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path: root/src/common/logging/backend.cpp
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2025-02-16build: upgrade fmt and SDL2Zephyron
Update fmt library to version 11.0.2 and make necessary adjustments: - Replace fmt/format.h includes with fmt/ranges.h - Add const qualifiers to formatter::format functions - Update CMake to require fmt version 11 Additional dependency updates: - Update SDL2 bundled version from 2.28.2 to 2.32.0 - Update catch2 to version 3.8.0 - Update vcpkg baseline to c82f74667287d3dc386bce81e44964370c91a289
2025-01-14Revert incorrect copyright attribution for non-contributed filesZephyron
- In commit b3facaa6bb30cdc39f2b7d632fef1e3bfeee7785, the copyright header was updated to include "Citron Homebrew Project" across multiple files, regardless of whether any contributions were made. - This commit removes the incorrect attribution and reverts the copyright header to its previous state. - Copyright attribution should only be added when meaningful contributions have been made to the file. - This commit ensures proper compliance with copyright standards and maintains correct attribution to the respective contributors. - Special thanks to Tachi for pointing out the need for these corrections and ensuring that proper attribution practices are followed.
2024-12-31core: Update copyright headersZephyron
- Update copyright headers to include Citron Homebrew Project - Add 2025 to copyright years
2024-12-31chore: update project references and add Citron copyrightZephyron
- Replaced all references to the old project name with Citron. - Added Citron copyright information alongside existing notices in all files.
2023-12-26 assert/logging: Stop the logging thread and flush the backends before crashingFearlessTobi
Co-Authored-By: SachinVin <26602104+SachinVin@users.noreply.github.com>
2023-07-25backend: Remove usage of explicit operator overloadlat9nq
Causes a crash on MSVC from a race condition on application quit. Intended to address yuzu-emu/yuzu/issues/11137
2023-06-03common: logging: Implement Android logcat backend.bunnei
2023-03-21bounded_threadsafe_queue: Deduplicate and add PushModesMorph
Adds the PushModes Try and Wait to allow producers to specify how they want to push their data to the queue if the queue is full. If the queue is full: - Try will fail to push to the queue, returning false. Try only returns true if it successfully pushes to the queue. This may result in items not being pushed into the queue. - Wait will wait until a slot is available to push to the queue, resulting in potential for deadlock if a consumer is not running.
2023-03-21logging: Make use of bounded queueMorph
2022-11-22general: fix compile for Apple ClangLiam
2022-10-03common: remove "yuzu:" prefix from thread namesLiam
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2022-03-19common: Reduce unused includesameerj
2022-03-10backend: Ensure backend_thread is destructed before message_queueMerry
Ensures that stop_token signals that stop has been requested before destruction of conditional_variable
2022-02-27logging: Convert `backend_thread` into an `std::jthread`Wunkolo
Was getting an unhandled `invalid_argument` [exception](https://en.cppreference.com/w/cpp/thread/thread/join) during shutdown on my linux machine. This removes the need for a `StopBackendThread` function entirely since `jthread` [automatically handles both checking if the thread is joinable and stopping the token before attempting to join](https://en.cppreference.com/w/cpp/thread/jthread/~jthread) in the case that `StartBackendThread` was never called.
2021-11-01 Refactor Logging ImplLevi Behunin
Loop on stop_token and remove final_entry in Entry. Move Backend thread out of Impl Constructor to its own function. Add Start function for backend thread. Use stop token in PopWait and check if entry filename is nullptr before logging.
2021-10-01common/logging: Move Log::Entry declaration to a separate headerameerj
This reduces the load of requiring to include std::chrono in all files which include log.h
2021-09-01common/logging: Add missing includegerman77
2021-08-27Revert "logging: Display backtrace on crash"Morph
2021-08-26Merge pull request #6870 from yzct12345/trace-back-stack-back-stack-backbunnei
logging: Display backtrace on crash
2021-08-24logging: Fix log filter during initializationameerj
The log filter was being ignored on initialization due to the logging instance being initialized before the config instance, so the log filter was set to its default value. This fixes that oversight, along with using descriptive exceptions instead of abort() calls.
