Age | Commit message (Collapse) | Author |
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input_common: Create an update engine
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externals: update dynarmic, xbyak
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net: Silently translate ETIMEDOUT network error
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Revert "k_page_group: synchronize"
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Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
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touch_from_button_maps.
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Indicates explicitly that a copy is occurring
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Allows the use of HLERequestContext::ReadBufferSpan
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Allows the use of HLERequestContext::ReadBufferSpan
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k_page_group: synchronize
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The usages of the Parcel class were already unique to either Read or Write operations.
Avoids needing a vector of the input payload for the InputParcel use-case, instead it can remain as a span.
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Returns a std::span to the buffer address, rather than create a copy of the memory into a std::vector
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kernel: workaround static shared memory initialization
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EmuThread: refactor
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input_common: Add virtual gamepad
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hle_ipc: Refactor ReadBuffer to set buffer size upon initialization
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Set: Allow setting device nickname
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hle_ipc: Reserve vectors before populating
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Initializing the vector size during initialization is more efficient than a later call to resize()
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