Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-02-04 | Add check before closure when emulation is running | LittleWhite | |
Implement confirmation in a specific function Fix typos and coding style Coding convention | |||
2016-01-06 | Change default gameListRootDir from "" to "." | archshift | |
Not much thought went into that one... | |||
2016-01-03 | Merge pull request #1330 from archshift/add-defaults | bunnei | |
Gamelist: supply default settings for QSettings config | |||
2016-01-01 | Gamelist: supply default settings for QSettings config | archshift | |
2015-12-29 | core: Use unique_ptr for holding the interpreter instances | Lioncash | |
2015-11-27 | Refactor ScanDirectoryTreeAndCallback to separate errors and retvals | archshift | |
ScanDirectoryTreeAndCallback, before this change, coupled error/return codes and actual return values (number of entries found). This caused confusion and difficulty interpreting the precise way the function worked. Supersedes, and closes #1255. | |||
2015-11-11 | Merge pull request #1122 from polaris-/gdbstub | bunnei | |
gdbstub implementation | |||
2015-10-22 | Handle changes pointed out in comments on PR | polaris- | |
2015-10-20 | change file path encoding to Local8bit() | wwylele | |
to support non-latin characters | |||
2015-10-20 | Merge pull request #1207 from kemenaran/persist-citra-settings-in-qt | bunnei | |
citra-qt: save hardware-rendering and shaders-jit settings | |||
2015-10-18 | citra-qt: persist hardware-rendering and shaders-jit settings | Pierre de La Morinerie | |
Before this changing these settings from the GUI would apply the settings, but they were reseted to the default values when exiting citra. | |||
2015-10-14 | citra-qt: Add icon to Mac app | Pierre de La Morinerie | |
Previously the Mac app didn't have any icon. | |||
2015-10-09 | CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls. | Emmanuel Gil Peyrot | |
The LOG_* function itself already appends one. | |||
2015-10-07 | Merge pull request #1189 from archshift/game-list-toggle-window | bunnei | |
Game list: propely hide on toggling window mode | |||
2015-10-06 | Silence -Wsign-compare warnings. | Rohit Nirmal | |
2015-10-06 | Game list: propely hide on toggling window mode | archshift | |
Properly hides the game list upon toggling from external window mode to single window mode. Previously, both the game list and the render window would have been shown at the same time upon toggling. | |||
2015-10-04 | citra-qt: Fix mouse events coordinates on high-DPI screens | Pierre de La Morinerie | |
2015-10-04 | citra-qt: Enable high-DPI widgets on Mac app | Pierre de La Morinerie | |
The OS will render the widgets using the system screen DPI (instead of being locked at @1x resolution). This has no impact on the existing high-DPI rendering code in Citra, which means that the resolution of the emulated content is increased to the real number of pixels, as on other platforms. | |||
2015-10-04 | citra-qt: Use custom Info.plist for Mac builds | Pierre de La Morinerie | |
Instead of letting CMake re-generate an automatic Info.plist file on every build, use our own. This allows greater control on the application bundle settings. | |||
2015-10-04 | Implement gdbstub | polaris- | |
2015-10-01 | Merge pull request #1095 from archshift/game-list | bunnei | |
Initial implementation of a game list | |||
2015-10-01 | Game list: save and load column sizes, sort order, to QSettings | archshift | |
2015-10-01 | Add menu item for selecting the game list folder | archshift | |
2015-10-01 | Initial implementation of a game list | archshift | |
2015-10-01 | Add helper function for creating a readable byte size string. | archshift | |
2015-10-01 | Don't show render window until a game is started | archshift | |
2015-09-24 | Fix for the refresh issue when no rendering is done | LittleWhite | |
2015-09-18 | citra-qt: Fix connect error on startup | Kloen | |
2015-09-14 | Merge pull request #1123 from yuriks/gsp-flush | Yuri Kunde Schlesner | |
GSP: Implement command 0x05, used for flushing caches | |||
2015-09-14 | Merge pull request #1111 from LittleWhite-tb/qt-close-renderwindow | bunnei | |
Stop emulation when render window is closed | |||
2015-09-14 | GSP: Implement command 0x05, used for flushing caches | Yuri Kunde Schlesner | |
May fix additional texture caching issues. (Though mostly in homebrew, I haven't seen any commercial software use this to flush anything but command lists.) | |||
2015-09-11 | general: Replace 0 literals with nullptr where applicable | Lioncash | |
2015-09-11 | Merge pull request #1147 from lioncash/nullptr | Yuri Kunde Schlesner | |
General: Replace NULL and '0' usages with nullptr where applicable | |||
2015-09-11 | Merge pull request #1149 from lioncash/override | Yuri Kunde Schlesner | |
graphics_breakpoints_p: Add missing override specifier | |||
2015-09-11 | graphics_breakpoints_p: Add missing override specifier | Lioncash | |
2015-09-11 | General: Replace NULL and '0' usages with nullptr where applicable | Lioncash | |
2015-09-11 | citra_qt: Reorganize headers | Lioncash | |
2015-09-07 | Merge pull request #1125 from yuriks/uilayout-config | Yuri Kunde Schlesner | |
citra-qt: Separate UI layout state in a separate section of the config | |||
2015-09-07 | citra-qt: Separate UI layout state in a separate section of the config | Yuri Kunde Schlesner | |
Closes #1113 | |||
2015-09-07 | citra-qt: Trim recently used files list to size when insterting new item | Yuri Kunde Schlesner | |
Even though they weren't visible in the UI, old entries would never be removed from the list and would be stored in the config file across sessions. | |||
2015-09-07 | Merge pull request #1118 from Kloen/monospace-font | bunnei | |
citra-qt: Use monospace font on Disassembler and ARM Registers | |||
2015-09-07 | Shader Debugger: Allow editing of input vertex data | Yuri Kunde Schlesner | |
2015-09-07 | Shader Debugger: Highlight current instruction instead of focusing | Yuri Kunde Schlesner | |
This avoid some annoying focus stealing in some situations, and looks nicer in general. | |||
2015-09-07 | Shader Debugger: Remove useless signal | Yuri Kunde Schlesner | |
2015-09-07 | Shader Debugger: Fix only first vertex attribute being loaded | Yuri Kunde Schlesner | |
2015-09-07 | Shader Debugger: Fix freeze when double-clicking shader disassembly | Yuri Kunde Schlesner | |
2015-09-07 | Shader Debugger: Improve space efficiency of the layout | Yuri Kunde Schlesner | |
2015-09-07 | Shader Disassembly: Fix printing of jump offsets | Yuri Kunde Schlesner | |
2015-09-07 | Shader Disassembly: Fix disassembly of IFU/CALLU instructions | Yuri Kunde Schlesner | |
2015-09-07 | Shader Disassembly: Implement support for MAD/MADI | Yuri Kunde Schlesner | |