Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-05 | video_core/control_flow: Eliminate variable shadowing warnings | Lioncash | |
2019-10-05 | video_core/control_flow: Eliminate pessimizing moves | Lioncash | |
These can inhibit the ability of a compiler to perform RVO. | |||
2019-10-05 | video_core/ast: Unindent most of IsFullyDecompiled() by one level | Lioncash | |
2019-10-05 | video_core/ast: Make ShowCurrentState() take a string_view instead of ↵ | Lioncash | |
std::string Allows the function to be non-allocating in terms of the output string. | |||
2019-10-05 | video_core/ast: Eliminate variable shadowing warnings | Lioncash | |
2019-10-05 | video_core/ast: Replace std::string with a constexpr std::string_view | Lioncash | |
Same behavior, but without the need to heap allocate | |||
2019-10-05 | video_core/ast: Default the move constructor and assignment operator | Lioncash | |
This is behaviorally equivalent and also fixes a bug where some members weren't being moved over. | |||
2019-10-05 | video_core/{ast, expr}: Organize forward declaration | Lioncash | |
Keeps them alphabetically sorted for readability. | |||
2019-10-05 | video_core/expr: Supply operator!= along with operator== | Lioncash | |
Provides logical symmetry to the interface. | |||
2019-10-05 | video_core/{ast, expr}: Use std::move where applicable | Lioncash | |
Avoids unnecessary atomic reference count increments and decrements. | |||
2019-10-05 | video_core/ast: Supply const accessors for data where applicable | Lioncash | |
Provides const equivalents of data accessors for use within const contexts. | |||
2019-10-05 | Merge pull request #2888 from FernandoS27/decompiler2 | David | |
Shader_IR: Implement a full control flow decompiler for the shader IR. | |||
2019-10-04 | Merge pull request #2917 from FernandoS27/fermi-deduction-2 | bunnei | |
TextureCache: Add the ability to deduce if two textures are depth on blit. | |||
2019-10-04 | Texture_Cache: Blit Deduction corrections and simplifications. | Fernando Sahmkow | |
2019-10-04 | TextureCache: Add the ability to deduce if two textures are depth on blit. | Fernando Sahmkow | |
2019-10-04 | Shader_ir: Address feedback | Fernando Sahmkow | |
2019-10-04 | Shader_Ir: Address Feedback and clang format. | Fernando Sahmkow | |
2019-10-04 | vk_shader_decompiler: Correct Branches inside conditionals. | Fernando Sahmkow | |
2019-10-04 | vk_shader_decompiler: Clean code and be const correct. | Fernando Sahmkow | |
2019-10-04 | Shader_IR: clean up AST handling and add documentation. | Fernando Sahmkow | |
2019-10-04 | Shader_IR: Correct OutwardMoves for Ifs | Fernando Sahmkow | |
2019-10-04 | vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD | Fernando Sahmkow | |
2019-10-04 | gl_shader_decompiler: Refactor and address feedback. | Fernando Sahmkow | |
2019-10-04 | Shader_IR: corrections and clang-format | Fernando Sahmkow | |
2019-10-04 | vk_shader_compiler: Correct SPIR-V AST Decompiling | Fernando Sahmkow | |
2019-10-04 | Shader_IR: allow else derivation to be optional. | Fernando Sahmkow | |
2019-10-04 | vk_shader_compiler: Implement the decompiler in SPIR-V | Fernando Sahmkow | |
2019-10-04 | Shader_IR: mark labels as unused for partial decompile. | Fernando Sahmkow | |
2019-10-04 | Shader_Ir: Refactor Decompilation process and allow multiple decompilation ↵ | Fernando Sahmkow | |
modes. | |||
2019-10-04 | gl_shader_decompiler: Implement AST decompiling | Fernando Sahmkow | |
2019-10-04 | shader_ir: Declare Manager and pass it to appropiate programs. | Fernando Sahmkow | |
2019-10-04 | shader_ir: Corrections to outward movements and misc stuffs | Fernando Sahmkow | |
2019-10-04 | shader_ir: Add basic goto elimination | Fernando Sahmkow | |
2019-10-04 | shader_ir: Initial Decompile Setup | Fernando Sahmkow | |
2019-10-04 | Merge pull request #2941 from FernandoS27/fix-master | Rodrigo Locatti | |
SDL: Fix missing header | |||
2019-10-04 | SDL: Fix missing header | Fernando Sahmkow | |
This fixes linux and mingw builds. | |||
2019-10-04 | Merge pull request #2896 from FearlessTobi/port-4950 | bunnei | |
Port citra-emu/citra#4950: "Add FPS to SDL title bar" | |||
2019-10-04 | Merge pull request #2936 from VPeruS/use-isallzeroarray | bunnei | |
[crypto] Use IsAllZeroArray helper function | |||
2019-10-04 | Merge pull request #2940 from lioncash/zlib | bunnei | |
externals: Track mainline zlib as a submodule | |||
2019-10-04 | CMakeLists: Make libzip excluded from the ALL target | Lioncash | |
Likewise, we also only want to link in the libraries that we actually make use of (so we don't need to worry about linking in test targets). | |||
2019-10-04 | externals: Use upstream zlib | Lioncash | |
We don't need to depend on a custom fork for this. We can add the library as is, and then make it excluded from the ALL target, so we only link in the libraries that we actually make use of. | |||
2019-10-03 | Merge pull request #2898 from FearlessTobi/port-4004 | bunnei | |
Port citra-emu/citra#4004: "qt_themes: add two colorful themes" | |||
2019-10-03 | Merge pull request #2539 from DarkLordZach/bcat | David | |
bcat: Implement BCAT service and connect to yuzu Boxcat server | |||
2019-10-02 | Merge pull request #2937 from DarkLordZach/azure-msvc | bunnei | |
ci: Add windows MSVC builds to patreon and mainline pipelines | |||
2019-10-02 | ci: Correct mainline release dependency | Zach Hilman | |
2019-10-02 | ci: Add Mainline tagline | Zach Hilman | |
2019-10-02 | ci: Use MSVC windows for patreon | Zach Hilman | |
2019-10-02 | ci: Use MSVC windows for mainline | Zach Hilman | |
2019-10-02 | ci: Add MSVC build template | Zach Hilman | |
2019-10-02 | ci: Add Windows MSVC package script | Zach Hilman | |