Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-01-06 | citra-qt: Renamed all .hxx headers to .h | chrisvj | |
2015-01-04 | citra-qt: Added license headers to files. | chrisvj | |
2014-11-19 | Remove trailing spaces in every file but the ones imported from SkyEye, AOSP ↵ | Emmanuel Gil Peyrot | |
or generated | |||
2014-11-18 | EmuWindow: Add support for specifying minimal client area sizes. | Tony Wasserka | |
2014-11-18 | Fixup EmuWindow interface and implementations thereof. | Tony Wasserka | |
2014-11-18 | Viewport scaling and display density independence | Kevin Hartman | |
The view is scaled to be as large as possible, without changing the aspect, within the bounds of the window. On "retina" displays, or other displays where window units != pixels, the view should no longer draw incorrectly. | |||
2014-10-26 | Add `override` keyword through the code. | Yuri Kunde Schlesner | |
This was automated using `clang-modernize`. | |||
2014-10-07 | Added configuration file system. | archshift | |
Uses QSettings on citra-qt, and inih on citra-cli. | |||
2014-09-12 | Added support for multiple input device types for KeyMap and connected Qt. | Kevin Hartman | |
2014-08-25 | Pass format to the QGLWidget and use atomic instead of mutex. | Sacha | |
2014-08-25 | Fix EmuThread loop by ensuring it exits properly. | Sacha | |
Note: There is a pre-existing issue with booting a new game in that it keeps the old EmuThread. The GL code now supports this but the Core still doesn't. | |||
2014-08-25 | Fix the threading for GL Context in Qt5. | Sacha | |
Connect the emu_thread start/finish to a moveContext slot. | |||
2014-08-14 | Bootmanager: changed `filename` to std::string | archshift | |
2014-04-10 | Temporarily "fix" citra_qt for Windows | Mathieu Vaillancourt | |
2014-04-08 | got rid of 'src' folders in each sub-project | bunnei | |