Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-27 | service: ns: Remove unused ns_language header | Morph | |
2021-07-27 | service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese | Morph | |
2021-07-26 | common: uuid: Return a lower-case hex string in Format | Morph | |
2021-07-26 | Merge pull request #6696 from ameerj/speed-limit-rename | bunnei | |
general: Rename "Frame Limit" references to "Speed Limit" | |||
2021-07-25 | Merge pull request #6697 from ameerj/fps-cap | bunnei | |
config, nvflinger: Add FPS cap setting | |||
2021-07-25 | Merge pull request #6585 from ameerj/hades | bunnei | |
Shader Decompiler Rewrite | |||
2021-07-23 | general: Rename "Frame Limit" references to "Speed Limit" | ameerj | |
This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate. This allows us to differentiate it from the fps unlocker setting. | |||
2021-07-23 | config, nvflinger: Add FPS cap setting | ameerj | |
Allows finer tuning of the FPS limit. | |||
2021-07-23 | Merge pull request #6551 from bunnei/improve-kernel-obj | bunnei | |
Improve management of kernel objects | |||
2021-07-22 | cmake: Remove shader cache version | ReinUsesLisp | |
2021-07-22 | general: Add setting shader_backend | lat9nq | |
GLASM is getting good enough that we can move it out of advanced graphics settings. This removes the setting `use_assembly_shaders`, opting for a enum class `shader_backend`. This comes with the benefits that it is extensible for additional shader backends besides GLSL and GLASM, and this will work better with a QComboBox. Qt removes the related assembly shader setting from the Advanced Graphics section and places it as a new QComboBox in the API Settings group. This will replace the Vulkan device selector when OpenGL is selected. Additionally, mark all of the custom anisotropic filtering settings as "WILL BREAK THINGS", as that is the case with a select few games. | |||
2021-07-20 | hle: service: kernel_helpers: Remove unnecessary pragma once. | bunnei | |
2021-07-20 | hle: kernel: svc: Remove part of ExitProcess. | bunnei | |
- ExitProcess is not actually implemented either way, and this needs more work before we implement. | |||
2021-07-20 | hle: service: nvdrv: Remove unused kernel reference. | bunnei | |
2021-07-20 | hle: service: hid: npad: Remove unused kernel reference. | bunnei | |
2021-07-20 | hle: kernel: Track and release server sessions, and protect methods with locks. | bunnei | |
2021-07-20 | hle: kernel: KProcess: Change process termination assert to a warning. | bunnei | |
- Since we do not implement multiprocess right now, this should not be a crashing assert. | |||
2021-07-20 | hle: kernel: Ensure current running process is closed. | bunnei | |
2021-07-20 | hle: kernel: Ensure global handle table is finalized before closing. | bunnei | |
2021-07-20 | kernel: svc: ConnectToNamedPort: Close extra reference to port. | bunnei | |
2021-07-20 | hle: service: sm: Refactor to better manage ports. | bunnei | |
2021-07-20 | hle: kernel: k_process: Close the handle table on shutdown. | bunnei | |
2021-07-20 | hle: kernel: k_process: Close main thread reference after it is inserted ↵ | bunnei | |
into handle table. | |||
2021-07-20 | hle: kernel: Ensure global handle table is initialized. | bunnei | |
2021-07-20 | hle: service: Add a helper module for managing kernel objects. | bunnei | |
2021-07-20 | hle: kernel: Provide methods for tracking dangling kernel objects. | bunnei | |
2021-07-20 | applet_controller: Add preliminary support for version 8 | Morph | |
Version 8 adds support for key remapping introduced in FW 11.0, we will not be implementing this for now. | |||
2021-07-20 | file_sys: Support load game collection (#6582) | Feng Chen | |
Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection | |||
2021-07-15 | Merge pull request #6525 from ameerj/nvdec-fixes | Fernando S | |
nvdec: Fix Submit Ioctl data source, vic frame dimension computations | |||
2021-07-15 | applets/web: Resolve Nintendo CDN URLs | Morph | |
This fixes the hint videos in New Super Mario Bros. U Deluxe | |||
2021-07-14 | nvhost_nvdec_common: Read Submit ioctl data from object addr | ameerj | |
Fixes Mario Golf intro video decoding. | |||
2021-07-14 | nvhost_nvdec_common: Fix {Slice/Write}Vectors return | ameerj | |
Plus some minor cleanup for consistency. | |||
2021-07-14 | service: Append service name prefix to common filenames | Morph | |
2021-07-14 | applets: Append applet_ prefix to backend applets | Morph | |
2021-07-13 | Merge pull request #6599 from german77/disable_rumble | Ameer J | |
npad: Disable vibration check if disabled | |||
2021-07-12 | Merge pull request #6615 from ReinUsesLisp/httplib-debug-warnings | bunnei | |
boxcat,web_service: Silence -Wmaybe-uninitialized when including httplib.h | |||
2021-07-12 | content_archive: Remove unnecessary include to <ranges> | ReinUsesLisp | |
Fixes build issues on clang. | |||
2021-07-12 | boxcat: Silence -Wmaybe-uninitialized in httplib.h | ReinUsesLisp | |
2021-07-10 | npad: Disable vibration check if disabled | german77 | |
2021-07-08 | settings, arm_dynarmic, yuzu qt: Move CPU debugging option | lat9nq | |
Decouples the CPU debugging mode from the enumeration to its own boolean. After this, it moves the CPU Debugging tab over to a sub tab underneath the Debug tab in the configuration UI. | |||
2021-07-08 | arm_dynarmic_64: Re-add fastmem_address_space_bits to Auto setting | lat9nq | |
2021-07-08 | arm_dynarmic{32,64}: Fixes from test build | lat9nq | |
Now sets optimizations regardless of the Settings. Drops unsafe fastmem optimization. | |||
2021-07-08 | core,common,yuzu qt: Add CPU accuracy option 'Auto' | lat9nq | |
The current CPU accuracy settings in yuzu are fairly polarized and require more than common knowledge to know what the optimal settings for yuzu would be. This adds a curated option called 'Auto' that applies a few at the moment known-good unsafe optimizations to Dynarmic. | |||
2021-07-08 | Merge pull request #6539 from lat9nq/default-setting | Ameer J | |
general: Move most settings' defaults and labels into their definition | |||
2021-07-08 | general: Code formatting improvements | lat9nq | |
Slight improvements to readability. Dropped suggestions for string_view (settings.h:101), pass by value (settings.h:82), reverting double to a float (config.cpp:316), and other smaller ones, some out of scope. Addresses review feedback. Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com> | |||
2021-07-07 | Merge pull request #6567 from Kelebek1/Audio2 | bunnei | |
[audren] Report 2 channels active rather than 1 | |||
2021-07-06 | Report 2 channels active. Fixes Tales of Vesperia's mono channel audio. | Kelebek1 | |
2021-07-06 | CMakeLists: Treat -Wsign-compare as an error on GCC/Clang | Morph | |
Treats (un)signed comparison mismatches as errors to be consistent with MSVC | |||
2021-07-05 | Merge pull request #6537 from Morph1984/warnings | bunnei | |
general: Enforce multiple warnings in MSVC | |||
2021-07-04 | service: mii: Retrieve the correct default miis. | Morph | |
We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender. |