| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-12-21 | Address clang-format issues. | bunnei | |
| 2016-12-21 | core: Consolidate core and system state, remove system module & cleanups. | bunnei | |
| 2016-12-21 | core: Consolidate top-level system state into a singleton. | bunnei | |
| 2016-12-21 | citra-qt: Move graphics debugging code into its own folder | Lioncash | |
| Keeps all graphics debugging stuff from cluttering up the root debugger folder | |||
| 2016-12-19 | citra-qt: Move bits of constructor behavior to named functions | Lioncash | |
| Makes the initialization process a tad easier to grok, since the constructor isn't just a glob of random unrelated behaviors. | |||
| 2016-12-18 | Merge pull request #2351 from CaptV0rt3x/master | bunnei | |
| Fixed game_list focus issue. | |||
| 2016-12-19 | screen swap - Hotkey mapping | Vamsi Krishna | |
| 2016-12-18 | Fixed game_list focusing issue. | Vamsi Krishna | |
| added line render_window->setFocus(); | |||
| 2016-12-15 | main: Open folder when open save folder location context menu is clicked | MerryMage | |
| 2016-11-27 | Kernel/Loader: Grab the system mode from the NCCH ExHeader. | Subv | |
| 3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849 | |||
| 2016-11-19 | Kernel/Loader: Grab the system mode from the NCCH ExHeader. | Subv | |
| 3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849 | |||
| 2016-11-15 | Merge pull request #2172 from jroweboy/fix-mingw | bunnei | |
| Fix mingw compilation support | |||
| 2016-11-15 | Merge pull request #1753 from jroweboy/frame_layouts | bunnei | |
| Support additional screen layouts. | |||
| 2016-11-13 | Add mingw compile support | James Rowe | |
| 2016-11-11 | Minor Menu Fixes | Pringo | |
| 2016-11-05 | Add default hotkey to swap primary screens. | James Rowe | |
| Also minor style changes | |||
| 2016-10-04 | Merge pull request #1652 from wwylele/kernal-tool | bunnei | |
| Debugger: implement wait tree widget | |||
| 2016-09-22 | qt: shutdown system if error | wwylele | |
| 2016-09-22 | implement wait tree widget | wwylele | |
| 2016-09-21 | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | |
| This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | |||
| 2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | |
| 2016-09-02 | Qt: unify running detection | wwylele | |
| 2016-08-29 | qt: Recreate GL context on startup to support changing V-Sync. | bunnei | |
| 2016-07-29 | Input GUI: Add tab to remap controls (#1900) | Anon | |
| 2016-07-10 | Qt: add system settings config tab | wwylele | |
| 2016-06-07 | Merge pull request #1765 from JayFoxRox/debug-surface-viewer | bunnei | |
| Debugger: Pica surface viewer | |||
| 2016-05-21 | CitraQt: Simplify the game list loader code | Emmanuel Gil Peyrot | |
| 2016-05-21 | Loader, Frontends: Refactor loader creation and game loading | Emmanuel Gil Peyrot | |
| This allows frontends to keep a single loader and use it multiple times e.g. for code loading and SMDH parsing. | |||
| 2016-05-07 | citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer' | Jannik Vogel | |
| 2016-05-06 | Frontends, VideoCore: Move glad initialisation to the frontend | Emmanuel Gil Peyrot | |
| On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the default function loader, and fixes a crash when using apitrace with an EGL context. On Qt we will need to migrate from QGLWidget to QOpenGLWidget and QOpenGLContext before we can use gladLoadGLLoader() instead of gladLoadGL(), since the former doesn’t expose a function loader. | |||
| 2016-04-28 | Make Citra build with MICROPROFILE_ENABLED set to 0 (#1709) | Henrik Rydgård | |
| * Make Citra build with MICROPROFILE_ENABLED set to 0 * Buildfix with microprofile kept on * moc did not like a dialog to conditionally exist. * Cleanup * Fix end of line | |||
| 2016-04-11 | CitraQt: Apply config at startup | Jannik Vogel | |
| 2016-04-10 | Merge pull request #1368 from LittleWhite-tb/configure-widget | bunnei | |
| Implementation for a configure widget | |||
| 2016-04-05 | Merge pull request #1643 from MerryMage/make_unique | Mathew Maidment | |
| Common: Remove Common::make_unique, use std::make_unique | |||
| 2016-04-05 | Common: Remove Common::make_unique, use std::make_unique | MerryMage | |
| 2016-03-31 | Fix encode problem On Windows | LFsWang | |
| 2016-03-22 | Add more stuff to configure. | LittleWhite | |
| 2016-03-21 | Whole config is handled by Config class. | LittleWhite | |
| This also means : we have only one config file, now | |||
| 2016-03-21 | Add Configure widget | LittleWhite | |
| 2016-03-16 | Register ROM started through the gamelist in the list of ROM recently started | LittleWhite | |
| 2016-03-08 | Merge pull request #1344 from LittleWhite-tb/error-output | bunnei | |
| Output errors in GUI | |||
| 2016-03-08 | Improve error report from Init() functions | LittleWhite | |
| Add error popup when citra initialization failed | |||
| 2016-03-07 | Set the appropriate locale to get float conversion working using std::to_string | LittleWhite | |
| 2016-03-03 | Display errors in GUI when loading ROM failed | LittleWhite | |
| 2016-02-04 | Add a configuration entry to enable/disable the check | LittleWhite | |
| 2016-02-04 | Add check before closure when emulation is running | LittleWhite | |
| Implement confirmation in a specific function Fix typos and coding style Coding convention | |||
| 2016-01-06 | Change default gameListRootDir from "" to "." | archshift | |
| Not much thought went into that one... | |||
| 2016-01-01 | Gamelist: supply default settings for QSettings config | archshift | |
| 2015-11-11 | Merge pull request #1122 from polaris-/gdbstub | bunnei | |
| gdbstub implementation | |||
| 2015-10-22 | Handle changes pointed out in comments on PR | polaris- | |
