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path: root/src/citra/default_ini.h
AgeCommit message (Collapse)Author
2018-01-12Massive removal of unused modulesJames Rowe
2018-01-12config: Default CPU core to Unicorn.bunnei
2018-01-12configuration: Add cpu_core configuration optionMerryMage
2017-10-10hle: Remove a large amount of 3ds-specific service code.bunnei
2017-09-18WebService: Verify username and token (#2930)B3n30
* WebService: Verify username and token; Log errors in PostJson * Fixup: added docstrings to the functions * Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits * fixup: fmt warning
2017-08-29Merge pull request #2899 from wwylele/touch-refactorbunnei
Refactor touch input into a TouchDevice
2017-08-25default_ini: Use correct telemetry endpoint URL.bunnei
2017-08-25settings: Add enable_telemetry, citra_username, and citra_token.bunnei
2017-08-24EmuWindow: refactor touch input into a TouchDevicewwylele
2017-08-11move MotionEmu from core/frontend to input_common as a InputDevicewwylele
2017-08-11Fix some spelling mistakesdanzel
2017-07-10settings: Add telemetry endpoint URL.bunnei
2017-04-17input_common/sdl: add support for binding button to axiswwylele
2017-03-21Merge pull request #2512 from SonofUgly/custom-layoutbunnei
Add custom layout settings.
2017-03-01citra: update default ini with new input systemwwylele
2017-02-23Add custom layout settings.SonofUgly
2017-01-29Merge pull request #2368 from wwylele/camera-2Yuri Kunde Schlesner
CAM: build the service framework with a dummy implementation
2017-01-25SDL: Select audio device (#2403)Kloen Lansfiel
* Initial Commit Added Device logic to Sinks Started on UI for selecting devices Removed redundant import * Audio Core: Complete Device Switching Complete the device switching implementation by allowing the output device to be loaded, changed and saved through the configurations menu. Worked with the Sink abstraction and tuned the "Device Selection" configuration so that the Device List is automatically populated when the Sink is changed. This hopefully addresses the concerns and recommendations mentioned in the comments of the PR. * Clean original implementation. * Refactor GetSinkDetails
2017-01-11CAM: implement basic camera functions with a blank camerawwylele
2017-01-07config: Add option for specifying screen resolution scale factor.bunnei
2016-12-30Merge pull request #2386 from bunnei/fix-bg-colorSebastian Valle
config: SDL: Move background color setting to correct section.
2016-12-30config: SDL: Move background color setting to correct section.bunnei
2016-12-07Config: auto-select region and languagewwylele
2016-12-06Implement Frame rate limiter (#2223)emmauss
* implement frame limiter * fixes
2016-11-27GPU: Remove the broken frame_skip option.Emmanuel Gil Peyrot
Fixes #1960.
2016-11-05Support additional screen layouts.James Rowe
Allows users to choose a single screen layout or a large screen layout. Adds a configuration option to change the prominent screen.
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot
2016-09-15core: Add configuration option for CPU JIT.bunnei
2016-08-31Merge pull request #2032 from bunnei/qt-graphicsbunnei
Qt graphics configure & V-Sync option
2016-08-31configure_audio: User-configuratble option to enable/disable audio stretchingMerryMage
2016-08-29config: Add a setting for graphics V-Sync.bunnei
2016-08-15citra: Default to HW renderer.bunnei
2016-06-10Merge pull request #1897 from linkmauve/sdl2-config-fixMat M
SDL2: Add forgotten default config changes from 7129611e65096ba2cbe8266f6cb068a9b18981d8
2016-06-11SDL2: Add forgotten default config changes from ↵Emmanuel Gil Peyrot
7129611e65096ba2cbe8266f6cb068a9b18981d8.
2016-05-15implement circle pad modifierwwylele
2016-05-15Refactor input subsystemwwylele
2016-05-07AudioCore: SDL2 SinkMerryMage
2016-04-30Audio: Add sink selection to configuration filesMerryMage
2016-04-21Config: Add scaled resolution optiontfarley
2016-03-02Dependencies: Remove GLFW, Add SDL2MerryMage
citra: Remove GLFW, Add SDL2 FindSDL2: Do not CACHE SDL2_* variables if library is not found EmuWindow_SDL2: Set minimal client area at initialisation time EmuWindow_SDL2: Corrections EmuWindow_SDL2: Fix no decorations on startup on OS X cmake: windows_copy_files
2015-10-04Implement gdbstubpolaris-
2015-08-15Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.bunnei
- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT.
2015-07-26Citra: Remove dead gpu_refresh_rate option from the default ini file.Emmanuel Gil Peyrot
2015-05-22INI hw/sw renderer toggletfarley
2015-04-03Allow the user to set the background clear color during emulationarchshift
The background color can be seen at the sides of the bottom screen or when the window is wider than normal.
2015-03-07default_ini.h: Put comments on their own linesarchshift
Apparently inline comments is not necessarily standard in the INI format, and our parser was erroneously parsing the comments as values.
2015-02-22Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.Emmanuel Gil Peyrot
2015-02-10Merge pull request #526 from purpasmart96/citra_stubsbunnei
Services: Stub some functions
2015-02-07Services: Stub some functionspurpasmart96
2015-01-31arm: Adios armemuLioncash