| Age | Commit message (Collapse) | Author | 
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|  | GPU: Process command mode 5 (IncreaseOnce) differently from other commands | 
|  | Accumulate all arguments before calling the desired method.
Note: Maybe we should do the same for the NonIncreasing mode? | 
|  | GPU: Added some shader-related registers. | 
|  | nvflinger: Remove superfluous buffer format check. | 
|  | Shader address calculation depends on this value to some extent, we do not currently know what it being 0 entails. | 
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|  | Various heap fixes for libtransistor | 
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|  | Service/NIFM: convert to module | 
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|  | core: Move process creation out of global state. | 
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|  | Make Dynarmic the default CPU core | 
|  | GPU: Intercept writes to the VERTEX_END_GL register. | 
|  | This is the register that gets written after a game calls DrawArrays().
We should collect all GPU state and draw using our graphics API here. | 
|  | FS: Make EnsureSaveData create the save data if it doesn't already exist. | 
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|  | time. | 
|  | CoreTiming: Unschedule the pending events when an Interface is destroyed | 
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|  | Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called | 
|  | Service/Set: add more services | 
|  | This prevents a thread starvation issue in Puyo Puyo Tetris.
We should hwtest this behavior and figure out where exactly this event is signaled. | 
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|  | Implemented the SaveData archive and MountSaveData. | 
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|  | There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them. | 
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|  | thread: Clear the process list on shutdown. | 
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|  | * Removes the use of QKeySequence::Cancel to remove issues while running make
* Corrects characters in a line for travis failure
* Corrects space in a line for travis failure | 
|  | IPC: add domain header to response if only it exists in request | 
|  | UnmapSharedMemory | 
|  | NPDM Parsing | 
|  | Asdf | 
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