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2022-07-29Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.Kelebek1
2022-07-27Revert Coretiming PRs 8531 and 7454 (#8591)Maide
2022-07-27implement pause on system suspend (#8585)snek
2022-07-27Merge pull request #8542 from Morph1984/gpu-use-old-qliamwhite
gpu_thread: Use the previous MPSCQueue implementation
2022-07-27Merge pull request #8636 from german77/irs_cluster_releaseliamwhite
service: irs: Implement clustering processor
2022-07-27Merge pull request #8633 from Morph1984/optional-keysliamwhite
applet/swkbd: Implement optional symbol keys
2022-07-27Merge pull request #8592 from devsnek/sig-handlerssnek
exit gracefully on sigint/sigterm
2022-07-27Merge pull request #8338 from Tachi107/spdx-fixesliamwhite
chore: make yuzu REUSE compliant
2022-07-27ci: add reuse jobAndrea Pappacoda
As mentioned in the previous commit, `reuse lint` can be used to ensure that copyright information is always present and up to date. This adds a GitHub Action that does just that, using the official fsfe/reuse-action
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2022-07-26Merge pull request #8652 from lat9nq/ffmpeg-ghliamwhite
externals: Use GitHub for FFmpeg
2022-07-26externals: Use GitHub for FFmpeglat9nq
FFmpeg's own git repo seems to be down, so switch to GitHub like we use for most externals.
2022-07-25Merge pull request #8541 from FearlessTobi/multiplayer-part1liamwhite
yuzu, network: Add room service and UI configuration
2022-07-25network: Address review commentsFearlessTobi
2022-07-25network, yuzu: Make copyright headers SPDX-compliantFearlessTobi
2022-07-25network, yuzu: Improve variable naming and style consistencyFearlessTobi
2022-07-25yuzu_cmd: Fix compilationFearlessTobi
2022-07-25network: Move global state into a seperate classFearlessTobi
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2022-07-25common: multiplayer: Use GameInfo typegerman77
2022-07-25Address second part of review commentsFearlessTobi
2022-07-25Address first part of review commentsFearlessTobi
2022-07-25Fix compilation on linux gccFearlessTobi
2022-07-25web_service: Fix -Wmissing-field-initializersFearlessTobi
2022-07-25core: Fix -Wunused-variableFearlessTobi
2022-07-25common, core: fix -Wmissing-field-initializersFearlessTobi
2022-07-25yuzu: Hide multiplayer button and room statusFearlessTobi
2022-07-25yuzu: Add ui files for multiplayer roomsFearlessTobi
2022-07-25network: Add initial files and enet dependencyFearlessTobi
2022-07-25Merge pull request #8564 from lat9nq/dinner-forkbunnei
yuzu: Streamline broken Vulkan handling
2022-07-25Address commentsNarr the Reg
2022-07-25Merge pull request #8549 from liamwhite/kscheduler-scMorph
kernel: use KScheduler from Mesosphere
2022-07-24fix compiler errorsgerman77
2022-07-24service: irs: Implement clustering processorgerman77
2022-07-24Merge pull request #8484 from german77/irs_releaseliamwhite
service: irs: Add camera support, split processors and implement ImageTransferProcessor
2022-07-24qt_software_keyboard: Fix infinite loop when moving between buttonsMorph
There was a bug where, when using the numeric keyboard, moving between buttons resulted in an infinite loop, resulting in a stuck state. This was due to prev_button being the only one enabled in that row or column, causing the condition in the while loop to always be true. To fix this, detect whether we have returned to that initial row/column and break out of the loop.
2022-07-24applet/swkbd: Implement optional symbol keysMorph
These are only used in the numeric keyboard, and correspond to the keys to the left and right of the "0" key on the numeric keyboard.
2022-07-23yuzu: Add webcam support and rebase to latest masterNarr the Reg
2022-07-23service: irs: Move to IRS namespace and minor fixesgerman77
2022-07-23service: irs: Split processors and implement ImageTransferProcessorgerman77
2022-07-23core: hid: Add cammera supportgerman77
2022-07-23yuzu: Hook qt camera to camera drivergerman77
2022-07-23input_common: Add camera drivergerman77
2022-07-23Merge pull request #8545 from Kelebek1/Audioliamwhite
Project Andio
2022-07-23Merge pull request #8629 from Docteh/test_transifexliamwhite
ci,transifex: enable vcpkg on transifex step
2022-07-23Merge pull request #8625 from Docteh/ado_titlebarliamwhite
ci: pass environment variables to linux docker (AppImage)
2022-07-23Merge pull request #8596 from Docteh/fix_ghaliamwhite
package MSVC CI Builds differently, and include yuzu.exe
2022-07-23ci,transifex: enable vcpkg on transifex stepKyle Kienapfel
The slim docker container that runs transifex needs a few packages added in, curl zip unzip I've tested everything except actually pushing to transifex, but it's not November 2022 yet so we're fine for now. Or we're actually using the newer client and all is well.
2022-07-23Merge pull request #8627 from lat9nq/submodule-cleanliamwhite
ci/windows: Cleanup unused data in submodules before packaging
2022-07-23package MSVC CI Builds differently, and include yuzu.exeKyle Kienapfel
This is related to 8486 Ninja places the exe files into .\build\bin while MSBuild may place them into .\build\bin\Release upload.ps1 was originally written for use with Azure Dev Ops to cough up about 5 files and the script appears to be used for both CI and mainline builds GHA (GitHub Actions) makes available a single zip of the items uploaded by each Upload action (artifacts directory), so we want to work with that. I'm doing changes to upload.ps1 to accomplish this. The changes to the verify.yml are as follows -DGIT_BRANCH=pr-verify changes the header in yuzu, instead of saying HEAD-<hash>-dirty it'll say pr-verify-<hash> -DCLANG_FORMAT_SUFFIX=discordplzdontclang tricks the CMake stuff for discord-rpc to NOT run clang-format, as this was marking CI builds as dirty I'm also making it upload just the exe by itself, as the msvc builds are quite chunky. but maybe this is unnecessary. Currently the MSVC artifact option is a 274MB zip that contains 3 copies of the DLLs, and 4 copies of the source tarball, and zero copies of yuzu.exe This PR should have msvc artifacts of about 190MB that downloads as 81 MB zip
2022-07-23ci/windows: Cleanup unused data before packaginglat9nq
vcpkg data takes up a lot of space, and currently the scripts will package all that data with the source archive which is unnecessary.