Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-13 | settings: Update aspect_ratio range | Morph | |
Since 16:10 was added, the maximum value is now 4. | |||
2022-10-09 | input_common: have an unique vector in callback status | german77 | |
2022-10-06 | General: address feedback | Fernando Sahmkow | |
2022-10-06 | general: rework usages of UNREACHABLE macro | Liam | |
2022-10-06 | address_space: Rename va_start to virt_start | Morph | |
Avoids conflicting with the va_start macro | |||
2022-10-06 | address_space: Address feedback | Morph | |
2022-10-06 | general: Format licenses as per SPDX guidelines | Morph | |
2022-10-06 | General: Fix clang format. | Fernando Sahmkow | |
2022-10-06 | Common: Fix variable shadowing. | Fernando Sahmkow | |
2022-10-06 | General: Fix compilation for GCC | Liam White | |
2022-10-06 | DMA & InlineToMemory Engines Rework. | bunnei | |
2022-10-06 | MemoryManager: initial multi paging system implementation. | Fernando Sahmkow | |
2022-10-06 | Refactor VideoCore to use AS sepparate from Channel. | Fernando Sahmkow | |
2022-10-06 | NVDRV: Remake ASGPU | Fernando Sahmkow | |
2022-10-06 | VideoCore: Update MemoryManager | Fernando Sahmkow | |
2022-10-06 | Common: implement MultiLevelPageTable. | Fernando Sahmkow | |
2022-10-06 | NVDRV: Refactor and add new NvMap. | Fernando Sahmkow | |
2022-10-03 | common: remove "yuzu:" prefix from thread names | Liam | |
2022-10-02 | service: nfp: address comments | german77 | |
2022-10-02 | input_common: Create virtual amiibo driver | german77 | |
2022-09-24 | Merge pull request #8920 from abouvier/cmake-git | bunnei | |
cmake: fix git detection | |||
2022-09-19 | yuzu qt: Add option to disable startup Vulkan check | lat9nq | |
The startup check apparently confuses other programs when yuzu launches 2 processes and then quickly closes one of them. Though this isn't really our issues it's also not a big deal for me to add an option to work around that issue. | |||
2022-09-18 | cmake: fix git detection | Alexandre Bouvier | |
2022-09-17 | Merge pull request #8650 from Kelebek1/vsync | bunnei | |
[Coretiming/NVNFlinger] Improve multi-core vsync timing, and core timing accuracy | |||
2022-09-16 | Merge pull request #8649 from lat9nq/common-position-independent | Morph | |
common: Use PROJECT_SOURCE_DIR to find CMakeModules | |||
2022-09-16 | Merge pull request #8682 from lat9nq/dumpy | Morph | |
yuzu qt: Add option to create Windows crash dumps | |||
2022-09-13 | common: do not link to xbyak on non-amd64 architectures | liushuyu | |
2022-09-09 | Merge pull request #8864 from german77/toggle_analog | bunnei | |
input_common: Add support for analog toggle | |||
2022-09-08 | Merge pull request #8819 from liamwhite/cash-money | lat9nq | |
video_core: add option for pessimistic flushing | |||
2022-09-06 | input_common: Add support for analog toggle | Narr the Reg | |
2022-09-04 | yuzu: Use a debugger to generate minidumps | lat9nq | |
yuzu: Move mini_dump out of core startup_checks: Better exception handling | |||
2022-09-02 | Merge pull request #8822 from FearlessTobi/multiplayer-fixes | bunnei | |
network: Fixes and improvements to the room feature | |||
2022-09-01 | Silence std::aligned_storage warnings as it's deprecated in C++23, | Kelebek1 | |
replace it with alignas() and a C array | |||
2022-08-27 | yuzu: Display current game version in multiplayer room | FearlessTobi | |
Makes it easier for users to recognize connection errors caused by different game versions. | |||
2022-08-25 | video_core: add option for pessimistic flushing | Liam | |
2022-08-21 | Merge pull request #8784 from Docteh/nosnek | liamwhite | |
code: dodge PAGE_SIZE #define | |||
2022-08-19 | code: dodge PAGE_SIZE #define | Kyle Kienapfel | |
Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number This is great except in yuzu we're using PAGE_SIZE as a variable Specific example `static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;` PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables. Simply deleted the underscores, and then added YUZU_ prefix Might be worth noting that there are multiple uses in different classes/namespaces This list may not be exhaustive Core::Memory 12 bits (4096) QueryCacheBase 12 bits ShaderCache 14 bits (16384) TextureCache 20 bits (1048576, or 1MB) Fixes #8779 | |||
2022-08-16 | common: remove unneeded x86-specific header | liushuyu | |
2022-08-15 | Make copyright headers SPDX-compliant | FearlessTobi | |
2022-08-15 | core, network: Add ability to proxy socket packets | FearlessTobi | |
2022-08-12 | Allow audio volume up to 200% | Kelebek1 | |
2022-08-02 | Make coretiming waiting more accurate | Kelebek1 | |
2022-08-01 | common: Use PROJECT_SOURCE_DIR to find CMakeModules | lat9nq | |
Fixes CMake configuration when yuzu is a submodule of another project. | |||
2022-07-29 | common: move forwarded value into SPSCQueue | Liam | |
2022-07-27 | Revert Coretiming PRs 8531 and 7454 (#8591) | Maide | |
2022-07-27 | chore: make yuzu REUSE compliant | Andrea Pappacoda | |
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254 | |||
2022-07-25 | network, yuzu: Make copyright headers SPDX-compliant | FearlessTobi | |
2022-07-25 | network, yuzu: Improve variable naming and style consistency | FearlessTobi | |
2022-07-25 | common: multiplayer: Use GameInfo type | german77 | |
2022-07-25 | Address second part of review comments | FearlessTobi | |