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AgeCommit message (Expand)Author
2019-02-11Fix incorrect value for CC bit in IADDFernando Sahmkow
2019-02-08Merge pull request #1904 from bunnei/better-fermi-copybunnei
2019-02-08Merge pull request #2096 from FearlessTobi/patch-3bunnei
2019-02-08Implement linear textures (#2089)Fernando Sahmkow
2019-02-08Merge pull request #2097 from ReinUsesLisp/fixup-texviewbunnei
2019-02-08gl_rasterizer_cache: Fixup texture view parametersReinUsesLisp
2019-02-08nvdisp_disp0: change drawing message log level from Warning to TraceTobias
2019-02-06Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-trackingbunnei
2019-02-06gl_rasterizer_cache: Mark surface copy destinations as modified.bunnei
2019-02-06gl_rasterizer: Implement a more accurate fermi 2D copy.bunnei
2019-02-06Merge pull request #2091 from FearlessTobi/port-4603bunnei
2019-02-06Merge pull request #2021 from ReinUsesLisp/disk-cachebunnei
2019-02-06cmake: Fix title bar issueReinUsesLisp
2019-02-06gl_shader_disk_cache: Check LZ4 size limitFrederic L
2019-02-06gl_shader_disk_cache: Consider compressed size zero as an errorFrederic L
2019-02-06cmake: Use CMAKE_COMMAND instead of "cmake"Frederic L
2019-02-06gl_shader_disk_cache: Use unordered containersReinUsesLisp
2019-02-06gl_shader_cache: Fixup GLSL unique identifiersReinUsesLisp
2019-02-06cmake: Fixup application stringMichael
2019-02-06loading_screen: Unchunk progress barReinUsesLisp
2019-02-06gl_shader_cache: Link loading screen with disk shader cache loadReinUsesLisp
2019-02-06gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shadersReinUsesLisp
2019-02-06gl_shader_disk_cache: Pass core system as argument and guard against games wi...ReinUsesLisp
2019-02-06gl_shader_disk_cache: Guard reads and writes against failureReinUsesLisp
2019-02-06gl_shader_disk_cache: Address miscellaneous feedbackReinUsesLisp
2019-02-06gl_shader_disk_cache: Pass return values returning instead of by parametersReinUsesLisp
2019-02-06gl_shader_disk_cache: Compress program binaries using LZ4ReinUsesLisp
2019-02-06gl_shader_disk_cache: Compress GLSL code using LZ4ReinUsesLisp
2019-02-06gl_shader_disk_cache: Save GLSL and entries into the precompiled fileReinUsesLisp
2019-02-06settings: Hide shader cache behind a settingReinUsesLisp
2019-02-06gl_shader_disk_cache: Invalidate shader cache changes with CMake hashReinUsesLisp
2019-02-06gl_shader_cache: Refactor to support disk shader cacheReinUsesLisp
2019-02-06gl_shader_disk_cache: Add transferable cache invalidationReinUsesLisp
2019-02-06gl_shader_disk_cache: Add precompiled loadReinUsesLisp
2019-02-06gl_shader_disk_cache: Add precompiled saveReinUsesLisp
2019-02-06gl_shader_disk_cache: Add transferable loadReinUsesLisp
2019-02-06gl_shader_disk_cache: Add transferable storesReinUsesLisp
2019-02-06gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpersReinUsesLisp
2019-02-06gl_shader_disk_cache: Add file and move BaseBindings declarationReinUsesLisp
2019-02-06gl_shader_decompiler: Remove name entriesReinUsesLisp
2019-02-06gl_shader_util: Add parameter to handle retrievable programsReinUsesLisp
2019-02-06rasterizer_interface: Add disk cache entry for the rasterizerReinUsesLisp
2019-02-06file_util: Add shader directoryReinUsesLisp
2019-02-06shader_decode: Implement LDG and basic cbuf trackingReinUsesLisp
2019-02-06Merge pull request #2042 from ReinUsesLisp/nouveau-texbunnei
2019-02-06Merge pull request #2071 from ReinUsesLisp/dsa-texturebunnei
2019-02-06gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target ...Dimitri ALBORA
2019-02-06Merge pull request #2057 from FearlessTobi/port-4586bunnei
2019-02-06Merge pull request #2086 from FearlessTobi/port-4583bunnei
2019-02-06Merge pull request #2087 from lioncash/constbunnei