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OpenGL: Make use of persistent buffer maps in buffer cache
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AccelerateDMA: Fix incorrect check in Buffer<->Texture copies
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Localize game icons
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github/gitmodules: Misc fixes
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android: Set version code
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android: Improve Gradle build configuration
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android: Fix ci builds with Java 17
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Project Lime - yuzu Android Port
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android: Use a custom view for changing emulation aspect ratio
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Add UI to import firmware and share logs
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Credit to the Skyline team for the FixedRatioSurfaceView.
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audio_renderer: resolve adsp thread deadlock shutdown
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android: Add licenses page
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android: String and settings organization changes
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android: Load settings at the start of each activity
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fsp-srv: avoid patching romfs multiple times
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vfs: add vfs_cached for romfs build
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android: Resolve a couple Gradle warnings
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host_memory: merge adjacent placeholder mappings on Linux
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android: Replace deprecated and Java code
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Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>
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... as per the TLoZ: TotK icon files. Would this conflict with older games?
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