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This has a huge fallout in terms of needing to fix other files because
all service implementations included that file.
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This gets rid of the static unordered_map. Also changes the return type
const char*, avoiding unnecessary allocations (the result was only used
by calling .c_str() on it.)
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Oh No! More shader changes!
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Currently there's only a single dummy implementation, which will be
split in a following commit.
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This removes all implicit dependency of ShaderState on global PICA
state.
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Keeps all graphics debugging stuff from cluttering up the root debugger
folder
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