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2021-07-20applet_controller: Add preliminary support for version 8Morph
Version 8 adds support for key remapping introduced in FW 11.0, we will not be implementing this for now.
2021-07-20file_sys: Support load game collection (#6582)Feng Chen
Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection
2021-07-15Merge pull request #6525 from ameerj/nvdec-fixesFernando S
nvdec: Fix Submit Ioctl data source, vic frame dimension computations
2021-07-15applets/web: Resolve Nintendo CDN URLsMorph
This fixes the hint videos in New Super Mario Bros. U Deluxe
2021-07-14nvhost_nvdec_common: Read Submit ioctl data from object addrameerj
Fixes Mario Golf intro video decoding.
2021-07-14nvhost_nvdec_common: Fix {Slice/Write}Vectors returnameerj
Plus some minor cleanup for consistency.
2021-07-14service: Append service name prefix to common filenamesMorph
2021-07-14applets: Append applet_ prefix to backend appletsMorph
2021-07-13Merge pull request #6599 from german77/disable_rumbleAmeer J
npad: Disable vibration check if disabled
2021-07-12Merge pull request #6615 from ReinUsesLisp/httplib-debug-warningsbunnei
boxcat,web_service: Silence -Wmaybe-uninitialized when including httplib.h
2021-07-12content_archive: Remove unnecessary include to <ranges>ReinUsesLisp
Fixes build issues on clang.
2021-07-12boxcat: Silence -Wmaybe-uninitialized in httplib.hReinUsesLisp
2021-07-10npad: Disable vibration check if disabledgerman77
2021-07-08settings, arm_dynarmic, yuzu qt: Move CPU debugging optionlat9nq
Decouples the CPU debugging mode from the enumeration to its own boolean. After this, it moves the CPU Debugging tab over to a sub tab underneath the Debug tab in the configuration UI.
2021-07-08arm_dynarmic_64: Re-add fastmem_address_space_bits to Auto settinglat9nq
2021-07-08arm_dynarmic{32,64}: Fixes from test buildlat9nq
Now sets optimizations regardless of the Settings. Drops unsafe fastmem optimization.
2021-07-08core,common,yuzu qt: Add CPU accuracy option 'Auto'lat9nq
The current CPU accuracy settings in yuzu are fairly polarized and require more than common knowledge to know what the optimal settings for yuzu would be. This adds a curated option called 'Auto' that applies a few at the moment known-good unsafe optimizations to Dynarmic.
2021-07-08Merge pull request #6539 from lat9nq/default-settingAmeer J
general: Move most settings' defaults and labels into their definition
2021-07-08general: Code formatting improvementslat9nq
Slight improvements to readability. Dropped suggestions for string_view (settings.h:101), pass by value (settings.h:82), reverting double to a float (config.cpp:316), and other smaller ones, some out of scope. Addresses review feedback. Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-07-07Merge pull request #6567 from Kelebek1/Audio2bunnei
[audren] Report 2 channels active rather than 1
2021-07-06Report 2 channels active. Fixes Tales of Vesperia's mono channel audio.Kelebek1
2021-07-06CMakeLists: Treat -Wsign-compare as an error on GCC/ClangMorph
Treats (un)signed comparison mismatches as errors to be consistent with MSVC
2021-07-05Merge pull request #6537 from Morph1984/warningsbunnei
general: Enforce multiple warnings in MSVC
2021-07-04service: mii: Retrieve the correct default miis.Morph
We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender.
2021-07-03Merge pull request #6498 from Kelebek1/Audiobunnei
[audio_core] Decouple audio update and processing, and process at variable rate
2021-07-01Fix XC2/VOEZ crashing, add audio looping and a few misc fixesKelebek1
2021-06-28core, input_common: Miscellaneous fixeslat9nq
bcat: Fix settings access telemetry_session: Fix settings accesses So this is what I get for testing with the web service disabled. touch_from_button: Fix settings access for clang
2021-06-28general: Make most settings a BasicSettinglat9nq
Creates a new BasicSettings class in common/settings, and forces setting a default and label for each setting that uses it in common/settings. Moves defaults and labels from both frontends into common settings. Creates a helper function in each frontend to facillitate reading the settings now with the new default and label properties. Settings::Setting is also now a subclass of Settings::BasicSetting. Also adds documentation for both Setting and BasicSetting.
