summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2019-11-25gl_shader_decompiler: Fix casts from fp32 to f16ReinUsesLisp
2019-11-24Merge pull request #3160 from DarkLordZach/opt-ea-clang-fmtbunnei
2019-11-24ci: Continue pipeline on clang format failureZach Hilman
2019-11-24Merge pull request #3158 from ReinUsesLisp/srgb-blitbunnei
2019-11-24Merge pull request #3094 from lioncash/tablesbunnei
2019-11-24Merge pull request #3155 from bunnei/fix-asynch-gpu-waitbunnei
2019-11-24kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel...bunnei
2019-11-24Merge pull request #3098 from ReinUsesLisp/shader-invalidationsbunnei
2019-11-24gl_texture_cache: Apply sRGB on blitsReinUsesLisp
2019-11-24Merge pull request #3105 from ReinUsesLisp/fix-stencil-regbunnei
2019-11-24Merge pull request #3156 from bunnei/sys-ticksbunnei
2019-11-24Merge pull request #3153 from FearlessTobi/port-4964bunnei
2019-11-24Merge pull request #3145 from ReinUsesLisp/buffer-cache-initbunnei
2019-11-23Update svc.cppbunnei
2019-11-23svc: GetSystemTick should return cntpct_el0, not core ticks.bunnei
2019-11-23gpu_thread: Don't spin wait if there are no GPU commands.bunnei
2019-11-23Merge pull request #3114 from FernandoS27/cond-varbunnei
2019-11-23Merge pull request #3141 from ReinUsesLisp/gl-positionbunnei
2019-11-23Merge pull request #3130 from FernandoS27/cancel-syncbunnei
2019-11-23fix clang-format and lambda captureWeiyi Wang
2019-11-23unfold UNREACHABLE implementation for dumb compilersWeiyi Wang
2019-11-22gl_device: Reserve base bindings on limited devicesReinUsesLisp
2019-11-22gl_state: Skip null texture bindsReinUsesLisp
2019-11-22gl_rasterizer: Disable compute shaders on IntelReinUsesLisp
2019-11-22gl_shader_cache: Hack shared memory sizeReinUsesLisp
2019-11-22gl_shader_decompiler: Normalize image bindingsReinUsesLisp
2019-11-22gl_shader_decompiler: Normalize cbuf bindingsReinUsesLisp
2019-11-22gl_rasterizer: Add missing cbuf counter reset on computeReinUsesLisp
2019-11-22gl_shader_cache: Remove dynamic BaseBinding specializationReinUsesLisp
2019-11-22video_core: Unify ProgramType and ShaderStage into ShaderTypeReinUsesLisp
2019-11-22gl_rasterizer: Bind graphics images to draw commandsReinUsesLisp
2019-11-22gl_shader_cache: Specialize local memory size for compute shadersReinUsesLisp
2019-11-22gl_shader_cache: Specialize shared memory sizeReinUsesLisp
2019-11-22gl_shader_cache: Specialize shader workgroupReinUsesLisp
2019-11-22shader/texture: Handle TLDS texture type mismatchesReinUsesLisp
2019-11-22shader/texture: Deduce texture buffers from lockerReinUsesLisp
2019-11-21Merge pull request #3140 from FearlessTobi/port-4953bunnei
2019-11-21Merge pull request #3112 from lioncash/skipbunnei
2019-11-21Merge pull request #3111 from lioncash/querybunnei
2019-11-21Kernel: Optimize condition variable threads management.Fernando Sahmkow
2019-11-21Kernel: Correct SignalProcessWideKeyFernando Sahmkow
2019-11-21Kernel: Correct behavior of Condition Variables to be more similar to real ha...Fernando Sahmkow
2019-11-20buffer_cache: Remove brace initialized for objects with default constructorReinUsesLisp
2019-11-19Merge pull request #3142 from ReinUsesLisp/depbar-logMat M
2019-11-19shader/other: Reduce DEPBAR log severityReinUsesLisp
2019-11-19gl_shader_gen: Apply default value to gl_PositionReinUsesLisp
2019-11-19Merge pull request #3086 from ReinUsesLisp/format-lookupsbunnei
2019-11-19citra_qt/main.ui: remove unused actions "Load Symbol Map..." and...Tobias
2019-11-17Merge pull request #3123 from ReinUsesLisp/logging-returnbunnei
2019-11-16Merge pull request #3126 from yuzu-emu/revert-3106-bitfieldFernando Sahmkow