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AgeCommit message (Expand)Author
2018-06-06gl_shader_gen: Add uniform handling for indirect const buffer access.bunnei
2018-06-06gl_shader_decompiler: Refactor uniform handling to allow different decodings.bunnei
2018-06-06GPU: Implement sampling multiple textures in the generated glsl shaders.Subv
2018-06-06Stub IUser::AttachAvailabilityChangeEventmailwl
2018-06-06nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params (#524)greggameplayer
2018-06-06Merge pull request #529 from bunnei/am-nifm-stubsSebastian Valle
2018-06-06Merge pull request #531 from bunnei/fix-shlSebastian Valle
2018-06-06Merge pull request #530 from bunnei/wrap-mirrorSebastian Valle
2018-06-06Remove unused header filesmailwl
2018-06-06Merge pull request #527 from Subv/rgba32f_texcopybunnei
2018-06-06Merge pull request #528 from Subv/rg11b10fbunnei
2018-06-06GDB Stub Improvements (#508)Hedges
2018-06-05gl_shader_decompiler: Fix un/signed mismatch with SHL.bunnei
2018-06-05maxwell_to_gl: Implement WrapMode Mirror.bunnei
2018-06-05nifm: Stub out IRequest::SetConnectionConfirmationOption.bunnei
2018-06-05am: Stub out IApplicationFunctions::GetPseudoDeviceId.bunnei
2018-06-05GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.Subv
2018-06-05GPU: Implemented the R11FG11FB10F texture and rendertarget formats.Subv
2018-06-05GPU: Fixed the compression factor for RGBA16F textures.Subv
2018-06-05GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.Subv
2018-06-05Merge pull request #516 from Subv/f2i_rbunnei
2018-06-05Merge pull request #523 from yuzu-emu/revert-507-3616James Rowe
2018-06-05Revert "Port citra #3616"bunnei
2018-06-05Merge pull request #521 from Subv/brabunnei
2018-06-05Merge pull request #520 from bunnei/shader-shlbunnei
2018-06-05Small fixesmailwl
2018-06-05Service/MM: add service and stub some functionsmailwl
2018-06-04GPU: Corrected the branch targets for the shader bra instruction.Subv
2018-06-04GPU: Implemented the F2I_R shader instruction.Subv
2018-06-04Merge pull request #518 from Subv/incomplete_shadersbunnei
2018-06-04gl_shader_decompiler: Fix typo with ISCADD instruction.bunnei
2018-06-04gl_shader_decompiler: Implement SHL instruction.bunnei
2018-06-04Merge pull request #519 from bunnei/pred-not-equalbunnei
2018-06-04gl_shader_decompiler: Implement PredCondition::NotEqual.bunnei
2018-06-04Merge pull request #517 from Subv/iscaddbunnei
2018-06-04GPU: Implement the ISCADD shader instructions.Subv
2018-06-04GPU: Added decodings for the ISCADD instructions.Subv
2018-06-04Merge pull request #514 from Subv/lop32ibunnei
2018-06-04Merge pull request #510 from Subv/isetpbunnei
2018-06-04GPU: Implement predicated exit instructions in the shader programs.Subv
2018-06-04GPU: Take into account predicated exits when performing shader control flow a...Subv
2018-06-04Merge pull request #512 from Subv/fsetbunnei
2018-06-04Merge pull request #501 from Subv/shader_brabunnei
2018-06-04Merge pull request #515 from Subv/viewport_fixbunnei
2018-06-04GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.Subv
2018-06-04GPU: Corrected the I2F_R implementation.Subv
2018-06-04GPU: Calculate the correct viewport dimensions based on the scale and transla...Subv
2018-06-04Merge pull request #490 from BreadFish64/extension-checkbunnei
2018-06-04Merge pull request #513 from Subv/cache_alignmentbunnei
2018-06-04Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params (#511)greggameplayer