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2025-01-14Revert incorrect copyright attribution for non-contributed filesZephyron
- In commit b3facaa6bb30cdc39f2b7d632fef1e3bfeee7785, the copyright header was updated to include "Citron Homebrew Project" across multiple files, regardless of whether any contributions were made. - This commit removes the incorrect attribution and reverts the copyright header to its previous state. - Copyright attribution should only be added when meaningful contributions have been made to the file. - This commit ensures proper compliance with copyright standards and maintains correct attribution to the respective contributors. - Special thanks to Tachi for pointing out the need for these corrections and ensuring that proper attribution practices are followed.
2024-12-31chore: update project references and add Citron copyrightZephyron
- Replaced all references to the old project name with Citron. - Added Citron copyright information alongside existing notices in all files.
2024-02-08common: fs: Expand android macrost895
2024-01-20fs/file: Explicitly convert std::u8string to std::filesystem::pathMerry
2023-12-17path_util: copy output for GetParentPathLiam
2023-12-05Improve path splitting speedBreadFish64
2023-10-30android: Fix resolving android URIs in native codeCharles Lombardo
2023-10-29Merge pull request #11689 from liamwhite/breakpadliamwhite
qt: implement automatic crash dump support
2023-10-08Merge pull request #11705 from FearlessTobi/windows-scliamwhite
yuzu: Add desktop shortcut support for Windows (continuation of #11344)
2023-10-08Merge pull request #10519 from mdmrk/masterliamwhite
yuzu-qt: Track play time
2023-10-08qt: implement automatic crash dump supportLiam
2023-10-07yuzu: Add desktop shortcut support for WindowsFearlessTobi
Allows creating desktop shortcuts with icons for yuzu games. Co-Authored-By: Jeroen van Schijndel <13182141+roenyroeny@users.noreply.github.com>
2023-09-15add std::error_code for std::filesystem exceptionsSquall-Leonhart
Resolves a case on Windows where an unmounted bitlocker protected volume containing an assigned game directory would crash Yuzu at start. May also resolve cases where a disconnected SMB volume causes similar crashes (needs testing)
2023-09-06add a compile time option to allow disabling portable modexcfrg
2023-08-26yuzu-qt: Track play timeMario
2023-06-26android: Fix size check for content urisCharles Lombardo
Fix for checking file size for android content uris
2023-06-16vfs_real: misc optimizationsLiam
2023-06-15android: fs: Fix Exists / IsFile for SAF.bunnei
2023-06-06service: nfc: Add backup supportgerman77
2023-06-03android: Implement SAF support & migrate to SDK 31. (#4)bunnei
2023-06-03common: fs: Implement for Android.bunnei
2022-11-22general: fix compile for Apple ClangLiam
2022-10-26concepts: Use the std::contiguous_iterator conceptMorph
This also covers std::span, which does not have a const iterator. Also renames IsSTLContainer to IsContiguousContainer to explicitly convey its semantics.
2022-05-26path_util: Resolve `-Wpointer-bool-conversion` warninglat9nq
Clang (rightfully) warns that we are checking for the existence of pointer to something just allocated on the stack, which is always true. Instead, check whether GetModuleFileNameW failed. Co-authored-by: Mai M <mathew1800@gmail.com>
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-03-20general: Fix clang/gcc build errorsameerj
2022-03-19common: Reduce unused includesameerj
2022-02-13common: fs_util: Add buffer to string view utility functionsMorph
These functions allow to construct a string view from an input buffer, avoiding the copy done by the non string view counterparts. However, callers must be cognizant of the viewed buffer's lifetime to avoid a use-after-free.
2022-02-01common/file: Remove [[nodiscard]] from Open()Lioncash
Since this has a void return value, there's nothing that can actually be used.
2021-10-11common/fs/path_util: Slightly refactor PathManagerImpl's constructorCreak
This moves all GenerateYuzuPath calls outside of the platofrm-specific #ifdefs, replacing them with assignments to paths.
