Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-06 | core: Remove Core::CurrentProcess() | Lioncash | |
This only encourages the use of the global system instance (which will be phased out long-term). Instead, we use the direct system function call directly to remove the appealing but discouraged short-hand. | |||
2019-10-06 | hle/service: Replace global system instance calls with instance-based ones | Lioncash | |
Migrates the HLE service code off the use of directly accessing the global system instance where trivially able to do so. This removes all usages of Core::CurrentProcess from the service code, only 8 occurrences of this function exist elsewhere. There's still quite a bit of "System::GetInstance()" being used, however this was able to replace a few instances. | |||
2019-10-05 | Merge pull request #2942 from ReinUsesLisp/clang-warnings | bunnei | |
Silence miscellaneous warnings | |||
2019-10-05 | Merge pull request #2943 from DarkLordZach/azure-titlebars-v2 | bunnei | |
ci: Add custom titlebars for mainline and patreon | |||
2019-10-05 | Merge pull request #2944 from lioncash/ast | Fernando Sahmkow | |
video_core/shader: Minor changes | |||
2019-10-05 | video_core/control_flow: Eliminate variable shadowing warnings | Lioncash | |
2019-10-05 | video_core/control_flow: Eliminate pessimizing moves | Lioncash | |
These can inhibit the ability of a compiler to perform RVO. | |||
2019-10-05 | video_core/ast: Unindent most of IsFullyDecompiled() by one level | Lioncash | |
2019-10-05 | video_core/ast: Make ShowCurrentState() take a string_view instead of ↵ | Lioncash | |
std::string Allows the function to be non-allocating in terms of the output string. | |||
2019-10-05 | video_core/ast: Eliminate variable shadowing warnings | Lioncash | |
2019-10-05 | video_core/ast: Replace std::string with a constexpr std::string_view | Lioncash | |
Same behavior, but without the need to heap allocate | |||
2019-10-05 | video_core/ast: Default the move constructor and assignment operator | Lioncash | |
This is behaviorally equivalent and also fixes a bug where some members weren't being moved over. | |||
2019-10-05 | video_core/{ast, expr}: Organize forward declaration | Lioncash | |
Keeps them alphabetically sorted for readability. | |||
2019-10-05 | video_core/expr: Supply operator!= along with operator== | Lioncash | |
Provides logical symmetry to the interface. | |||
2019-10-05 | video_core/{ast, expr}: Use std::move where applicable | Lioncash | |
Avoids unnecessary atomic reference count increments and decrements. | |||
2019-10-05 | video_core/ast: Supply const accessors for data where applicable | Lioncash | |
Provides const equivalents of data accessors for use within const contexts. | |||
2019-10-05 | Merge pull request #2888 from FernandoS27/decompiler2 | David | |
Shader_IR: Implement a full control flow decompiler for the shader IR. | |||
2019-10-05 | qt: Change titlebar formatting | Zach Hilman | |
2019-10-05 | common: Add additional SCM revision fields | Zach Hilman | |
2019-10-05 | ci: Add version counter variable | Zach Hilman | |
2019-10-04 | Merge pull request #2917 from FernandoS27/fermi-deduction-2 | bunnei | |
TextureCache: Add the ability to deduce if two textures are depth on blit. | |||
2019-10-04 | audio/audout_u: Change formatting for old clang-format versions | ReinUsesLisp | |
2019-10-04 | yuzu/game_list_worker: Silence warnings | ReinUsesLisp | |
2019-10-04 | yuzu/game_list: Silence -Wswitch and -Wunused-variable | ReinUsesLisp | |
2019-10-04 | yuzu/configure_service: Silence -Wswitch | ReinUsesLisp | |
2019-10-04 | yuzu_tester: Remove unused variable | ReinUsesLisp | |
2019-10-04 | service/nvdrv: Silence -Wswitch | ReinUsesLisp | |
2019-10-04 | service/nfp: Silence -Wunused and -Wswitch | ReinUsesLisp | |
2019-10-04 | service/hid: Silence -Wunused and -Wswitch | ReinUsesLisp | |
2019-10-04 | service/am: Silence -Wreorder | ReinUsesLisp | |
2019-10-04 | service/hid: Remove unused system reference | ReinUsesLisp | |
2019-10-04 | service/friend: Remove unused field | ReinUsesLisp | |
2019-10-04 | service/filesystem: Silence -Wunused-variable | ReinUsesLisp | |
2019-10-04 | service/bcat: Silence -Wreorder and -Wunused | ReinUsesLisp | |
2019-10-04 | service/audio: Silence -Wunused | ReinUsesLisp | |
2019-10-04 | service/apm: Silence -Wunused and -Wreorder | ReinUsesLisp | |
2019-10-04 | common/file_util: Silence -Wswitch | ReinUsesLisp | |
2019-10-04 | Texture_Cache: Blit Deduction corrections and simplifications. | Fernando Sahmkow | |
2019-10-04 | TextureCache: Add the ability to deduce if two textures are depth on blit. | Fernando Sahmkow | |
2019-10-04 | Shader_ir: Address feedback | Fernando Sahmkow | |
2019-10-04 | Shader_Ir: Address Feedback and clang format. | Fernando Sahmkow | |
2019-10-04 | vk_shader_decompiler: Correct Branches inside conditionals. | Fernando Sahmkow | |
2019-10-04 | vk_shader_decompiler: Clean code and be const correct. | Fernando Sahmkow | |
2019-10-04 | Shader_IR: clean up AST handling and add documentation. | Fernando Sahmkow | |
2019-10-04 | Shader_IR: Correct OutwardMoves for Ifs | Fernando Sahmkow | |
2019-10-04 | vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD | Fernando Sahmkow | |
2019-10-04 | gl_shader_decompiler: Refactor and address feedback. | Fernando Sahmkow | |
2019-10-04 | Shader_IR: corrections and clang-format | Fernando Sahmkow | |
2019-10-04 | vk_shader_compiler: Correct SPIR-V AST Decompiling | Fernando Sahmkow | |
2019-10-04 | Shader_IR: allow else derivation to be optional. | Fernando Sahmkow | |