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2021-12-05general: Add missing copyright noticesameerj
2021-12-03native_clock: Wait for less time in EstimateRDTSCFrequencyMorph
In my testing, waiting for 200ms provided the same level of precision as the previous implementation when estimating the RDTSC frequency. This significantly improves the yuzu executable launch times since we reduced the wait time from 3 seconds to 200 milliseconds.
2021-12-02general: Replace high_resolution_clock with steady_clockMorph
On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-11-27settings: Add debug setting to enable all controllersgerman77
2021-11-26config: Remove vibration configurationgerman77
2021-11-26input_common: Fully implement UDP controllersNarr the Reg
2021-11-24input_common: Move button names to the frontendgerman77
2021-11-24core/hid: Fully implement native mousegerman77
2021-11-24input_common: Allow keyboard to be backwards compatiblegerman77
2021-11-24core/hid: Improve accuracy of the keyboard implementationgerman77
2021-11-24config: Cleanup and documentationgerman77
2021-11-24core/hid: Prevent Emulated controller from flapping with multiple inputs devicesgerman77
2021-11-24core/hid: Fully emulate motion from buttongerman77
2021-11-24second commit lion reviewgerman77
2021-11-24settings: Fix Debug controller type optionsgerman77
2021-11-24kraken: Address comments from reviewgerman77
start lion review
2021-11-24core/hid: Add TAS inputgerman77
2021-11-24input_common: Add manual update options to input devicesgerman77
2021-11-24core/hid: Fix rumble too strong at 1%german77
2021-11-24core/hid: Only signal when neededgerman77
2021-11-24core/hid: Add output devicesgerman77
2021-11-24settings: Cleanup settingsgerman77
2021-11-24common: Rewrite and move core/frontend/input.h to commongerman77
2021-11-21configure_general: Allow framerate cap to be used in custom game configsKewlan
2021-11-20TextureCache: Refactor and fix linux compiling.Fernando Sahmkow
2021-11-16TextureCache: Add automatic anisotropic filtering and refactor code.Fernando Sahmkow
2021-11-16Yuzu UI: Add button for Anti AliasFernando Sahmkow
2021-11-16Settings: Add anti-aliasing method settingMarshall Mohror
2021-11-16QtGUI: Add buttton to toggle the filter.FernandoS27
2021-11-16VideoCore: Add gaussian filtering.FernandoS27
2021-11-16VideoCore: Add more rescaling option.FernandoS27
2021-11-16Video Core: fix building for GCC.Fernando Sahmkow
2021-11-16Presentation: add Nearest Neighbor filter.Fernando Sahmkow
2021-11-16vulkan: Implement FidelityFX Super ResolutionMarshall Mohror
2021-11-16Texture Cahe: Fix downscaling on SMO.Fernando Sahmkow
2021-11-16video_core: Refactor resolution scale functionameerj
2021-11-16video_core: Misc resolution scaling related refactoringameerj
2021-11-16Renderer: Implement Bicubic and ScaleForce filters.Fernando Sahmkow
2021-11-16common/settings: Remove unused scaling optionsReinUsesLisp
2021-11-16Settings: eliminate rescaling_factor.Fernando Sahmkow
2021-11-16Settings: Add resolution scaling to settings.Fernando Sahmkow
2021-11-16VideoCore: Initial Setup for the Resolution Scaler.Fernando Sahmkow
2021-11-13Merge pull request #7272 from behunin/the-courteous-loggerbunnei
Logging: Impl refactor
2021-11-02common: Implement a subset of P0323 (std::expected)Morph
This implementation is based on and is a subset of the proposed implementation of std::expected https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp
2021-11-01 Refactor Logging ImplLevi Behunin
Loop on stop_token and remove final_entry in Entry. Move Backend thread out of Impl Constructor to its own function. Add Start function for backend thread. Use stop token in PopWait and check if entry filename is nullptr before logging.
2021-10-20common/alignment: Fix VS2022 compilationameerj
VS2022 seems to introduce an optimization when moving vectors to check for equality of the element values. AlignmentAllocator needed to overload the equality operator to fix compilation of its usage in vector moving.
2021-10-17settings: Remove std::chrono usageameerj
Alleviates the dependency on chrono for all files that include settings.h
2021-10-14string_util: Make use of std::string_view and add bounds checkingMorph
Makes use of std::string_view in StringFromFixedZeroTerminatedBuffer and add bounds checking
2021-10-14string_util: Prevent out of bounds access in u16string_view bufferMorph
2021-10-11common/fs/path_util: Slightly refactor PathManagerImpl's constructorCreak
This moves all GenerateYuzuPath calls outside of the platofrm-specific #ifdefs, replacing them with assignments to paths.