Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-09 | Merge pull request #2443 from ReinUsesLisp/skip-repeated-variants | bunnei | |
gl_shader_disk_cache: Skip stored shader variants instead of asserting | |||
2019-05-09 | Merge pull request #2445 from FearlessTobi/port-4749 | bunnei | |
Port citra-emu/citra#4749: "web_service: Misc fixes" | |||
2019-05-09 | Merge pull request #2458 from lioncash/hotkey | bunnei | |
yuzu/hotkeys: Remove unnecessary constructor | |||
2019-05-09 | Merge pull request #2456 from lioncash/qualifier | bunnei | |
yuzu/compatdb: Remove unnecessary qualifiers | |||
2019-05-09 | Merge pull request #2459 from lioncash/what | bunnei | |
configure_dialog: Remove the Whats This? button from the dialog | |||
2019-05-09 | Merge pull request #2453 from lioncash/enum | bunnei | |
core/memory: Remove unused FlushMode enum | |||
2019-05-09 | Merge pull request #2429 from FernandoS27/compute | bunnei | |
Corrections and Implementation on GPU Engines | |||
2019-05-09 | Merge pull request #2440 from lioncash/dynarmic | bunnei | |
externals: Update dynarmic to master | |||
2019-05-09 | configure_dialog: Remove the Whats This? button from the dialog | Lioncash | |
2019-05-09 | yuzu/hotkeys: Remove unnecessary constructor | Lioncash | |
The behavior of the Hotkey constructor is already accomplished via in-class member initializers, so the constructor is superfluous here. | |||
2019-05-09 | yuzu/compatdb: Remove unnecessary qualifiers | Lioncash | |
Keeps the code consistent in regards to how the buttons are referred to. | |||
2019-05-07 | core/memory: Remove unused FlushMode enum | Lioncash | |
Recent changes to memory-related code resulted in this being unused, so we can remove it. | |||
2019-05-07 | externals: Update dynarmic to master | Lioncash | |
Better instruction support has been added since the last update. | |||
2019-05-07 | Merge pull request #2451 from lioncash/travis | Merry | |
travis: Update to using Xcode 10.2 | |||
2019-05-07 | travis: Update to using Xcode 10.2 | Lioncash | |
Keeps the CI toolchain updated. This is also necessary for updating dynarmic. | |||
2019-05-07 | Merge pull request #2447 from lioncash/dtor | Rodrigo Locatti | |
core/frontend/emu_window: Make GraphicsContext's destructor virtual | |||
2019-05-07 | Merge pull request #2448 from lioncash/pragma | Rodrigo Locatti | |
common/zstd_compression: Remove #pragma once directive from source file | |||
2019-05-07 | Merge pull request #2449 from lioncash/unused-var | Rodrigo Locatti | |
gl_rasterizer: Silence unused variable warnings | |||
2019-05-04 | core/telemetry_session: Only create the backend when we really need it | zhupengfei | |
The backend is not used until we decide to submit the testcase/telemetry, and creating it early prevents users from updating the credentials properly while the games are running. | |||
2019-05-04 | shader/decode/texture: Remove unused variable | Lioncash | |
This isn't used anywhere, so we can get rid of it. | |||
2019-05-04 | gl_rasterizer: Silence unused variable warning | Lioncash | |
Makes use of src, so it's not considered unused. | |||
2019-05-04 | common/zstd_compression: Remove #pragma once directive from source file | Lioncash | |
Introduced in 72477731ed20c56a4d6f18a22f43224fab667cef. This is only necessary within header files. | |||
2019-05-04 | core/frontend/emu_window: Make GraphicsContext's destructor virtual | Lioncash | |
This class is used in a polymorphic context, so destruction of the context will lead to undefined behavior if the destructor isn't virtual. | |||
