Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-20 | Merge pull request #7695 from Morph1984/is-pow2 | bunnei | |
common: bit_util: Add IsPow2 helper function | |||
2022-01-18 | Merge pull request #7725 from german77/mouse_in_motion | bunnei | |
input_common: Reintroduce motion from mouse and use button names | |||
2022-01-16 | input_common: Reintroduce motion from mouse and use button names | german77 | |
2022-01-14 | common: fiber: YieldTo: Avoid hard crash on nullptr previous_fiber. | bunnei | |
- When the emulator crashes to desktop below, we don't even get this captured in a log, making such issues harder to debug. | |||
2022-01-11 | common: bit_util: Add IsPow2 helper function | Morph | |
Makes use of std::has_single_bit() to check whether the value is a power of 2. | |||
2022-01-09 | logging/log.h: move enum class formatter to a separate file ... | liushuyu | |
... to common/logging/formatter.h | |||
2022-01-08 | logging/log: use `underlying_type` instead of hardcoding types | liushuyu | |
2022-01-08 | logging: adapt to changes in fmt 8.1 | liushuyu | |
2022-01-04 | ShaderDecompiler: Add a debug option to dump the game's shaders. | Fernando Sahmkow | |
2021-12-20 | Allow overriding SCM version info | Andrew Udvare | |
If the build is from a non-repository, these functions will return empty. This patch allows using defines to CMake to set version info such as -DGIT_BRANCH=master. | |||
2021-12-14 | Merge pull request #7558 from Morph1984/unused-cpu-family-model | Mai M | |
common/cpu_detect: Remove CPU family and model | |||
2021-12-13 | common/input: Avoid numerous large copies of CallbackStatus | Lioncash | |
CallbackStatus instances aren't the cheapest things to copy around (relative to everything else), given that they're currently 520 bytes in size and are currently copied numerous times when callbacks are invoked. Instead, we can pass the status by const reference to avoid all the copying. | |||
2021-12-13 | common/cpu_detect: Remove CPU family and model | Morph | |
We currently do not make use of these fields, remove them for now. | |||
2021-12-13 | common/input: Remove unnecessary returns | Lioncash | |
Given these return void, these can be omitted. | |||
2021-12-13 | input_engine: Pass LedStatus by const reference | Lioncash | |
Avoids copies where reasonably applicable | |||
2021-12-13 | input_engine: Pass VibrationStatus by const reference in SetRumble() | Lioncash | |
Avoids creating copies of the struct where not necessary. | |||
2021-12-07 | Merge pull request #7525 from german77/notifa | bunnei | |
service/notif: Add notif:a and stub ListAlarmSettings, Initialize | |||
2021-12-06 | service/notif: Add notif:a and stub ListAlarmSettings,Initialize | german77 | |
Used by ring fit adventure 1.2.0 | |||
2021-12-05 | general: Add missing copyright notices | ameerj | |
2021-12-03 | native_clock: Wait for less time in EstimateRDTSCFrequency | Morph | |
In my testing, waiting for 200ms provided the same level of precision as the previous implementation when estimating the RDTSC frequency. This significantly improves the yuzu executable launch times since we reduced the wait time from 3 seconds to 200 milliseconds. | |||
2021-12-02 | general: Replace high_resolution_clock with steady_clock | Morph | |
On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock. | |||
2021-11-27 | settings: Add debug setting to enable all controllers | german77 | |
2021-11-26 | config: Remove vibration configuration | german77 | |
2021-11-26 | input_common: Fully implement UDP controllers | Narr the Reg | |
2021-11-24 | input_common: Move button names to the frontend | german77 | |
2021-11-24 | core/hid: Fully implement native mouse | german77 | |
2021-11-24 | input_common: Allow keyboard to be backwards compatible | german77 | |
2021-11-24 | core/hid: Improve accuracy of the keyboard implementation | german77 | |
2021-11-24 | config: Cleanup and documentation | german77 | |
2021-11-24 | core/hid: Prevent Emulated controller from flapping with multiple inputs devices | german77 | |
2021-11-24 | core/hid: Fully emulate motion from button | german77 | |
2021-11-24 | second commit lion review | german77 | |
2021-11-24 | settings: Fix Debug controller type options | german77 | |
2021-11-24 | kraken: Address comments from review | german77 | |
start lion review | |||
2021-11-24 | core/hid: Add TAS input | german77 | |
2021-11-24 | input_common: Add manual update options to input devices | german77 | |
2021-11-24 | core/hid: Fix rumble too strong at 1% | german77 | |
2021-11-24 | core/hid: Only signal when needed | german77 | |
2021-11-24 | core/hid: Add output devices | german77 | |
2021-11-24 | settings: Cleanup settings | german77 | |
2021-11-24 | common: Rewrite and move core/frontend/input.h to common | german77 | |
2021-11-21 | configure_general: Allow framerate cap to be used in custom game configs | Kewlan | |
2021-11-20 | TextureCache: Refactor and fix linux compiling. | Fernando Sahmkow | |
2021-11-16 | TextureCache: Add automatic anisotropic filtering and refactor code. | Fernando Sahmkow | |
2021-11-16 | Yuzu UI: Add button for Anti Alias | Fernando Sahmkow | |
2021-11-16 | Settings: Add anti-aliasing method setting | Marshall Mohror | |
2021-11-16 | QtGUI: Add buttton to toggle the filter. | FernandoS27 | |
2021-11-16 | VideoCore: Add gaussian filtering. | FernandoS27 | |
2021-11-16 | VideoCore: Add more rescaling option. | FernandoS27 | |
2021-11-16 | Video Core: fix building for GCC. | Fernando Sahmkow | |