Age | Commit message (Collapse) | Author |
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Allow using the abstraction from the OpenGL backend.
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"Memory manager" collides with the guest GPU memory manager, and a
memory allocator sounds closer to what the abstraction aims to be.
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Fix a bug where the memory allocator could leave gaps between commits.
To fix this the allocation algorithm was reworked, although it's still
short in number of lines of code.
Rework the allocation API to self-contained movable objects instead of
naively using an unique_ptr to do the job for us. Remove the VK prefix.
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common/timer: Remove
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common/alignment: Rename AlignBits to AlignUpLog2 and use constraints
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common/bit_util: Replace CLZ/CTZ operations with standardized ones
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Makes for less code that we need to maintain.
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AlignUpLog2 describes what the function does better than AlignBits.
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This is a leftover from citra and dolphin that isn't used at all,
particularly given the <chrono> header exists.
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common/color: Remove
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cmake: Remove yuzu_tester
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This is a leftover from Citra we no longer use.
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{video_,}core/cmake: Remove Werror flags already defined code-base wide
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These flags are already defined in src/cmake.
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cmake: Enforce -Wunused-function code-base wise
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vulkan_common: Silence missing initializer warnings
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vulkan_device: Enable shaderStorageImageMultisample conditionally
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We never ended up using yuzu_tester.
Removing it saves code duplication with yuzu_cmd, and distribution size on
prebuilt packages.
For unit testing, we can use catch2 from guest code and dump the results
to a file. Then execute yuzu from a script on ci if we want this to be
automated.
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Stops us from merging code with unused functions in the future.
If something is invoked behind conditionally evaluated code in
a way that the language can't see it (e.g. preprocessor macros), the
potentially unused function should use [[maybe_unused]].
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astc: Make the decoder more robust to invalid data
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Silence warnings explicitly initializing all members on construction.
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Fix Vulkan initialization on ANV.
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Invalid ASTC textures seem to write more bytes here, increase
the size to something that can't make us push out of bounds.
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Avoid out of bound reads on invalid ASTC textures.
Games can bind invalid textures that make us read or write out of bounds.
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ci/linux: Make Mainline AppImages updateable
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yuzu: Remove unused variables in Qt code
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Removes two unused variables in out Qt code. In this case the removal of
these two results in less allocations, given std::map allocates on the
heap.
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configure_motion_touch: Migrate off QRegExp to QRegularExpression
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configure_motion_touch: Prevent use after move in ApplyConfiguration()
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touch_engine was being compared against after being moved into the
setter for the engine, so this comparison wouldn't behave properly.
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QRegularExpression was introduced in Qt 5 as a better replacement for
QRegExp. In Qt 6.0 QRegExp is removed entirely.
To remain forward compatible with Qt 6.0, we can transition over to
using QRegularExpression.
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Fix IP validator error
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yuzu: Migrate off of setMargin() to setContentsMargins()
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was higher than 199
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setMargin() has been deprecated since Qt 5, and replaced with
setContentsMargins(). We can move over to setContentsMargins() to stay
forward-compatible with Qt 6.0.
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vulkan_device: Remove requirement on shaderStorageImageMultisample
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yuzu doesn't currently emulate MS image stores. Requiring this makes no
sense for now. Fixes ANV not booting any games on Vulkan.
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cmake: Enforce -Werror=switch and -Werror=unused-variable
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Port citra-emu/citra#5666: "Rotate previous log file to "citra_log.txt.old""
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vk_fence_manager: Use timeline semaphores instead of spin waits
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common/parent_of_member: Replace TYPED_STORAGE define with template alias
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Provides the same construct, but makes it obey namespacing.
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Rewrite KSynchronizationObject, KConditonVariable, and KAddressArbiter
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- This is decoupled from core functionality and used for debugging only.
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