Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-08 | common/fs/path_util: Remove [[nodiscard]] from function with void return | Lioncash | |
We can't make use of the return value here, since we don't a return value to work with. | |||
2021-06-08 | Merge pull request #6426 from lat9nq/context-menu-start | Mai M | |
yuzu qt: Start games from context menu | |||
2021-06-07 | Merge pull request #6412 from clementgallet/yuzu-cmd-window-gl | bunnei | |
yuzu-cmd: Fix OpenGL rendering | |||
2021-06-07 | yuzu qt: Start games from context menu | lat9nq | |
This connects the BootGame function to the context menu. In addition, there is an option to boot without using the custom configuration. | |||
2021-06-07 | Merge pull request #6410 from lat9nq/avoid-oob | bunnei | |
decoders: Avoid out-of-bounds access | |||
2021-06-06 | Merge pull request #6414 from bunnei/fix-service-threads | bunnei | |
hle: kernel: Refactor to allocate a ServiceThread per service handler. | |||
2021-06-06 | hle: kernel: KServerSession: Use ASSERT_MSG where appropriate. | bunnei | |
2021-06-06 | hle: kernel: k_server_session: Return service thread by strong pointer. | bunnei | |
2021-06-06 | hle: kernel: k_server_session: Ensure service thread is valid before ↵ | bunnei | |
dereference. | |||
2021-06-06 | Merge pull request #6400 from ameerj/disable-uniform-simplify | bunnei | |
buffer_cache: Simplify uniform disabling logic | |||
2021-06-06 | hle: kernel: hle_ipc: Use default destructor for SessionRequestManager. | bunnei | |
2021-06-06 | hle: kernel: KAutoObjectWithListContainer: Use boost::instrusive::rbtree. | bunnei | |
- Fixes some crashes introduced by our common intrusive red/black tree impl. | |||
2021-06-06 | Merge pull request #6415 from lioncash/res-nodisc | Morph | |
result: Add [[nodiscard]] specifiers where applicable | |||
2021-06-05 | Merge pull request #6416 from ReinUsesLisp/update-dynarmic | Rodrigo Locatti | |
externals: Update dynarmic | |||
2021-06-05 | externals: Update dynarmic | ReinUsesLisp | |
2021-06-05 | Avoid -Wshadow warning | Clément Gallet | |
Co-authored-by: Mai M. <mathew1800@gmail.com> | |||
2021-06-05 | result: Add [[nodiscard]] specifiers where applicable | Lioncash | |
The result code classes are used quite extensively throughout both the kernel and service HLE code. We can mark these member functions as [[nodiscard]] to prevent a few logic bugs from slipping through. | |||
2021-06-04 | Merge pull request #6362 from lat9nq/reset-to-defaults | bunnei | |
yuzu qt: Add settings reset button to general configuration | |||
2021-06-04 | Merge pull request #6411 from clementgallet/yuzu-cmd-touch-button | Mai M | |
yuzu-cmd: Add touch_from_button in config file | |||
2021-06-04 | hle: kernel: Refactor to allocate a ServiceThread per service handler. | bunnei | |
- Previously, we would allocate a thread per session, which adds new threads on CloneCurrentObject. - This results in race conditions with N sessions queuing requests to the same service interface. - Fixes Pokken Tournament DX crashes/softlocks, which were regressed by #6347. | |||
2021-06-04 | yuzu-cmd: Fix OpenGL rendering | Clément Gallet | |
2021-06-04 | decoders: Break instead of continue | lat9nq | |
continue causes a memory leak in A Hat in Time. | |||
2021-06-04 | decoders: Avoid out-of-bounds access | lat9nq | |
This is not a real fix, so assert here and continue before crashing. | |||
2021-06-04 | Merge pull request #6392 from german77/controller-widget | bunnei | |
settings: Disable controller preview if controller is not active | |||
2021-06-03 | Merge pull request #6389 from german77/Analog_button_fix | bunnei | |
input_common: Analog button, use time based position | |||
2021-06-03 | [game_list] Correct light theme loading (#6408) | Maide | |
