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AgeCommit message (Expand)Author
2019-04-15renderer_opengl: Implement half float NaN comparisonsReinUsesLisp
2019-04-15shader_ir: Avoid using static on heap-allocated objectsReinUsesLisp
2019-04-15Do some corrections in conversion shader instructions.Fernando Sahmkow
2019-04-15CMakeLists: Define QT_USE_QSTRINGBUILDER for the Qt targetLioncash
2019-04-15svc: Specify handle value in thread's nameLioncash
2019-04-15Correct Kepler Memory on Linear Pushes.Fernando Sahmkow
2019-04-15Support compressed formats on linear textures.Fernando Sahmkow
2019-04-15common/{lz4_compression, zstd_compression}: Add missing header guardsLioncash
2019-04-15Correct Pitch in Fermi2DFernando Sahmkow
2019-04-15kernel/thread: Remove BoostPriority()Lioncash
2019-04-14kernel/thread: Remove unused guest_handle member variableLioncash
2019-04-14shader_ir: Implement STG, keep track of global memory usage and flushReinUsesLisp
2019-04-13Merge pull request #2378 from lioncash/robunnei
2019-04-13Merge pull request #2373 from FernandoS27/z32bunnei
2019-04-13Merge pull request #2357 from zarroboogs/force-30fps-modebunnei
2019-04-13Merge pull request #2381 from lioncash/fsbunnei
2019-04-13Merge pull request #2386 from ReinUsesLisp/shader-managerbunnei
2019-04-13Merge pull request #2017 from jroweboy/glwidgetbunnei
2019-04-13Merge pull request #2389 from FreddyFunk/rename-gamedirbunnei
2019-04-12kernel/svc: Implement svcUnmapProcessCodeMemoryLioncash
2019-04-12kernel/svc: Implement svcMapProcessCodeMemoryLioncash
2019-04-12Merge pull request #2391 from lioncash/scopebunnei
2019-04-12Merge pull request #2392 from lioncash/swapbunnei
2019-04-12Fix Clang FormatFreddyFunk
2019-04-12common/swap: Improve codegen of the default swap fallbacksLioncash
2019-04-11core/core: Move process execution start to System's Load()Lioncash
2019-04-11core/process: Remove unideal page table setting from LoadFromMetadata()Lioncash
2019-04-11core/core: Move main process creation into Load()Lioncash
2019-04-11video_core/gpu: Create threads separately from initializationLioncash
2019-04-11core/cpu_core_manager: Create threads separately from initialization.Lioncash
2019-04-11Merge pull request #2235 from ReinUsesLisp/spirv-decompilerbunnei
2019-04-11Merge pull request #2360 from lioncash/svc-globalbunnei
2019-04-11Merge pull request #2388 from lioncash/constexprbunnei
2019-04-11Merge pull request #2387 from FernandoS27/fast-copy-relaxbunnei
2019-04-11common/swap: Mark byte swapping free functions with [[nodiscard]] and noexceptLioncash
2019-04-11common/swap: Simplify swap function ifdefsLioncash
2019-04-11common/swap: Remove 32-bit ARM pathLioncash
2019-04-11common/scope_exit: Replace std::move with std::forward in ScopeExit()Lioncash
2019-04-11kernel: Make handle type declarations constexprLioncash
2019-04-11ui_settings: Rename game directory variablesFreddyFunk
2019-04-11gl_rasterizer_cache: Relax restrictions on FastCopySurface and FastLayeredCop...Fernando Sahmkow
2019-04-11service: Update service function tablesLioncash
2019-04-10Merge pull request #2278 from ReinUsesLisp/vc-texture-cachebunnei
2019-04-10Merge pull request #2372 from FernandoS27/fermi-fixbunnei
2019-04-10gl_shader_manager: Move code to source file and minor clean upReinUsesLisp
2019-04-10gl_rasterizer: Apply just the needed state on ClearReinUsesLisp
2019-04-10ldr: Mark IsValidNROHash() as a const member functionLioncash
2019-04-10ldr: Amend parameters for LoadNro/UnloadNro LoadNrr/UnloadNrrLioncash
2019-04-10vk_shader_decompiler: Implement flow primitivesReinUsesLisp
2019-04-10vk_shader_decompiler: Implement most common texture primitivesReinUsesLisp