Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-11-16 | Yuzu UI: Add button for Anti Alias | Fernando Sahmkow | |
2021-11-16 | Settings: Add anti-aliasing method setting | Marshall Mohror | |
2021-11-16 | QtGUI: Add buttton to toggle the filter. | FernandoS27 | |
2021-11-16 | VideoCore: Add gaussian filtering. | FernandoS27 | |
2021-11-16 | VideoCore: Add more rescaling option. | FernandoS27 | |
2021-11-16 | Video Core: fix building for GCC. | Fernando Sahmkow | |
2021-11-16 | Presentation: add Nearest Neighbor filter. | Fernando Sahmkow | |
2021-11-16 | vulkan: Implement FidelityFX Super Resolution | Marshall Mohror | |
2021-11-16 | Texture Cahe: Fix downscaling on SMO. | Fernando Sahmkow | |
2021-11-16 | video_core: Refactor resolution scale function | ameerj | |
2021-11-16 | video_core: Misc resolution scaling related refactoring | ameerj | |
2021-11-16 | Renderer: Implement Bicubic and ScaleForce filters. | Fernando Sahmkow | |
2021-11-16 | common/settings: Remove unused scaling options | ReinUsesLisp | |
2021-11-16 | Settings: eliminate rescaling_factor. | Fernando Sahmkow | |
2021-11-16 | Settings: Add resolution scaling to settings. | Fernando Sahmkow | |
2021-11-16 | VideoCore: Initial Setup for the Resolution Scaler. | Fernando Sahmkow | |
2021-11-13 | Merge pull request #7272 from behunin/the-courteous-logger | bunnei | |
Logging: Impl refactor | |||
2021-11-02 | common: Implement a subset of P0323 (std::expected) | Morph | |
This implementation is based on and is a subset of the proposed implementation of std::expected https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp | |||
2021-11-01 | Refactor Logging Impl | Levi Behunin | |
Loop on stop_token and remove final_entry in Entry. Move Backend thread out of Impl Constructor to its own function. Add Start function for backend thread. Use stop token in PopWait and check if entry filename is nullptr before logging. | |||
2021-10-20 | common/alignment: Fix VS2022 compilation | ameerj | |
VS2022 seems to introduce an optimization when moving vectors to check for equality of the element values. AlignmentAllocator needed to overload the equality operator to fix compilation of its usage in vector moving. | |||
2021-10-17 | settings: Remove std::chrono usage | ameerj | |
Alleviates the dependency on chrono for all files that include settings.h | |||
2021-10-14 | string_util: Make use of std::string_view and add bounds checking | Morph | |
Makes use of std::string_view in StringFromFixedZeroTerminatedBuffer and add bounds checking | |||
2021-10-14 | string_util: Prevent out of bounds access in u16string_view buffer | Morph | |
2021-10-11 | common/fs/path_util: Slightly refactor PathManagerImpl's constructor | Creak | |
This moves all GenerateYuzuPath calls outside of the platofrm-specific #ifdefs, replacing them with assignments to paths. | |||
2021-10-05 | Merge pull request #7115 from ameerj/log-compile | bunnei | |
common/logging: Reduce dependent header include overhead | |||
2021-10-01 | Merge pull request #7102 from Morph1984/remove-boxcat | bunnei | |
Remove Boxcat BCAT backend | |||
2021-10-01 | common/logging: Reduce scope of fmt include | ameerj | |
2021-10-01 | common/logging: Move Log::Entry declaration to a separate header | ameerj | |
This reduces the load of requiring to include std::chrono in all files which include log.h | |||
2021-09-29 | Fixed invalid iterator usage | Andrew Strelsky | |
2021-09-29 | settings: Remove BCAT settings | Morph | |
2021-09-24 | general: Update style to clang-format-12 | ameerj | |
2021-09-22 | common/uuid: Add validity checking functions to interface | Lioncash | |
Given we have a function to invalidate, we should also have ones to query the validity. Also makes the code more straightforward to read. | |||
2021-09-18 | Merge pull request #7019 from ameerj/videocore-jthread | bunnei | |
videocore: Use std::jthread for worker threads | |||
2021-09-18 | input_common/tas: Document the main class | german77 | |
2021-09-18 | input_common/tas: Add swap controller | german77 | |
2021-09-18 | input_common/tas: Fallback to simple update | MonsterDruide1 | |
2021-09-18 | config: Move TAS options to it's own menu | german77 | |
2021-09-18 | core: Hacky TAS syncing & load pausing | MonsterDruide1 | |
To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required. First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`. Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings. | |||
2021-09-18 | settings: File selector & other settings | MonsterDruide1 | |
First of all, TASing requires a script to play back. The user can select the parent directory at `System -> Filesystem`, next to an option to pause TAS during loads: This requires a "hacky" setup deeper in the code and will be added in the last commit. Also, Hotkeys are being introduced: CTRL+F5 for playback start/stop, CTRL+F6 for re-reading the script and CTRL+F7 for recording a new script. | |||
2021-09-18 | input_common/tas: Base playback & recording system | MonsterDruide1 | |
The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called. The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate. Co-authored-by: Naii-the-Baf <sfabian200@gmail.com> Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com> | |||
2021-09-18 | Merge pull request #7020 from Moonlacer/remove_audio_stretching | bunnei | |
Remove audio stretching | |||
2021-09-17 | Merge pull request #6950 from german77/multiplay | bunnei | |
input_common: Add advanced setting for 8 player support | |||
2021-09-15 | fix_accidental_deletion | Moonlacer | |
2021-09-15 | remove-audio-stretching-setting | Moonlacer | |
2021-09-15 | threadsafe_queue: Add std::stop_token overload to PopWait | ameerj | |
Useful for jthreads which make use of the threadsafe queues. | |||
2021-09-13 | common_funcs: Add enum flag bitwise shift operator overloads | Morph | |
This adds bitwise shift operator overloads (<<, >>, <<=, >>=) in the macro DECLARE_ENUM_FLAG_OPERATORS(type) | |||
2021-09-11 | common_funcs: Replace <algorithm> with <iterator> | Morph | |
2021-09-11 | common: Move error handling to error.cpp/h | Morph | |
This allows us to avoid implicitly including <string> every time common_funcs.h is included. | |||
2021-09-11 | Merge pull request #6846 from ameerj/nvdec-gpu-decode | Fernando S | |
nvdec: Add GPU video decoding for all capable drivers and platforms | |||
2021-09-10 | input_common: Enable steam controllers and 8 player support | german77 | |