Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-12-03 | Merge pull request #1803 from DarkLordZach/k-able-event | bunnei | |
kernel: Divide Event into ReadableEvent and WritableEvent | |||
2018-12-03 | Merge pull request #1833 from lioncash/clean | bunnei | |
service/fsp_srv: Implement CleanDirectoryRecursively | |||
2018-12-03 | Merge pull request #1839 from lioncash/init | bunnei | |
service/audio/audout_u: Amend constructor initialization list order | |||
2018-12-03 | Merge pull request #1841 from ogniK5377/npad-mode-fix | bunnei | |
Fixed crash with SetNpadMode | |||
2018-12-03 | Merge pull request #1843 from lioncash/table | Sebastian Valle | |
hle/service: Update function tables for erpt:c and usb's IClientEpSession | |||
2018-12-02 | service/usb: Update function table | Lioncash | |
Updates the function table for IClientEpSession based off information provided by SwitchBrew. | |||
2018-12-02 | service/erpt: Update function table | Lioncash | |
Updates the function table according to information provided by SwitchBrew. | |||
2018-12-03 | Fixed crash with SetNpadMode | David Marcec | |
fixed crash due to handheld | |||
2018-12-01 | service/audio/audout_u: Amend constructor initialization list order | Lioncash | |
Orders the constructor initializer list the same way the members of the class are declared. Prevents -Wreorder warnings | |||
2018-12-01 | Merge pull request #1827 from ReinUsesLisp/clip-and-shader | bunnei | |
gl_rasterizer: Enable clip distances when set in register and in shader | |||
2018-12-01 | Merge pull request #1825 from ReinUsesLisp/shader-pipeline-cache | bunnei | |
gl_shader_manager: Update pipeline when programs have changed | |||
2018-12-01 | Merge pull request #1795 from ReinUsesLisp/vc-cleanup | bunnei | |
video_core: Minor style changes | |||
2018-12-01 | Merge pull request #1823 from bunnei/fix-surface-copy | bunnei | |
gl_rasterizer_cache: Fix several surface copy issues. | |||
2018-12-01 | Merge pull request #1832 from Simek/remove-game-list-border | bunnei | |
UI: Remove border from Game List | |||
2018-12-01 | Merge pull request #1830 from Subv/vi_ub | bunnei | |
Services/VI: Dereferencing an uninitialized std::optional is undefined behavior. | |||
2018-12-01 | Fix debug build | Lioncash | |
A non-existent parameter was left in some formatting calls (the logging macro for which only does anything meaningful on debug builds) | |||
2018-11-30 | file_sys: Override missing mutating functions to be stubbed out for ↵ | Lioncash | |
ReadOnlyVfsDirectory by default Ensures that read only indeed means read only. | |||
2018-11-30 | service/fsp_srv: Implement CleanDirectoryRecursively | Lioncash | |
This is the same behavior-wise as DeleteDirectoryRecursively, with the only difference being that it doesn't delete the top level directory in the hierarchy, so given: root_dir/ - some_dir/ - File.txt - OtherFile.txt The end result is just: root_dir/ | |||
2018-11-30 | remove border from GameList | Bartosz Kaszubowski | |
2018-11-30 | Services/VI: Dereferencing an uninitialized std::optional is undefined behavior. | Subv | |
Assert that it is not empty before using it in the DequeueBuffer wait callback. | |||
2018-11-30 | Merge pull request #1829 from lioncash/lang | bunnei | |
service/set: Implement MakeLanguageCode | |||
2018-11-30 | service/set: Convert GetLanguageCode over to using PushEnum() | Lioncash | |
This code was around prior to the introduction of PushEnum, so convert it over so we don't need to cast here. | |||
2018-11-30 | service/set: Implement MakeLanguageCode | Lioncash | |
This function simply converts a given index into a language code. | |||
2018-11-30 | configure_input: Amend clang-format discrepancies | Lioncash | |
2018-11-29 | gl_rasterizer_cache: Update AccurateCopySurface to flush complete source ↵ | bunnei | |
surface. - Fixes issues with Breath of the Wild with use_accurate_gpu_emulation setting. | |||
2018-11-29 | gl_rasterizer: Enable clip distances when set in register and in shader | ReinUsesLisp | |
2018-11-29 | gl_shader_manager: Update pipeline when programs have changed | ReinUsesLisp | |
2018-11-29 | hle_ipc: Refactor SleepClientThread to avoid ReadableEvent | Zach Hilman | |
2018-11-29 | kernel/event: Reference ReadableEvent from WritableEvent | Zach Hilman | |
2018-11-29 | core: Port all current usages of Event to Readable/WritableEvent | Zach Hilman | |
2018-11-29 | hle_ipc: Use event pair for SleepClientThread | Zach Hilman | |
2018-11-29 | kernel: Add named event table | Zach Hilman | |
Used to store ReadableEvents of all events on the system. | |||
2018-11-29 | kernel: Divide Event into ReadableEvent and WritableEvent | Zach Hilman | |
More hardware accurate. On the actual system, there is a differentiation between the signaler and signalee, they form a client/server relationship much like ServerPort and ClientPort. | |||
2018-11-29 | kernel/object: Add descriptions to ResetTypes | Zach Hilman | |
2018-11-29 | Merge pull request #1768 from greggameplayer/patch-2 | bunnei | |
Uncheck automatically joycons docked when docked mode is enable | |||
2018-11-29 | Merge pull request #1801 from ogniK5377/log-before-execute | bunnei | |
Changed logging to be "Log before execution", Added more error logging, all services/svc should now log on some level | |||
2018-11-28 | gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy. | bunnei | |
- BlitSurface with different texture targets is inherently broken. - When target is the same, we can just use FastCopySurface. - Fixes rendering issues with Breath of the Wild. | |||
2018-11-28 | gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero | ReinUsesLisp | |
2018-11-28 | gl_rasterizer_cache: Use brackets for two-line single-expresion blocks | ReinUsesLisp | |
2018-11-28 | gl_rasterizer: Remove unused struct declarations | ReinUsesLisp | |
2018-11-28 | gl_rasterizer: Remove extension booleans | ReinUsesLisp | |
2018-11-28 | Merge pull request #1808 from Tinob/master | bunnei | |
Fix clip distance and viewport | |||
2018-11-28 | Merge pull request #1786 from Tinob/DepthClamp | bunnei | |
Add Depth Clamp Support | |||
2018-11-28 | Merge pull request #1817 from DarkLordZach/npad-idx-fix | bunnei | |
npad: Use NPadIdToIndex to prevent invalid array access | |||
2018-11-28 | Merge pull request #1792 from bunnei/dma-pusher | bunnei | |
gpu: Rewrite GPU command list processing with DmaPusher class. | |||
2018-11-28 | npad: Use NPadIdToIndex to prevent invalid array access | Zach Hilman | |
2018-11-27 | Merge pull request #1735 from FernandoS27/tex-spacing | bunnei | |
Texture decoder: Implemented Tile Width Spacing | |||
2018-11-27 | Merge pull request #1814 from lioncash/ptr | bunnei | |
file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry() | |||
2018-11-27 | dma_pushbuffer: Optimize to avoid loop and copy on Push. | bunnei | |
2018-11-27 | gpu: Move command list profiling to DmaPusher::DispatchCalls. | bunnei | |