
2019-04-03file_sys/control_metadata: Amend naming of membersLioncash
Quite a bit of these were out of sync with Switchbrew (and in some cases entirely wrong). While we're at it, also expand the section of named members. A segment within the control metadata is used to specify maximum values for the user, device, and cache storage max sizes and journal sizes. These appear to be generally used by the am service (e.g. in CreateCacheStorage, etc).
2019-04-03kernel/svc: Properly sanitize mutex address in WaitProcessWideKeyAtomicLioncash
We need to be checking whether or not the given address is within the kernel address space or if the given address isn't word-aligned and bail in these scenarios instead of trashing any kernel state.
2019-04-03service/am: Correct behavior of CreateTransferMemoryStorage()Lioncash
For whatever reason, shared memory was being used here instead of transfer memory, which (quite clearly) will not work based off the name of the function. This corrects this wonky usage of shared memory.
2019-04-03kernel/transfer_memory: Add accessors to data and sizesLioncash
Also amend erroneous use of size_t. We should be using u64 here.
2019-04-03Merge pull request #2294 from lioncash/fatalbunnei
service/am: Implement EnterFatalSection/LeaveFatalSection
2019-04-03Merge pull request #2323 from lioncash/includebunnei
yuzu/debugger/profiler: Remove unnecessary includes
2019-04-03Merge pull request #2302 from ReinUsesLisp/vk-swapchainbunnei
vk_swapchain: Implement a swapchain manager
2019-04-03Merge pull request #2305 from lioncash/sharedbunnei
kernel/shared_memory: Sanitize supplied size when unmapping
2019-04-03Merge pull request #2314 from lioncash/constbunnei
kernel/thread: Minor interface cleanup
2019-04-03Merge pull request #2326 from lioncash/translationbunnei
yuzu/applets/{profile_select, software_keyboard}: Use QDialogButtonBox standard buttons instead of custom ones where applicable
2019-04-03yuzu/applets/software_keyboard: Use QDialogButtonBox standard buttons ↵Lioncash
instead of custom buttons Like the previous change, this allows Qt to handle proper translations of the UI buttons, rather than us needing to handle it.
2019-04-03yuzu/applets/profile_select: Use QDialogButtonBox standard buttons instead ↵Lioncash
of custom buttons Makes for shorter code, while also not requiring the buttons to be directly translated, they'll be handled by Qt itself.