summaryrefslogtreecommitdiff
path: root/src/citra_qt/debugger/graphics_vertex_shader.h
AgeCommit message (Collapse)Author
2016-12-21citra-qt: Move graphics debugging code into its own folderLioncash
Keeps all graphics debugging stuff from cluttering up the root debugger folder
2016-12-11citra-qt: Make constructors explicit where applicableLioncash
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot
2015-09-11citra_qt: Reorganize headersLioncash
2015-09-07Shader Debugger: Remove useless signalYuri Kunde Schlesner
2015-09-07Shader Debugger: Fix freeze when double-clicking shader disassemblyYuri Kunde Schlesner
2015-08-16citra-qt/VertexShader: Minor UI improvements.Tony Wasserka
Renamed "Iteration index" to the (hopefully) more intuitive "Cycle Index". Added flexible space at the bottom of the widget.
2015-08-16citra-qt: Fix comment style.Tony Wasserka
2015-08-16Introduce a shader tracer to allow inspection of input/output values for ↵Tony Wasserka
each processed instruction.
2015-08-16citra-qt: Improve shader debugger.Tony Wasserka
Now supports dumping the current shader and recognizes a larger number of output semantics.
2015-02-11citra-qt: Add a vertex shader debugger.Tony Wasserka