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Mirror of the Citron emulator
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Author
2021-01-20
Merge pull request #5270 from german77/multiTouch
bunnei
2021-01-16
input_interpreter: Mark two member functions as const
Lioncash
2021-01-16
input_interpreter: Add method to check for a button press state
Morph
2021-01-15
Always initialize keyboard input
german
2021-01-15
Add mutitouch support for touch screens
german
2021-01-15
Allow to return up to 16 touch inputs per engine
german
2020-12-18
applets/web: Implement the online web browser applet
Morph
2020-12-18
main, applets/web: Re-add progress dialog for RomFS extraction
Morph
2020-12-18
frontend/input_interpreter: Add InputInterpreter API
Morph
2020-12-18
applets/web: Implement the default web browser applet frontend
Morph
2020-12-18
applets: Remove the previous web browser applet implementation
Morph
2020-12-07
core: Remove unnecessary enum casts in log calls
Lioncash
2020-11-29
Merge pull request #4939 from german77/MouseInput
bunnei
2020-11-25
Implement full mouse support
german
2020-11-25
Merge pull request #4976 from comex/poll-events
Rodrigo Locatti
2020-11-23
Fix warnings in core/frontend/input.h with [[maybe_unused]]
bunnei
2020-11-23
Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off mai...
comex
2020-11-22
input_common: Treat warnings as errors
Lioncash
2020-11-15
input_common: Add VibrationDevice and VibrationDeviceFactory
Morph
2020-11-15
controllers/npad: Add heuristics to reduce rumble state changes
Morph
2020-11-15
hid: Reorder all HID commands
Morph
2020-11-15
settings: Preparation for per-game input settings
Morph
2020-10-26
controller: Pass ControllerParameters by reference in ReconfigureControllers()
Lioncash
2020-10-20
Revert "core: Fix clang build"
bunnei
2020-10-17
core: Fix clang build
Lioncash
2020-10-13
core/CMakeLists: Make some warnings errors
Lioncash
2020-09-30
Merge pull request #4291 from german77/ImplementControllerRumble
David
2020-09-29
First implementation of controller rumble
german
2020-09-25
frontend/controller: Eliminate dependency on the global system instance
Lioncash
2020-09-17
Merge pull request #4594 from german77/MotionHID
bunnei
2020-09-04
Remove RealMotionDevice
german
2020-09-04
Include HID and configuration changes related to motion
german
2020-09-04
applets/controller: Resolve several compiler warnings
Morph
2020-09-04
Address feedback
Morph
2020-09-04
applets/controller: Modify heuristic to account for certain games
Morph
2020-09-04
applets/controller: Implement fallback applet for the SDL frontend
Morph
2020-09-04
applets/controller: Implement "Explain Text"
Morph
2020-09-04
Project Mjölnir: Part 2 - Controller Applet
Morph
2020-08-30
Address second batch of reviews
FearlessTobi
2020-08-14
emu_window: Mark Scoped constructor and Acquire() as nodiscard
Lioncash
2020-07-09
configuration: implement per-game configurations (#4098)
lat9nq
2020-05-15
frontend: Set minimum window size to 640x360 instead of 1280x720 (#3413)
Morph
2020-04-15
CMakeLists: Specify -Wextra on linux builds
Lioncash
2020-04-07
yuzu: Drop SDL2 and Qt frontend Vulkan requirements
ReinUsesLisp
2020-03-25
Address review and fix broken yuzu-tester build
James Rowe
2020-03-24
Frontend/GPU: Refactor context management
James Rowe
2020-03-11
framebuffer_layout.h: drop the use of enum for screen dimensions.
Vitor Kiguchi
2020-02-26
renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace.
bunnei
2020-02-25
core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.
bunnei
2020-02-25
frontend: sdl2: emu_window: Implement separate presentation thread.
bunnei
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