Age | Commit message (Collapse) | Author |
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lbl: Implement most of lbl
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acc: Stub StoreSaveDataThumbnail
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HID: Add multitouch support
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ILibraryAppletAccessor::PresetLibraryAppletGpuTimeSliceZero.
- Used by Monster Hunter Rise demo.
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Pretty basic service, only thing left to do is handle setting applying once set:sys is implemented
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Cleaned up mii raw data to reflect the underlying values instead of just a chunk of bytes.
Fixed BuildRandomStoreData not actually generating random miis properly. "values" should be a u32, not a u8.
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Rework the service to spit out to logs instead of a seperate file as well as fix any crashes caused by lm.
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Fixes ACA NEOGEO METAL SLUG hanging on boot.
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core: Silence Wclass-memaccess warnings and enforce it
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These aren't stateful functions, so we can make use of const.
While we're at, we can resolve some -Wdocumentation warnings.
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This allows to check for continuous input for the duration of a button press/hold
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common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
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Treat -Wclass-memaccess as an error.
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This requires making several types trivial and properly initialize
them whenever they are called.
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INSERT_PADDING_BYTES_NOINIT is more descriptive of the underlying behavior.
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not longer necesary
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Makes for less code that we need to maintain.
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- This is decoupled from core functionality and used for debugging only.
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ThreadState.
- This is how the real kernel works, and is more accurate and simpler.
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apm: Stub IsCpuOverclockEnabled
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