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Mirror of the Citron emulator
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2020-03-13
vk/gl_shader_decompiler: Silence assertion on compute
ReinUsesLisp
2020-03-13
vk_shader_decompiler: Fix default varying regression
ReinUsesLisp
2020-03-13
maxwell_3d: Add padding words to XFB entries
ReinUsesLisp
2020-03-13
gl_shader_decompiler: Fix implicit conversion errors
ReinUsesLisp
2020-03-13
vk_shader_decompiler: Fix implicit type conversion
Rodrigo Locatti
2020-03-13
vk_rasterizer: Implement transform feedback binding zero
ReinUsesLisp
2020-03-13
vk_shader_decompiler: Add XFB decorations to generic varyings
ReinUsesLisp
2020-03-13
vk_device: Enable VK_EXT_transform_feedback when available
ReinUsesLisp
2020-03-13
vk_device: Shrink formatless capability name size
ReinUsesLisp
2020-03-13
shader/transform_feedback: Expose buffer stride
ReinUsesLisp
2020-03-13
vk_shader_decompiler: Use registry for specialization
ReinUsesLisp
2020-03-13
gl_rasterizer: Implement transform feedback bindings
ReinUsesLisp
2020-03-13
gl_shader_decompiler: Decorate output attributes with XFB layout
ReinUsesLisp
2020-03-13
shader/transform_feedback: Add host API friendly TFB builder
ReinUsesLisp
2020-03-13
Merge pull request #3473 from ReinUsesLisp/shader-purge
Fernando Sahmkow
2020-03-13
Merge branch 'master' into shader-purge
Rodrigo Locatti
2020-03-13
Merge pull request #3491 from ReinUsesLisp/polygon-modes
bunnei
2020-03-13
fix formatting
makigumo
2020-03-13
maxwell_to_vk: add vertex format eA2B10G10R10UnormPack32
makigumo
2020-03-13
clang-format
Nguyen Dac Nam
2020-03-13
Apply suggestions from code review
Nguyen Dac Nam
2020-03-13
shader_decode: BFE add ref of reverse parallel method.
Nguyen Dac Nam
2020-03-13
shader_decode: implement BREV on BFE
Nguyen Dac Nam
2020-03-13
shader_bytecode: update BFE instructions struct.
Nguyen Dac Nam
2020-03-13
node_helper: add IBitfieldExtract case
Nguyen Dac Nam
2020-03-13
shader_decode: Reimplement BFE instructions
Nguyen Dac Nam
2020-03-12
gl_shader_decompiler: Initialize gl_Position on vertex shaders
ReinUsesLisp
2020-03-12
Merge pull request #3483 from namkazt/patch-1
Fernando Sahmkow
2020-03-12
Merge pull request #3480 from ReinUsesLisp/vk-disabled-ubo
Fernando Sahmkow
2020-03-12
gl_shader_decompiler: Add missing {} on smem GLSL emission
ReinUsesLisp
2020-03-12
video_core: Implement RGBA16_SNORM
ReinUsesLisp
2020-03-12
texture_cache: Report incompatible textures as black
ReinUsesLisp
2020-03-12
texture_cache/surface_params: Force depth=1 on 2D textures
ReinUsesLisp
2020-03-12
gl_shader_decompiler: Add layer component to texelFetch
ReinUsesLisp
2020-03-12
Merge pull request #3497 from FernandoS27/microprogfile-extend
bunnei
2020-03-12
Merge pull request #3496 from vitor-k/remove-enum
bunnei
2020-03-12
NVFlinger: Do the microprofile Flip after processing a valid frame.
Fernando Sahmkow
2020-03-12
Microprofile: Allow accessing token.
Fernando Sahmkow
2020-03-12
gl_shader_decompiler: Fix regression in render target declarations
ReinUsesLisp
2020-03-11
Merge pull request #3494 from ReinUsesLisp/fix-cs-pipeline
bunnei
2020-03-11
framebuffer_layout.h: drop the use of enum for screen dimensions.
Vitor Kiguchi
2020-03-11
gl_shader_manager: Fix interaction between graphics and compute
ReinUsesLisp
2020-03-10
Merge pull request #3458 from FearlessTobi/voice-issues
bunnei
2020-03-09
gl_rasterizer: Implement polygon modes and fill rectangles
ReinUsesLisp
2020-03-09
engines/maxwell_3d: Add TFB registers and store them in shader registry
ReinUsesLisp
2020-03-09
shader/registry: Address feedback
ReinUsesLisp
2020-03-09
gl_shader_decompiler: Add identifier to decompiled code
ReinUsesLisp
2020-03-09
gl_shader_decompiler: Roll back to GLSL core 430
ReinUsesLisp
2020-03-09
const_buffer_engine_interface: Store component types
ReinUsesLisp
2020-03-09
yuzu/loading_screen: Remove unused shader progress mode
ReinUsesLisp
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