Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-12 | vfs: Make type hierarchy objects classes instead of structs | Lioncash | |
struct should be used when the data type is very simple or otherwise has no invariants associated with it. Given these are used to form a hierarchy, class should be used instead. | |||
2018-08-12 | Merge pull request #1025 from ogniK5377/bad-cast | bunnei | |
Fixed invalid cast in loader | |||
2018-08-12 | Merge pull request #1038 from MerryMage/lock-cubeb | bunnei | |
cubeb_sink: Protect queue with a mutex | |||
2018-08-12 | cubeb_sink: Protect queue with a mutex | MerryMage | |
2018-08-12 | Merge pull request #1035 from ogniK5377/audio-dev-revision-info | bunnei | |
GetAudioDeviceServiceWithRevisionInfo (Used by Bloodstained: Curse of the Moon) | |||
2018-08-12 | Merge pull request #1028 from ogniK5377/aoa | bunnei | |
Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount | |||
2018-08-12 | Merge pull request #1034 from lioncash/hid | bunnei | |
hid: Stub DisconnectNpad() | |||
2018-08-12 | Merge pull request #1030 from bunnei/sdl2-2.0.8 | bunnei | |
externals: Update to SDL2-2.0.8. | |||
2018-08-12 | Merge pull request #1006 from degasus/stream_buffer | bunnei | |
GL renderer: Pick the streambuffer from citra and use them. | |||
2018-08-12 | gl_rasterizer: Use a shared helper to upload from CPU memory. | Markus Wick | |
2018-08-12 | gl_state: Don't track constant buffer mappings. | Markus Wick | |
2018-08-12 | gl_rasterizer: Use the stream buffer for constant buffers. | Markus Wick | |
2018-08-12 | gl_rasterizer: Use the streaming buffer itself for the constant buffer. | Markus Wick | |
Don't emut copies, especially not for data, which is used once. They just end in a huge GPU overhead. | |||
2018-08-12 | gl_rasterizer: Use a helper for aligning the buffer. | Markus Wick | |
2018-08-12 | Update the stream_buffer helper from Citra. | Markus Wick | |
Please see https://github.com/citra-emu/citra/pull/3666 for more details. | |||
2018-08-12 | GetAudioDeviceServiceWithRevisionInfo | David Marcec | |
As we're not handling any anything about the revision data for GetAudioDeviceServiceWithRevisionInfo, it's currently marked as stubbed. However for games this shouldn't affect the result. Proper revision info would be more for homebrew. | |||
2018-08-12 | hid: disable clang-format around tables | Lioncash | |
Prevents clang-format from butchering them. | |||
2018-08-12 | hid: Stub DisconnectNpad() | Lioncash | |
This is required by ARMS. | |||
2018-08-12 | Merge pull request #1029 from bunnei/fix-out-attrib | bunnei | |
gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check. | |||
2018-08-12 | externals: Update to SDL2-2.0.8. | bunnei | |
2018-08-12 | gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check. | bunnei | |
2018-08-12 | Merge pull request #922 from lioncash/cmake | bunnei | |
CMakeLists: Change MSVC14 variable to MSVC_VERSION | |||
2018-08-12 | Pushed the requested sample rate instead of our fixed sample rate | David Marcec | |
2018-08-12 | made ResultStatus a u16 | David Marcec | |
2018-08-12 | Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & ↵ | David Marcec | |
GetAudioRendererMixBufferCount GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time | |||
2018-08-12 | Merge pull request #1026 from ogniK5377/retro-city-rampage | bunnei | |
Stub UpdateUserPresence | |||
2018-08-12 | Merge pull request #1027 from bunnei/fix-kil | bunnei | |
gl_shader_decompiler: Fix GLSL compiler error with KIL instruction. | |||
2018-08-12 | gl_shader_decompiler: Fix GLSL compiler error with KIL instruction. | bunnei | |
2018-08-12 | Stub UpdateUserPresence | David Marcec | |
Needed for Retro City Rampage to go in game | |||
2018-08-12 | Fixed invalid cast in loader | David Marcec | |
GetMessageForResultStatus takes a u16, not a size_t. | |||
2018-08-11 | Merge pull request #1022 from bunnei/fix-splat | bunnei | |
Several Friend service fixes | |||
2018-08-11 | Merge pull request #1020 from lioncash/namespace | bunnei | |
core: Namespace EmuWindow | |||
2018-08-11 | Merge pull request #1021 from lioncash/warn | bunnei | |
gl_rasterizer: Silence implicit truncation warning in SetupShaders() | |||
2018-08-11 | Merge pull request #1024 from Subv/blend_gl | bunnei | |
GPU/Maxwell3D: Implemented an alternative set of blend factors. | |||
2018-08-11 | Merge pull request #1023 from Subv/invalid_attribs | bunnei | |
RasterizerGL: Ignore invalid/unset vertex attributes. | |||
2018-08-11 | GPU/Maxwell3D: Implemented an alternative set of blend factors. | Subv | |
These are used by nouveau and some games like SMO. | |||
2018-08-11 | Implement R8_UINT RenderTargetFormat & PixelFormat (#1014) | greggameplayer | |
- Used by Go Vacation | |||
2018-08-11 | RasterizerGL: Ignore invalid/unset vertex attributes. | Subv | |
This should make the es2gears example not crash anymore. | |||
2018-08-11 | friend: Stub DeclareCloseOnlinePlaySession. | bunnei | |
- Used by Splatoon 2. | |||
2018-08-11 | friend: Fix CreateFriendService to return an IFriendService interface. | bunnei | |
2018-08-11 | server_session: Provide more useful information and don't crash on bad IPC ↵ | bunnei | |
request. | |||
2018-08-11 | gl_rasterizer: Silence implicit truncation warning in SetupShaders() | Lioncash | |
Previously this would warn of truncating a std::size_t to a u32. This is safe because we'll obviously never have more than UINT32_MAX amount of uniform buffers. | |||
2018-08-11 | core: Namespace EmuWindow | Lioncash | |
Gets the class out of the global namespace. | |||
2018-08-11 | Merge pull request #1010 from bunnei/unk-vert-attrib-shader | bunnei | |
gl_shader_decompiler: Improve handling of unknown input/output attributes. | |||
2018-08-11 | Merge pull request #1009 from bunnei/rg8-rgba8-snorm | bunnei | |
Implement render target formats RGBA8_SNORM and RG8_SNORM. | |||
2018-08-11 | CMakeLists: lowercase find_library usage | Lioncash | |
The rest of the CMake script uses lowercase for commands (which is the general CMake style), making it more consistent with surrounding code. | |||
2018-08-11 | CMakeLists: Change MSVC14 variable to MSVC_VERSION | Lioncash | |
Use of the MSVC14 variable is discouraged in the CMake documentation (which makes sense, since MSVC_VERSION is the more general appliable variable). | |||
2018-08-11 | gl_shader_decompiler: Improve handling of unknown input/output attributes. | bunnei | |
2018-08-11 | Merge pull request #970 from DarkLordZach/loader-errors | bunnei | |
loader: Add more descriptive errors | |||
2018-08-11 | Merge pull request #1018 from Subv/ssy_sync | bunnei | |
GPU/Shader: Implemented SSY and SYNC as a set_target/jump pair. |