Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-12-13 | Modularized Qt and SDL file copying | freiro | |
Now cmake relies on two submodules to copy the libraries in the proper folders | |||
2016-12-11 | Merge pull request #2267 from JayFoxRox/fix-mingw-cc | Sebastian Valle | |
Support mingw cross-compilation | |||
2016-12-07 | Config: auto-select region and language | wwylele | |
2016-12-06 | Implement Frame rate limiter (#2223) | emmauss | |
* implement frame limiter * fixes | |||
2016-12-05 | Unify Windows ICON resource name | Jannik Vogel | |
2016-12-05 | Support mingw cross-compile | Jannik Vogel | |
2016-11-27 | Merge pull request #2196 from Subv/system_mode | Yuri Kunde Schlesner | |
Kernel/Loader: Grab the system mode from the NCCH ExHeader. | |||
2016-11-27 | Kernel/Loader: Grab the system mode from the NCCH ExHeader. | Subv | |
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849 | |||
2016-11-27 | GPU: Remove the broken frame_skip option. | Emmanuel Gil Peyrot | |
Fixes #1960. | |||
2016-11-19 | Kernel/Loader: Grab the system mode from the NCCH ExHeader. | Subv | |
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849 | |||
2016-11-05 | Add default hotkey to swap primary screens. | James Rowe | |
Also minor style changes | |||
2016-11-05 | Support additional screen layouts. | James Rowe | |
Allows users to choose a single screen layout or a large screen layout. Adds a configuration option to change the prominent screen. | |||
2016-10-27 | build: add default install for DragonFly, Solaris, etc. | Jan Beich | |
2016-09-21 | Use negative priorities to avoid special-casing the self-include | Yuri Kunde Schlesner | |
2016-09-21 | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | |
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | |||
2016-09-18 | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | |
2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | |
2016-09-15 | core: Add configuration option for CPU JIT. | bunnei | |
2016-08-31 | Merge pull request #2032 from bunnei/qt-graphics | bunnei | |
Qt graphics configure & V-Sync option | |||
2016-08-31 | configure_audio: User-configuratble option to enable/disable audio stretching | MerryMage | |
2016-08-29 | config: Add a setting for graphics V-Sync. | bunnei | |
2016-08-15 | citra: Default to HW renderer. | bunnei | |
2016-07-14 | Merge pull request #1890 from LFsWang/fix-encode-problem | bunnei | |
Fix boot_filename encode on Windows | |||
2016-06-10 | Merge pull request #1897 from linkmauve/sdl2-config-fix | Mat M | |
SDL2: Add forgotten default config changes from 7129611e65096ba2cbe8266f6cb068a9b18981d8 | |||
2016-06-10 | Merge pull request #1789 from wwylele/input-refactor | bunnei | |
Refactor input mapping & implement circle pad modifier | |||
2016-06-11 | SDL2: Add forgotten default config changes from ↵ | Emmanuel Gil Peyrot | |
7129611e65096ba2cbe8266f6cb068a9b18981d8. | |||
2016-06-08 | Fix boot_filename encode on Windows | LFsWang | |
2016-05-25 | Merge pull request #1817 from linkmauve/smdh-stuff | bunnei | |
Improve SMDH support in loaders and frontends | |||
2016-05-24 | New3DS: Minor style cleanup to #1520. | bunnei | |
2016-05-24 | Merge pull request #1520 from JamePeng/checknew3ds | bunnei | |
Implement CheckNew3DS and CheckNew3DSApp | |||
2016-05-21 | CitraQt: Simplify the game list loader code | Emmanuel Gil Peyrot | |
2016-05-21 | Loader, Frontends: Refactor loader creation and game loading | Emmanuel Gil Peyrot | |
This allows frontends to keep a single loader and use it multiple times e.g. for code loading and SMDH parsing. | |||
2016-05-15 | implement circle pad modifier | wwylele | |
2016-05-15 | Refactor input subsystem | wwylele | |
2016-05-07 | fixup simple type conversions where possible | Alexander Laties | |
2016-05-07 | Merge pull request #1736 from MerryMage/sdl2-sink | bunnei | |
AudioCore: SDL2 Sink | |||
2016-05-07 | AudioCore: SDL2 Sink | MerryMage | |
2016-05-06 | Frontends, VideoCore: Move glad initialisation to the frontend | Emmanuel Gil Peyrot | |
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the default function loader, and fixes a crash when using apitrace with an EGL context. On Qt we will need to migrate from QGLWidget to QOpenGLWidget and QOpenGLContext before we can use gladLoadGLLoader() instead of gladLoadGL(), since the former doesn’t expose a function loader. | |||
2016-04-30 | Audio: Add sink selection to configuration files | MerryMage | |
2016-04-24 | CMakeLists: Use imported version of Threads::Threads | Sam Spilsbury | |
This requires bumping up to a minimum of CMake 3.1. The benefit of using the imported target is that you can switch to the -pthread compiler flag on request, which may be necessary for some systems if available. | |||
2016-04-23 | CMakeLists: Use CMAKE_THREAD_LIBS_INIT | Sam Spilsbury | |
2016-04-21 | Config: Add scaled resolution option | tfarley | |
2016-04-20 | Implement CheckNew3DS and CheckNew3DSApp | JamePeng | |
Append an item[is_new3ds] to config file[System] group Implement APT::SetNSStateField,it will update the unknown NS_state_field | |||
2016-04-20 | SDL2 Frontend: Use argv[0], add a --version, and reorder options. | Emmanuel Gil Peyrot | |
2016-04-11 | Use Settings::Apply in SDL frontend | Jannik Vogel | |
2016-04-06 | Default to settings from ini for gdbstub | polaris- | |
2016-04-06 | Adopted WinterMute's gdbstub changes | polaris- | |
This fixes the comments left on the PR (whitespace, SO_REUSEADDR, comment changes). | |||
2016-04-05 | Common: Remove Common::make_unique, use std::make_unique | MerryMage | |
2016-03-15 | Merge pull request #1526 from bunnei/sdl-rgb8 | bunnei | |
SDL2: Explicitly use RGB8 color buffer. | |||
2016-03-15 | citra: Shutdown cleanly if ROM load fails | MerryMage | |