Age | Commit message (Collapse) | Author |
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boost::static_pointer_cast for boost::intrusive_ptr (what SharedPtr is),
takes its parameter by const reference. Given that, it means that this
std::move doesn't actually do anything other than obscure what the
function's actual behavior is, so we can remove this. To clarify, this
would only do something if the parameter was either taking its argument
by value, by non-const ref, or by rvalue-reference.
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FPCR register was uninitialized at start up
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CMake: Remove superfluous CMAKE_RUNTIME_OUTPUT_DIRECTORY assignment
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Improved Fast Swizzle and Legacy Swizzle
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fsmitm_romfsbuild: Minor changes
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Avoids making copies of large std::vector instances where it's trivially
avoidable to do so.
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Theres no need to do explicit bitwise arithmetic here, when we have a
function that does this with a more descriptive name.
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kernel/scheduler: Take ARM_Interface instances by reference
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service: Add missing headers inclusions where applicable
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video_core: Add asserts for CS, TFB and alpha testing
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vfs: Minor cleanup related changes to layered VFS code
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travis: Make macOS builds utilize Xcode 10
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Avoids the need to nest code quite a bit by early-exiting in error
cases.
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Add asserts for compute shader dispatching, transform feedback being
enabled and alpha testing. These have in common that they'll probably break
rendering without logging.
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initializer list
Orders the initializer list members to be in the same order that they
would be initialized in. Avoids compiler warnings.
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Cast where explicitly necessary and in other cases we can simply modify
the algorithm to accomodate larger data.
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RomFSBuildFileContext and RomFSBuildDirectoryContext
There's no need to duplicate in-class initializers with a constructor
initializer list. std::strings also initialize to empty by default.
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The std::vector instances are already initially allocated with all
entries having these values, there's no need to loop through and fill
them with it again when they aren't modified.
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auto x = 0;
auto-deduces x to be an int. This is undesirable when working with
unsigned values. It also causes sign conversion warnings. Instead, we
can make it a proper unsigned value with the correct width that the
following expressions operate on.
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Ternary operators have a lower precedence than arithmetic operators, so
what was actually occurring here is "return (out + full) ? x : y" which most
definitely isn't intended, given we calculate out recursively above. We
were essentially doing a lot of work for nothing.
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OnGameListDumpRomFS()
This can cause warnings about static constructors, and is also not ideal
performance-wise due to the indirection through std::function. This also
keeps the behavior itself separate from the surrounding code, which can
make it nicer to read, due to the size of the code.
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Given we just recently had a patch backport this from citra, let's try
and keep the convention uniform.
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Given these are only added to the class to allow those functions to
access the private constructor, it's a better approach to just make them
static functions in the interface, to make the dependency explicit.
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This converts it into a regular constructor parameter. There's no need
to make this a template parameter on the class when it functions
perfectly well as a constructor argument.
This also reduces the amount of code bloat produced by the compiler, as
it doesn't need to generate the same code for multiple different
instantiations of the same class type, but with a different fill value.
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Gets rid of a few indirect inclusions.
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file_sys: Add support for LayeredFS mods
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This is only exposed by reference, so we can just make it a unique
pointer to get rid of the need to also use reference counting for the
pointer.
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It doesn't make sense to allow a scheduler to be constructed around a
null pointer.
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Keeps the used toolchain up to date and finally allows the use of
<optional> and <variant> standard library headers within the codebase.
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svc: Updated svc names
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* Implemented fatal:u properly
fatal:u now is properly implemented with all the ipc cmds. Error reports/Crash reports are also now implemented for fatal:u. Crash reports save to yuzu/logs/crash_reports/
The register dump is currently known as sysmodules send all zeros. If there are any non zero values for the "registers" or the unknown values, let me know!
* Fatal:U fixups
* Made fatal:u execution break more clear
* Fatal fixups
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* Stubbed IRS
Currently we have no ideal way of implementing IRS. For the time being we should have the functions stubbed until we come up with a way to emulate IRS properly.
* Added IRS to logging backend
* Forward declared shared memory for irs
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Corrected SSL::SetInterfaceVersion
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* Added glObjectLabels for renderdoc for textures and shader programs
* Changed hardcoded "Texture" name to reflect the texture type instead
* Removed string initialize
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Port citra-emu/citra#4245: "common/thread: remove YieldCPU()"
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Port citra-emu/citra#4214: "Set citra-qt project as default StartUp Project in Visual Studio"
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Added audren:u#GetAudioRendererState
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Correction of the ComponentType of BC6H_UF16 & BC6H_SF16
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process: Make a few member variables private where applicable
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simply use the standard library yield()
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Build: Reintroduce Appveyor deploy
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This was erroneously removed when we added travis mingw builds. We still
want to push MSVC builds to github for the time being
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in Visual Studio"
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shader_bytecode: Make operator== and operator!= of IpaMode const qualified
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