Correct light theme loading The setLayout call in game list instantiation will call resizing signals with default values in light theme, which was then being erroneously saved. setLayout doesn't seem to call resizing for any other theme, so I'm not sure why that happens. | |||
2021-06-04 | yuzu-cmd: Add touch_from_button in config file | Clément Gallet | |
2021-06-03 | Merge pull request #6402 from Kelebek1/UI | bunnei | |
game_list: Stop the columns resizing on NAND install | |||
2021-06-02 | Merge pull request #6404 from lat9nq/revert_views | bunnei | |
yuzu qt: Revert some usages of string_view | |||
2021-06-02 | Merge pull request #6405 from Morph1984/result-success | bunnei | |
fsp-srv: Replace one last instance of RESULT_SUCCESS | |||
2021-06-02 | fsp-srv: Replace one last instance of RESULT_SUCCESS | Morph | |
2021-06-02 | fspsrv: Implement DisableAutoSaveDataCreation (#6355) | Chloe | |
- Used by Mii Edit | |||
2021-06-02 | yuzu qt: Revert some usages of string_view | lat9nq | |
Causes a heap-use-after free reported by AddressSanitizer. This makes use of std::filesystem::path, but due to that we have to use their string() function which may not work for all characters. | |||
2021-06-02 | Merge pull request #6308 from Morph1984/result | bunnei | |
general: Replace RESULT_NAME with ResultName | |||
2021-06-02 | Merge pull request #6403 from Kewlan/game-list-for-loop-optimization | bunnei | |
game_list: Minor for loop optimizations | |||
2021-06-02 | game_list: Minor for loop optimizations | Kewlan | |
There's no need to check the first and last rows since they'll always be the Favorites and AddDir rows. Also change the name of the clear_all variable for consistency. | |||
2021-06-02 | Stop the columns resizing on NAND install | Kelebek1 | |
2021-06-02 | general: Replace RESULT_UNKNOWN with ResultUnknown | Morph | |
Transition to PascalCase for result names. | |||
2021-06-02 | general: Replace RESULT_SUCCESS with ResultSuccess | Morph | |
Transition to PascalCase for result names. | |||
2021-06-02 | Merge pull request #6395 from lioncash/result-move | Morph | |
common_funcs: Move R_ macros to result.h | |||
2021-06-02 | Merge pull request #6397 from Morph1984/fs_util | Mai M | |
common: fs: fs_util: Add more string conversion functions | |||
2021-06-02 | common: fs: fs_util: Move PathToUTF8String to fs_util | Morph | |
2021-06-02 | common: fs: fs_util: Add more string conversion functions | Morph | |
2021-06-01 | Merge pull request #6361 from lat9nq/per-hb-cfg | bunnei | |
yuzu qt: Handle per-game configs for title id 0 | |||
2021-06-01 | yuzu qt: Use lambda and std::function for reset callback | lat9nq | |
Also makes use of std::move, and performs a clang-format cleanup. This addresses review comments. Co-authored-by: LC <mathew1800@gmail.com> | |||
2021-06-01 | yuzu: Add settings reset button to general configuration | lat9nq | |
Builds on german77's work to reset all settings back to their defaults. This include UISettings and Settings values structs, but does not affect save profiles, input profiles, and game directories. This works from a button input in configure_general. When activated, it calls a callback to close the whole configure dialog, then GMainWindow deletes the old configuration, both on disk and in memory, and reinitalizes a new one. It also resets a portion of the UI and calls the telemetry window prompt. | |||
2021-06-01 | configuration: Initial work to reset all settings | fearlessTobi | |
This commit does not compile. Initial work to add and connect a Reset to Defaults button to the configure_general tab. Co-authored-by: german77 <juangerman-13@hotmail.com> | |||
2021-06-01 | buffer_cache: Simplify uniform disabling logic | ameerj | |
2021-06-01 | Merge pull request #6396 from lat9nq/mingw-sdl-fix | Morph | |
externals: Use defaults for building SDL2 on WIN32 | |||
2021-06-01 | Merge pull request #6318 from german77/dualJoycon | bunnei | |
input_common: Add dual joycon support |