Age | Commit message (Collapse) | Author |
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- In commit b3facaa6bb30cdc39f2b7d632fef1e3bfeee7785, the copyright header was
updated to include "Citron Homebrew Project" across multiple files, regardless
of whether any contributions were made.
- This commit removes the incorrect attribution and reverts the copyright header
to its previous state.
- Copyright attribution should only be added when meaningful contributions have
been made to the file.
- This commit ensures proper compliance with copyright standards and maintains
correct attribution to the respective contributors.
- Special thanks to Tachi for pointing out the need for these corrections and
ensuring that proper attribution practices are followed.
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- Update copyright headers to include Citron Homebrew Project
- Add 2025 to copyright years
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- Replaced all references to the old project name with Citron.
- Added Citron copyright information alongside existing notices in all files.
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Simplify VkResult lookup
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cmake: unbreak build on FreeBSD by re-enabling gamemode
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Implement Native Code Execution (NCE)
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FAILED: bin/yuzu
ld: error: unable to find library -lgamemode
FAILED: bin/yuzu-cmd
ld: error: undefined symbol: Common::Linux::StartGamemode()
>>> referenced by yuzu.cpp
>>> src/yuzu_cmd/CMakeFiles/yuzu-cmd.dir/yuzu.cpp.o:(main)
ld: error: undefined symbol: Common::Linux::StopGamemode()
>>> referenced by yuzu.cpp
>>> src/yuzu_cmd/CMakeFiles/yuzu-cmd.dir/yuzu.cpp.o:(main)
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Enable (Feral Interactive) Gamemode on Linux
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- Create files dedicated to starting and stopping gamemode functions
- Use them in yuzu and yuzu_cmd modules
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Replaces every way of handling config for each frontend with SimpleIni. frontend_common's Config class is at the center where it saves and loads all of the cross-platform settings and provides a set of pure virtual functions for platform specific settings.
As a result of making config handling platform specific, several parts had to be moved to each platform's own config class or to other parts. Default keys were put in platform specific config classes and translatable strings for Qt were moved to shared_translation. Default hotkeys, default_theme, window geometry, and qt metatypes were moved to uisettings. Additionally, to reduce dependence on Qt, QStrings were converted to std::strings where applicable.
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Update external dependencies
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qt: implement automatic crash dump support
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Note: For GCC there are still a huge number of `-Warray-bounds` warnings
coming from `externals/dynarmic`. I could have added a workaround in
`externals/CMakeLists.txt` similar to what this PR does for other
externals, but given Dynarmic's close affiliation with Yuzu, it would be
better to fix it upstream.
Besides that, on my machine, this makes the build warning-free except
for some warnings from glslangValidator and AutoMoc.
Details:
- Disable some warnings in externals.
- Disable `-Wnullability-completeness`, which is a Clang warning triggered
by the Vulkan SDK where if any pointers in the header are marked
_Nullable, it wants all pointers to be marked _Nullable or _Nonnull.
Most of them are, but some aren't. Who knows why.
- `src/web_service/verify_user_jwt.cpp`: Disable another warning when
including `jwt.hpp`.
- `src/input_common/input_poller.cpp`: Add missing `override` specifiers.
- src/common/swap.h: Remove redundant `operator&`. In general, this
file declares three overloads of each operator. Using `+` as an
example, the overloads are:
- a member function for `swapped_t + integer`
- a member function for `swapped_t + swapped_t`
- a free function for `integer + swapped_t`
But for `operator&`, there was an additional free function for
`swapped_t + integer`, which was redundant with the member function.
This caused a GCC warning saying "ISO C++ says that these are
ambiguous".
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video_core: Move vma implementation to library
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Re-enable SDL's `CPUinfo` subsystem
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core,common: Implement missing time zone data/computations
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See https://github.com/libsdl-org/SDL/issues/7809.
Disabling CPUinfo triggers a bug in SDL's audio subsystem, which breaks
SDL's JACK output on Linux. We're lucky it hasn't broken anything else.
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Use lat9nq/tzdb_to_nx release data to generate header files.
nx_tzdb: Use an interface library
nx_tzdb: Gate download if achive not exists
nx_tzdb: Fix header generator brace closing
nx_tzdb: Add base directory files
nx_tzdb: Add SPDX info
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tests: update catch2 to 3.0.1
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