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2021-07-27service: ns: Remove unused ns_language headerMorph
2021-07-27service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified ChineseMorph
2021-07-26common: uuid: Return a lower-case hex string in FormatMorph
2021-07-26Merge pull request #6696 from ameerj/speed-limit-renamebunnei
general: Rename "Frame Limit" references to "Speed Limit"
2021-07-25Merge pull request #6697 from ameerj/fps-capbunnei
config, nvflinger: Add FPS cap setting
2021-07-25Merge pull request #6585 from ameerj/hadesbunnei
Shader Decompiler Rewrite
2021-07-23general: Rename "Frame Limit" references to "Speed Limit"ameerj
This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate. This allows us to differentiate it from the fps unlocker setting.
2021-07-23config, nvflinger: Add FPS cap settingameerj
Allows finer tuning of the FPS limit.
2021-07-23Merge pull request #6551 from bunnei/improve-kernel-objbunnei
Improve management of kernel objects
2021-07-22cmake: Remove shader cache versionReinUsesLisp
2021-07-22general: Add setting shader_backendlat9nq
GLASM is getting good enough that we can move it out of advanced graphics settings. This removes the setting `use_assembly_shaders`, opting for a enum class `shader_backend`. This comes with the benefits that it is extensible for additional shader backends besides GLSL and GLASM, and this will work better with a QComboBox. Qt removes the related assembly shader setting from the Advanced Graphics section and places it as a new QComboBox in the API Settings group. This will replace the Vulkan device selector when OpenGL is selected. Additionally, mark all of the custom anisotropic filtering settings as "WILL BREAK THINGS", as that is the case with a select few games.
2021-07-20hle: service: kernel_helpers: Remove unnecessary pragma once.bunnei
2021-07-20hle: kernel: svc: Remove part of ExitProcess.bunnei
- ExitProcess is not actually implemented either way, and this needs more work before we implement.
2021-07-20hle: service: nvdrv: Remove unused kernel reference.bunnei
2021-07-20hle: service: hid: npad: Remove unused kernel reference.bunnei
2021-07-20hle: kernel: Track and release server sessions, and protect methods with locks.bunnei
2021-07-20hle: kernel: KProcess: Change process termination assert to a warning.bunnei
- Since we do not implement multiprocess right now, this should not be a crashing assert.
2021-07-20hle: kernel: Ensure current running process is closed.bunnei
2021-07-20hle: kernel: Ensure global handle table is finalized before closing.bunnei
2021-07-20kernel: svc: ConnectToNamedPort: Close extra reference to port.bunnei
2021-07-20hle: service: sm: Refactor to better manage ports.bunnei
2021-07-20hle: kernel: k_process: Close the handle table on shutdown.bunnei
2021-07-20hle: kernel: k_process: Close main thread reference after it is inserted ↵bunnei
into handle table.
2021-07-20hle: kernel: Ensure global handle table is initialized.bunnei
2021-07-20hle: service: Add a helper module for managing kernel objects.bunnei
2021-07-20hle: kernel: Provide methods for tracking dangling kernel objects.bunnei
2021-07-20applet_controller: Add preliminary support for version 8Morph
Version 8 adds support for key remapping introduced in FW 11.0, we will not be implementing this for now.
2021-07-20file_sys: Support load game collection (#6582)Feng Chen
Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection
2021-07-15Merge pull request #6525 from ameerj/nvdec-fixesFernando S
nvdec: Fix Submit Ioctl data source, vic frame dimension computations
2021-07-15applets/web: Resolve Nintendo CDN URLsMorph
This fixes the hint videos in New Super Mario Bros. U Deluxe
2021-07-14nvhost_nvdec_common: Read Submit ioctl data from object addrameerj
Fixes Mario Golf intro video decoding.
2021-07-14nvhost_nvdec_common: Fix {Slice/Write}Vectors returnameerj
Plus some minor cleanup for consistency.
2021-07-14service: Append service name prefix to common filenamesMorph
2021-07-14applets: Append applet_ prefix to backend appletsMorph
2021-07-13Merge pull request #6599 from german77/disable_rumbleAmeer J
npad: Disable vibration check if disabled
2021-07-12Merge pull request #6615 from ReinUsesLisp/httplib-debug-warningsbunnei
boxcat,web_service: Silence -Wmaybe-uninitialized when including httplib.h
2021-07-12content_archive: Remove unnecessary include to <ranges>ReinUsesLisp
Fixes build issues on clang.
2021-07-12boxcat: Silence -Wmaybe-uninitialized in httplib.hReinUsesLisp
2021-07-10npad: Disable vibration check if disabledgerman77
2021-07-08settings, arm_dynarmic, yuzu qt: Move CPU debugging optionlat9nq
Decouples the CPU debugging mode from the enumeration to its own boolean. After this, it moves the CPU Debugging tab over to a sub tab underneath the Debug tab in the configuration UI.
2021-07-08arm_dynarmic_64: Re-add fastmem_address_space_bits to Auto settinglat9nq
2021-07-08arm_dynarmic{32,64}: Fixes from test buildlat9nq
Now sets optimizations regardless of the Settings. Drops unsafe fastmem optimization.
2021-07-08core,common,yuzu qt: Add CPU accuracy option 'Auto'lat9nq
The current CPU accuracy settings in yuzu are fairly polarized and require more than common knowledge to know what the optimal settings for yuzu would be. This adds a curated option called 'Auto' that applies a few at the moment known-good unsafe optimizations to Dynarmic.
2021-07-08Merge pull request #6539 from lat9nq/default-settingAmeer J
general: Move most settings' defaults and labels into their definition
2021-07-08general: Code formatting improvementslat9nq
Slight improvements to readability. Dropped suggestions for string_view (settings.h:101), pass by value (settings.h:82), reverting double to a float (config.cpp:316), and other smaller ones, some out of scope. Addresses review feedback. Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-07-07Merge pull request #6567 from Kelebek1/Audio2bunnei
[audren] Report 2 channels active rather than 1
2021-07-06Report 2 channels active. Fixes Tales of Vesperia's mono channel audio.Kelebek1
2021-07-06CMakeLists: Treat -Wsign-compare as an error on GCC/ClangMorph
Treats (un)signed comparison mismatches as errors to be consistent with MSVC
2021-07-05Merge pull request #6537 from Morph1984/warningsbunnei
general: Enforce multiple warnings in MSVC
2021-07-04service: mii: Retrieve the correct default miis.Morph
We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender.