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path: root/src/citra_qt/bootmanager.hxx
AgeCommit message (Collapse)Author
2015-01-06citra-qt: Renamed all .hxx headers to .hchrisvj
2015-01-04citra-qt: Added license headers to files.chrisvj
2014-11-19Remove trailing spaces in every file but the ones imported from SkyEye, AOSP ↵Emmanuel Gil Peyrot
or generated
2014-11-18EmuWindow: Add support for specifying minimal client area sizes.Tony Wasserka
2014-11-18Fixup EmuWindow interface and implementations thereof.Tony Wasserka
2014-11-18Viewport scaling and display density independenceKevin Hartman
The view is scaled to be as large as possible, without changing the aspect, within the bounds of the window. On "retina" displays, or other displays where window units != pixels, the view should no longer draw incorrectly.
2014-10-26Add `override` keyword through the code.Yuri Kunde Schlesner
This was automated using `clang-modernize`.
2014-10-07Added configuration file system.archshift
Uses QSettings on citra-qt, and inih on citra-cli.
2014-09-12Added support for multiple input device types for KeyMap and connected Qt.Kevin Hartman
2014-08-25Pass format to the QGLWidget and use atomic instead of mutex.Sacha
2014-08-25Fix EmuThread loop by ensuring it exits properly.Sacha
Note: There is a pre-existing issue with booting a new game in that it keeps the old EmuThread. The GL code now supports this but the Core still doesn't.
2014-08-25Fix the threading for GL Context in Qt5.Sacha
Connect the emu_thread start/finish to a moveContext slot.
2014-08-14Bootmanager: changed `filename` to std::stringarchshift
2014-04-10Temporarily "fix" citra_qt for WindowsMathieu Vaillancourt
2014-04-08got rid of 'src' folders in each sub-projectbunnei