2019-05-02 | Merge pull request #2408 from FearlessTobi/port-4215 | bunnei | |
Port citra-emu/citra#4215: "travis: Use Ninja for Travis builds" | |||
2019-05-01 | Refactors and name corrections. | Fernando Sahmkow | |
2019-05-01 | gl_shader_disk_cache: Skip stored shader variants instead of asserting | ReinUsesLisp | |
Instead of asserting on already stored shader variants, silently skip them. This shouldn't be happening but when a shader is invalidated and it is not stored in the shader cache, this assert would hit and save that shader anyways when the asserts are disabled. | |||
2019-04-30 | loader/nso: Remove left-in debug pragma | Lioncash | |
Unintentionally introduced in 552d5071fa171165e4054392d8bb6bf2ecc924e2 | |||
2019-04-30 | Merge pull request #2406 from FearlessTobi/port-3839 | bunnei | |
Port citra-emu/citra#3839: "travis: use prebuilt image" | |||
2019-04-30 | Merge pull request #2100 from FreddyFunk/disk-cache-precompiled-file | bunnei | |
gl_shader_disk_cache: Improve precompiled shader cache generation speed and size | |||
2019-04-28 | Merge pull request #2435 from ReinUsesLisp/misc-vc | bunnei | |
shader_ir: Miscellaneous fixes | |||
2019-04-28 | Merge pull request #2412 from lioncash/system | bunnei | |
kernel/vm_manager: Remove usages of global system accessors | |||
2019-04-28 | Merge pull request #2322 from ReinUsesLisp/wswitch | bunnei | |
video_core: Silent -Wswitch warnings | |||
2019-04-28 | Merge pull request #2423 from FernandoS27/half-correct | bunnei | |
Corrections on Half Float operations: HADD2 HMUL2 and HFMA2 | |||
2019-04-26 | shader_ir: Move Sampler index entry in operand< to sort declarations | ReinUsesLisp | |
2019-04-26 | shader_ir: Add missing entry to Sampler operand< comparison | ReinUsesLisp | |
2019-04-26 | shader_ir/texture: Fix sampler const buffer key shift | ReinUsesLisp | |
2019-04-24 | Merge pull request #2416 from lioncash/wait | bunnei | |
kernel/svc: Clean up wait synchronization related functionality | |||
2019-04-24 | Merge pull request #2424 from FernandoS27/compat | bunnei | |
Allow picking a Compatibility Profile for OpenGL. | |||
2019-04-24 | Merge pull request #2426 from FearlessTobi/port-4748 | bunnei | |
Port citra-emu/citra#4748: "Launch directly in Mac without terminal" | |||
2019-04-24 | Merge pull request #2228 from DarkLordZach/applet-manager-p1 | bunnei | |
applets: Add AppletManager and implement PhotoViewer and Error applets | |||
2019-04-24 | Merge pull request #2404 from lioncash/unicode | bunnei | |
CMakeLists: Ensure we specify Unicode as the codepage on Windows | |||
2019-04-23 | Re added new lines at the end of files | FreddyFunk | |
2019-04-23 | gl_shader_disk_cache: Compress precompiled shader cache file with Zstandard | unknown | |
2019-04-23 | gl_shader_disk_cache: Use VectorVfsFile for the virtual precompiled shader ↵ | unknown | |
cache file | |||
2019-04-23 | gl_shader_disk_cache: Remove per shader compression | unknown | |
2019-04-23 | Fixes and Corrections to DMA Engine | Fernando Sahmkow | |
2019-04-23 | Merge pull request #2422 from ReinUsesLisp/fixup-samplers | Hexagon12 | |
gl_state: Fix samplers memory corruption | |||
2019-04-23 | Merge pull request #2425 from FernandoS27/y-direction | Hexagon12 | |
Fix flipping on some games by applying Y direction register | |||
2019-04-23 | Add Swizzle Parameters to the DMA engine | Fernando Sahmkow | |
2019-04-23 | Add Documentation Headers to all the GPU Engines | Fernando Sahmkow | |