2021-08-13logging: Display backtrace on crashyzct12345
This implements backtraces so we don't have to tell users how to use gdb anymore. This prints a backtrace after abort or segfault is detected. It also fixes the log getting cut off with the last line containing only a bracket. This change lets us know what caused a crash not just what happened the few seconds before it. I only know how to add support for Linux with GCC. Also this doesn't work outside of C/C++ such as in dynarmic or certain parts of graphics drivers. The good thing is that it'll try and just crash again but the stack frames are still there so the core dump will work just like before.
2021-08-13logging: Simplify and make thread-safeyzct12345
This simplifies the logging system. This also fixes some lost messages on startup. The simplification is simple. I removed unused functions and moved most things in the .h to the .cpp. I replaced the unnecessary linked list with its contents laid out as three member variables. Anything that went through the linked list now directly accesses the backends. Generic functions are replaced with those for each specific use case and there aren't many. This change increases coupling but we gain back more KISS and encapsulation. With those changes it was easy to make it thread-safe. I just removed the mutex and turned a boolean atomic. I was planning to use this thread-safety in my next PR about stacktraces. It was actually async-signal-safety at first but I ended up using a different approach. Anyway getting rid of the linked list is important for that because have the list of backends constantly changing complicates things.
2021-07-06common: logging: backend: Close the file after exceeding the write limitMorph
There's no point in keeping the file open after the write limit is exceeded. This allows the file to be committed to the disk shortly after it is closed and avoids redundantly checking whether or not the write limit is exceeded.
2021-06-24common: Replace common_sizes into user-literalsWunkolo
Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc user-literals within literals.h. To keep the global namespace clean, users will have to use: ``` using namespace Common::Literals; ``` to access these literals.
2021-06-22common: fs: file: Remove [[nodiscard]] attribute from FlushMorph
Similarly, Flush() is typically called to attempt to flush a file into the disk. In the one case where this is used, we do not care whether the flush has succeeded or not, making [[nodiscard]] unnecessary.
2021-06-22common: fs: Remove [[nodiscard]] attribute on Remove* functionsMorph
There are a lot of scenarios where we don't particularly care whether or not the removal operation and just simply attempt a removal. As such, removing the [[nodiscard]] attribute is best for these functions.
2021-06-13common: logging: Restructure backend codeMorph
2021-06-13common: logging: backend: Wrap IOFile in a unique_ptrMorph
Allows us to forward declare Common::FS::IOFile.
2021-05-25common: fs: Rework the Common Filesystem interface to make use of ↵Morph
std::filesystem (#6270) * common: fs: fs_types: Create filesystem types Contains various filesystem types used by the Common::FS library * common: fs: fs_util: Add std::string to std::u8string conversion utility * common: fs: path_util: Add utlity functions for paths Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library * common: fs: file: Rewrite the IOFile implementation * common: fs: Reimplement Common::FS library using std::filesystem * common: fs: fs_paths: Add fs_paths to replace common_paths * common: fs: path_util: Add the rest of the path functions * common: Remove the previous Common::FS implementation * general: Remove unused fs includes * string_util: Remove unused function and include * nvidia_flags: Migrate to the new Common::FS library * settings: Migrate to the new Common::FS library * logging: backend: Migrate to the new Common::FS library * core: Migrate to the new Common::FS library * perf_stats: Migrate to the new Common::FS library * reporter: Migrate to the new Common::FS library * telemetry_session: Migrate to the new Common::FS library * key_manager: Migrate to the new Common::FS library * bis_factory: Migrate to the new Common::FS library * registered_cache: Migrate to the new Common::FS library * xts_archive: Migrate to the new Common::FS library * service: acc: Migrate to the new