2021-06-28core: Enforce C4242Morph
2021-06-28patch_manager: Do not apply LayeredFS mods when dumpingMorph
We should not apply any mods when dumping a game's RomFS.
2021-06-28filesystem: Open a read-only directory for SDMC modsMorph
This prevents mod files from being locked due to the read-only share flag in Windows.
2021-06-28core: Simplify SDMC mod loadinglat9nq
If someone else wants to support other mod formats in the SDMC directory, that can be added later. For now, just allow RomFS modding here and force people to do other types of mods the old way. Addresses review comments. Co-authored-by: LC <mathew1800@gmail.com>
2021-06-28core: Support LayeredFS mod from SDMC directorylat9nq
Enables loading a mod directly from `[yuzu data directory]/sdmc/atmosphere/contents/[title_id]`. For use with some homebrew mod managers.
2021-06-27Decouple audio processing and run at variable rateKelebek1
Currently, processing of audio samples is called from AudioRenderer's Update method, using a fixed 4 buffers to process the given samples. Games call Update at variable rates, depending on framerate and/or sample count, which causes inconsistency in audio processing. From what I've seen, 60 FPS games update every ~0.004s, but 30 FPS/160 sample games update somewhere between 0.02 and 0.04, 5-10x slower. Not enough samples get fed to the backend, leading to a lot of audio skipping. This PR seeks to address this by de-coupling the audio consumption and the audio update. Update remains the same without calling for buffer queuing, and the consume now schedules itself to run based on the sample rate and count.
2021-06-26Merge pull request #6526 from bunnei/doom-updatebunnei
services: Misc. minor changes for latest SDK update.
2021-06-26hle: service: hwopus: OpenHardwareOpusDecoderEx: Remove unused buffer size.bunnei
2021-06-24Merge pull request #6519 from Wunkolo/mem-size-literalbunnei
common: Replace common_sizes into user-literals
2021-06-24hle: hle_helpers: Skip data payload offset checks on TIPC requests.bunnei
- TIPC does not use this.
2021-06-24hle: service: hwopus: Implement GetWorkBufferSizeEx and ↵bunnei
OpenHardwareOpusDecoderEx. - This is used by the latest update of Doom Eternal.
2021-06-24hle: service: aoc: Stub GetAddOnContentListChangedEventWithProcessId.bunnei
- This is used by the latest update of Doom Eternal.
2021-06-24common: Replace common_sizes into user-literalsWunkolo
Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc user-literals within literals.h. To keep the global namespace clean, users will have to use: ``` using namespace Common::Literals; ``` to access these literals.
2021-06-24Merge pull request #6522 from Morph1984/pragmabunnei
general: Add missing #pragma once directives
2021-06-24general: Add missing #pragma once directivesMorph
2021-06-24Add missing includes (#6521)Chloe
* Add missing includes * Add array
2021-06-23Merge pull request #6517 from lioncash/fmtlibbunnei
externals: Update fmt to 8.0.0
2021-06-23Merge pull request #6504 from Kelebek1/samples-playedbunnei
[audout] Implement GetAudioOutPlayedSampleCount
2021-06-23General: Resolve fmt specifiers to adhere to 8.0.0 API where applicableLioncash
Also removes some deprecated API usages.
2021-06-22Merge pull request #6510 from ReinUsesLisp/npad-data-raceMai M
npad: Fix data race when updating devices
2021-06-22Merge pull request #6493 from Morph1984/fs-nodiscardbunnei
common: fs: Miscellaneous changes
2021-06-22Merge pull request #6472 from Morph1984/splbunnei
service: spl: Implement general SPL service