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2018-11-12Merge pull request #1665 from ogniK5377/GetClockSnapshotbunnei
2018-11-12Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)greggameplayer
2018-11-12Merge pull request #1650 from FreddyFunk/castbunnei
2018-11-12Merge pull request #1674 from FearlessTobi/fullscreen-fixJames Rowe
2018-11-12yuzu: Add a missing "!" to fix the stuck-in-fullscreen bugTobias
2018-11-11Merge pull request #1660 from Tinob/masterbunnei
2018-11-11Merge pull request #1652 from FreddyFunk/static-castbunnei
2018-11-11Merge pull request #1664 from FreddyFunk/cast2bunnei
2018-11-11Use core extensions when available to set max anisotropic filtering levelRodolfo Bogado
2018-11-11Improve state management by splitting some of the states id separated functio...Rodolfo Bogado
2018-11-11Try to fix problems with stencil test in some games, relax translation to ope...Rodolfo Bogado
2018-11-11set sampler max lod, min lod, lod bias and max anisotropyRodolfo Bogado
2018-11-11Merge pull request #1669 from ReinUsesLisp/fixup-gsbunnei
2018-11-11Merge pull request #1663 from lioncash/rasterbunnei
2018-11-11Merge pull request #1648 from FernandoS27/texs-3-arraybunnei
2018-11-11Merge pull request #1654 from degasus/dirty_flagsbunnei
2018-11-10Merge pull request #1656 from ogniK5377/message-queueJames Rowe
2018-11-10Merge pull request #1661 from lioncash/dtorJames Rowe
2018-11-10Added maybe_unusedDavid Marcec
2018-11-10Added ToPosixTime & ToPosixTimeWithMyRuleDavid Marcec
2018-11-10gl_shader_decompiler: Guard out of bound geometry shader input readsReinUsesLisp
2018-11-10Added consts and staticDavid Marcec
2018-11-10Implement GetClockSnapshotDavid Marcec
2018-11-08gl_rasterizer: Fix compiler warningsFrederic Laing
2018-11-08rasterizer_cache: Remove reliance on the System singletonLioncash
2018-11-08rasterizer_cache: Add missing virtual destructor to RasterizerCacheObjectLioncash
2018-11-08gl_resource_manager: Amend clang-format discrepanciesLioncash
2018-11-07Merge pull request #1658 from ogniK5377/holdtype-stylebunnei
2018-11-07svcBreak now dumps information from the debug buffer passed (#1646)David
2018-11-07Merge pull request #1655 from ogniK5377/shantaebunnei
2018-11-07Correct issue where texturelod could not be applied to 2darrayshadowFernandoS27
2018-11-08Renamed CheckIfOperationChanged to OnDockedModeChangedDavid Marcec
2018-11-07Implement 3 coordinate array in TEXS instructionFernandoS27
2018-11-08Updated npad styles on holdtype switchesDavid Marcec
2018-11-07FixupsDavid Marcec
2018-11-07Merge pull request #1630 from bunnei/fix-mapbufferexbunnei
2018-11-07Merge pull request #1635 from Tinob/masterbunnei
2018-11-07Merge pull request #1653 from degasus/profilerbunnei
2018-11-07Ability to switch between docked and undocked mode in-gameDavid Marcec
2018-11-07fixed spelling errorDavid Marcec
2018-11-07Added missing logDavid Marcec
2018-11-07Implement acc:TrySelectUserWithoutInteractionDavid Marcec
2018-11-06gl_rasterizer: Skip VAO binding if the state is clean.Markus Wick
2018-11-06gl_rasterizer: Split VAO and VB setup functions.Markus Wick
2018-11-06gl_rasterizer_cache: Add profiles for Copy and Blit.Markus Wick
2018-11-06gl_resource_manager: Profile creation and deletion.Markus Wick
2018-11-06gl_stream_buffer: Profile orphaning of stream buffer.Markus Wick
2018-11-06microprofile: Drop ReleaseActiveBuffer scope.Markus Wick
2018-11-06Merge pull request #1649 from degasus/split_resource_managerbunnei
2018-11-06configure_system: Fix compiler warningFrederic Laing