| Age | Commit message (Collapse) | Author | 
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|  | management. | 
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|  | - Fixes our error checking of names as well. | 
|  | - Fixes our move handles implementation to actually move objects.
- Simplifies the traditional IPC path. | 
|  | KSession. | 
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|  | - This was not actually closing sessions before. | 
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|  | CreateNamedServicePort interface. | 
|  | - This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static. | 
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|  | kernel: Eliminate variable shadowing | 
|  | kernel: Delete unused files | 
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|  | externals: Update SDL to 107db2d8 | 
|  | Building it as a shared library causes issues distributing it to an
AppImage, since linuxdeploy expects the executable to only dynamically
link to system libraries. Additionally, simply dynamically linking to a
library in the binary directory is bound to cause issues.
Solution is to use SDL's CMake switches and build it statically. We also
alias `SDL2` to `SDL2-static` on the external submodule for
compatibility with the rest of the project. | 
|  | In light of 72a49c2bbcce46c24b6d8ee0592989a507dcd68a, the SDL submodule also needs updated. Updates
to the same commit used by the SDL package in ext-windows-bin. | 
|  | Now that the large kernel refactor is merged, we can eliminate the
remaining variable shadowing cases. | 
|  | - Improves native Switch JoyCon/Pro Controller support. | 
|  | Kernel Rework: Migrate kernel objects to KAutoObject | 
|  | ldr: Simplify memory copy within LoadNro() | 
|  | We can use the dedicated memory function for performing copies instead
of reading into a temporary buffer and then immediately writing it back
out to memory.
Eliminates a bit of heap memory churn. | 
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|  | evaluate as constant on MSVC. | 
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