2021-09-18input_common/tas: Add swap controllergerman77
2021-09-18config: Move TAS options to it's own menugerman77
2021-09-18core: Hacky TAS syncing & load pausingMonsterDruide1
To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required. First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`. Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings.
2021-09-18settings: File selector & other settingsMonsterDruide1
First of all, TASing requires a script to play back. The user can select the parent directory at `System -> Filesystem`, next to an option to pause TAS during loads: This requires a "hacky" setup deeper in the code and will be added in the last commit. Also, Hotkeys are being introduced: CTRL+F5 for playback start/stop, CTRL+F6 for re-reading the script and CTRL+F7 for recording a new script.
2021-07-27common: fs: fs_util: Add BufferToUTF8StringMorph
Allows for direct conversion to std::string without having to convert std::u8string to std::string
2021-07-06common: fs: file: Revert Flush to its previous behavior and add CommitMorph
It became apparent that logging can continuously spam errors that trigger file flushing. Since committing the files to disk is an expensive operation, this causes unnecessarily high disk usage. As such, we will revert Flush() to the previous behavior and add a Commit() member function in the event that this behavior is needed.
2021-07-06common: fs: file: Flush the file in GetSizeMorph
This ensures that GetSize always retrieves the correct file size after a write operation.
2021-06-22common: fs: Add a description of a regular file in IsFileMorph
This provides a more concrete example of what a regular file is and isn't.
2021-06-22common: fs: Amend IsFile check in FileOpen / (Write/Append)StringToFileMorph
This check was preventing files with the Write or Append file access modes from being created, as per the documented behavior in FileAccessMode. This amends the check to test for the existence of a filesystem object prior to checking whether it is a regular file. Thanks to liushuyu for pointing out that removing the check altogether would not guard against attempting to open non-regular files such as directories, symlinks, FIFO (pipes), sockets, block devices, or character devices. The documentation has also been updated for these functions to clarify that a file refers to a regular file.
2021-06-22common: fs: file: Remove [[nodiscard]] attribute from FlushMorph
Similarly, Flush() is typically called to attempt to flush a file into the disk. In the one case where this is used, we do not care whether the flush has succeeded or not, making [[nodiscard]] unnecessary.
2021-06-22common: fs: Remove [[nodiscard]] attribute on Remove* functionsMorph
There are a lot of scenarios where we don't particularly care whether or not the removal operation and just simply attempt a removal. As such, removing the [[nodiscard]] attribute is best for these functions.
2021-06-16Merge pull request #6460 from Morph1984/fs-access-log-fixMorph
fsp_srv: Fix filesystem access logging
2021-06-16common: fs: file: Remove redundant call to WriteStringToFileMorph
The Append open mode will create a new file if said file does not exist at a given path, making this call redundant.
2021-06-15Merge pull request #6462 from Morph1984/proper-flushbunnei
common: fs: file: Flush the file to the disk when Flush() is called
2021-06-13common: fs: file: Flush the file to the disk when Flush() is calledMorph
std::fflush does not guarantee that file buffers are flushed to the disk. Use _commit on Windows and fsync on all other OSes to ensure that the file is flushed to the disk.
2021-06-12common: fs: Use the normal directory iterator in *Recursively functionsMorph
MSVC's implementation of recursive_directory_iterator throws an exception on an error despite a std::error_code being passed into its constructor. This is most likely a bug in MSVC's implementation since directory_iterator does not throw an exception on an error. We can replace the usage of recursive_directory_iterator for now until MSVC fixes their implementation of it.
2021-06-08common/fs/path_util: Remove [[nodiscard]] from function with void returnLioncash
We can't make use of the return value here, since we don't a return value to work with.
2021-06-02common: fs: fs_util: Move PathToUTF8String to fs_utilMorph
2021-06-02common: fs: fs_util: Add more string conversion functionsMorph
2021-05-28common/fs/file: Explicitly delete copy constructorsLioncash
Relocates them to the same place the move equivalents are at for consistent viewing.