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|  | necessary const buffers for each shader stage. | 
|  | shaders: Expose hints about used const buffers. | 
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|  | GPU: Upload the shader Constant Buffers as SSBOs to the GPU | 
|  | We're going to need the shader generator to give us a mapping of the actual used const buffers to properly bind them to the shader. | 
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|  | vm_manager: Increase GetTotalMemoryUsage value. | 
|  | - Gets Binding of Isaac running. | 
|  | Fix the stuck in fullscreen bug | 
|  | fsp_srv: Implement IFile::Flush. | 
|  | OpenGL shader generation part 1 | 
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|  | - Tested with Puyo Puyo Tetris and Cave Story+ | 
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|  | Service/HID: Stubbed out GetPlayerLedPattern | 
|  | Service/vi: Fix normal_params_size in GetDisplayResolution | 
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|  | Update fork | 
|  | Various service name fixes - part 1 | 
|  | Service/SSL: update service according switchbrew | 
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