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2020-03-14PageTable: move backing addresses to a children class as the CPU page table d...Fernando Sahmkow
2020-03-14astc: Fix typos from search and replaceReinUsesLisp
2020-03-14astc: Minor changes to InputBitStreamReinUsesLisp
2020-03-14astc: Pass val in Replicate by copyReinUsesLisp
2020-03-14astc: Call std::vector:reserve on decodedClolorValues to avoid reallocatingReinUsesLisp
2020-03-14clang-formatNguyen Dac Nam
2020-03-14nitNguyen Dac Nam
2020-03-13astc: Call std::vector::reserve on texelWeightValues to avoid reallocatingReinUsesLisp
2020-03-13astc: Create a LUT at compile time for encoding valuesReinUsesLisp
2020-03-13astc: Make IntegerEncodedValue a trivial structureReinUsesLisp
2020-03-13astc: Make IntegerEncodedValue constructor constexprReinUsesLisp
2020-03-13astc: Make IntegerEncodedValue trivially copyableReinUsesLisp
2020-03-13astc: Rename C types to common_typesReinUsesLisp
2020-03-13astc: Move Popcnt to an anonymous namespace and make it constexprReinUsesLisp
2020-03-13astc: Use common types instead of stdint.h integer typesReinUsesLisp
2020-03-13astc: Use 'enum class' instead of 'enum' for EIntegerEncodingReinUsesLisp
2020-03-13vk/gl_shader_decompiler: Silence assertion on computeReinUsesLisp
2020-03-13vk_shader_decompiler: Fix default varying regressionReinUsesLisp
2020-03-13maxwell_3d: Add padding words to XFB entriesReinUsesLisp
2020-03-13gl_shader_decompiler: Fix implicit conversion errorsReinUsesLisp
2020-03-13vk_shader_decompiler: Fix implicit type conversionRodrigo Locatti
2020-03-13vk_rasterizer: Implement transform feedback binding zeroReinUsesLisp
2020-03-13vk_shader_decompiler: Add XFB decorations to generic varyingsReinUsesLisp
2020-03-13vk_device: Enable VK_EXT_transform_feedback when availableReinUsesLisp
2020-03-13vk_device: Shrink formatless capability name sizeReinUsesLisp
2020-03-13shader/transform_feedback: Expose buffer strideReinUsesLisp
2020-03-13vk_shader_decompiler: Use registry for specializationReinUsesLisp
2020-03-13gl_rasterizer: Implement transform feedback bindingsReinUsesLisp
2020-03-13gl_shader_decompiler: Decorate output attributes with XFB layoutReinUsesLisp
2020-03-13shader/transform_feedback: Add host API friendly TFB builderReinUsesLisp
2020-03-13Merge pull request #3473 from ReinUsesLisp/shader-purgeFernando Sahmkow
2020-03-13Merge branch 'master' into shader-purgeRodrigo Locatti
2020-03-13Merge pull request #3491 from ReinUsesLisp/polygon-modesbunnei
2020-03-13nit & remove some optional paramNguyen Dac Nam
2020-03-13shader_decode: implement XMAD mode CSfuNguyen Dac Nam
2020-03-13fix formattingmakigumo
2020-03-13maxwell_to_vk: add vertex format eA2B10G10R10UnormPack32makigumo
2020-03-13clang-formatNguyen Dac Nam
2020-03-13Apply suggestions from code reviewNguyen Dac Nam
2020-03-13shader_decode: BFE add ref of reverse parallel method.Nguyen Dac Nam
2020-03-13shader_decode: implement BREV on BFENguyen Dac Nam
2020-03-13shader_bytecode: update BFE instructions struct.Nguyen Dac Nam
2020-03-13node_helper: add IBitfieldExtract caseNguyen Dac Nam
2020-03-13shader_decode: Reimplement BFE instructionsNguyen Dac Nam
2020-03-12gl_shader_decompiler: Initialize gl_Position on vertex shadersReinUsesLisp
2020-03-12Merge pull request #3483 from namkazt/patch-1Fernando Sahmkow
2020-03-12Merge pull request #3480 from ReinUsesLisp/vk-disabled-uboFernando Sahmkow
2020-03-12gl_shader_decompiler: Add missing {} on smem GLSL emissionReinUsesLisp
2020-03-12video_core: Implement RGBA16_SNORMReinUsesLisp
2020-03-12texture_cache: Report incompatible textures as blackReinUsesLisp