Common::FS library * applets/profile: Migrate to the new Common::FS library * applets/web: Migrate to the new Common::FS library * service: filesystem: Migrate to the new Common::FS library * loader: Migrate to the new Common::FS library * gl_shader_disk_cache: Migrate to the new Common::FS library * nsight_aftermath_tracker: Migrate to the new Common::FS library * vulkan_library: Migrate to the new Common::FS library * configure_debug: Migrate to the new Common::FS library * game_list_worker: Migrate to the new Common::FS library * config: Migrate to the new Common::FS library * configure_filesystem: Migrate to the new Common::FS library * configure_per_game_addons: Migrate to the new Common::FS library * configure_profile_manager: Migrate to the new Common::FS library * configure_ui: Migrate to the new Common::FS library * input_profiles: Migrate to the new Common::FS library * yuzu_cmd: config: Migrate to the new Common::FS library * yuzu_cmd: Migrate to the new Common::FS library * vfs_real: Migrate to the new Common::FS library * vfs: Migrate to the new Common::FS library * vfs_libzip: Migrate to the new Common::FS library * service: bcat: Migrate to the new Common::FS library * yuzu: main: Migrate to the new Common::FS library * vfs_real: Delete the contents of an existing file in CreateFile Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now. * input_profiles: Don't iterate the input profile dir if it does not exist Silences an error produced in the log if the directory does not exist. * game_list_worker: Skip parsing file if the returned VfsFile is nullptr Prevents crashes in GetLoader when the virtual file is nullptr * common: fs: Validate paths for path length * service: filesystem: Open the mod load directory as read only
2021-04-20log/backend: Use in-class initializer for FileBackendLioncash
We can also avoid redundant constructions of the same string repeatedly.
2021-04-20log/backend: Make use of erase_ifLioncash
Same behavior, but less verbose.
2021-04-14Merge pull request #6199 from lioncash/log-nsbunnei
common/log: Move Log namespace into the Common namespace
2021-04-14log/backend: Correct order of const in copy constructorLioncash
Follows our predominant coding style. Also explicitly specifies the move constructor/assignment operator as well.
2021-04-14common/log: Move Log namespace into the Common namespaceLioncash
Forgot to move this over when I moved the rest of the source files with lacking namespaces over.
2021-04-14common: Move settings to common from core.bunnei
- Removes a dependency on core and input_common from common.
2021-04-09bgtc: Update to 12.x and implement OpenTaskServiceMorph
2021-01-04Address review commentsFearlessTobi
2021-01-04Delete the old log file before rotating (#5675)xperia64
2021-01-03Fix the old log file to work with the log parser.bunnei
2021-01-03Rotate previous log file to '.old' if it existsxperia64
2020-11-23Merge pull request #4451 from slashiee/extended-loggingbunnei
logging/settings: Increase maximum log size to 100 MB and add extended logging option
2020-11-19hle: service: Stub OLSC Initialize and SetSaveDataBackupSettingEnabled ↵bunnei
functions. - Used by Animal Cross: New Horizons v1.6.0 update, minimal stub gets this update working.
2020-11-02common: Enable warnings as errorsLioncash
Cleans up common so that we can enable warnings as errors.
2020-08-24logging/settings: Increase maximum log size to 100 MB and add extended ↵M&M
logging option The extended logging option is automatically disabled on boot but can be enabled afterwards, allowing the log file to go up to 1 GB during that session. This commit also fixes a few errors that are present in the general debug menu.
2020-08-03logging/backend: Make use of designated initializersLioncash
Same behavior, less code.
2020-01-23common/logging: don't use regex for path trimmingBreadFish64
2019-11-15common/logging: Silence no return value warningsReinUsesLisp
2019-09-21log: Add logging class for Cheat EngineZach Hilman
This is better than just using something like Common.Filesystem or Common.Memory
2019-04-01general: Use deducation guides for std::lock_guard and std::unique_lockLioncash
Since C++17, the introduction of deduction guides for locking facilities means that we no longer need to hardcode the mutex type into the locks themselves, making it easier to switch mutex types, should it ever be necessary in the future.