summaryrefslogtreecommitdiff
path: root/src/input_common/drivers/sdl_driver.cpp
AgeCommit message (Expand)Author
2025-01-14Revert incorrect copyright attribution for non-contributed filesZephyron
2024-12-31core: Update copyright headersZephyron
2024-12-31chore: update project references and add Citron copyrightZephyron
2023-11-11core: hid: Split SL and SR buttonsgerman77
2023-07-07input_common: set `SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS` to 0Martino Fontana
2023-06-27Merge pull request #10679 from zeltermann/wakelock-reasonliamwhite
2023-06-24input_common: Make use of new SDL featuresgerman77
2023-06-24Only use SDL wakelock on Linuxzeltermann
2023-05-05Improve emulation of HD Rumblemarius david
2023-03-12input_common: sdl: Only send last vibration commandgerman77
2023-03-12general: fix spelling mistakesLiam
2023-02-14remove static from pointer sized or smaller types for aesthetics, change cons...arades79
2023-02-14add static lifetime to constexpr values to force compile time evaluation wher...arades79
2023-02-09input_common: Reintroduce custom pro controller supportNarr the Reg
2023-01-24Merge pull request #9492 from german77/joycon_releaseliamwhite
2023-01-20input_common: Address byte reviewgerman77
2023-01-19input_common: Drop Pro controller support from custom drivergerman77
2023-01-19input_common: Use DriverResult on all enginesgerman77
2023-01-19input_common: Disable SDL driver with switch controllersNarr the Reg
2023-01-18input_common: reset sdl motion if data is invalidgerman77
2022-12-12input_common: Filter SDL GUIDNarr the Reg
2022-11-27input_common: Pump sdl events from main threadgerman77
2022-10-25Merge pull request #9107 from german77/gidoly_rulesliamwhite
2022-10-22general: Enforce C4800 everywhere except in video_coreMorph
2022-10-21input_common: cache vibration testsgerman77
2022-10-03common: remove "yuzu:" prefix from thread namesLiam
2022-09-03input_common: sdl: Always check for motion on reconnectNarr the Reg
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda
2022-06-28input_common: sdl: lower vibration frequency and use it's own unique threadgerman77
2022-06-06input_common: Replace usage of string guid to common uuidNarr the Reg
2022-05-23input_common: Make vibration request asyncNarr the Reg
2022-04-21Merge pull request #7978 from german77/sidewaybunnei
2022-04-07input_common: Replace lock_guard with scoped_lockMerry
2022-03-21input_common: Map sticks correctly when mapped sidewaysNarr the Reg
2022-02-24Merge pull request #7859 from german77/battery_againbunnei
2022-02-10Merge pull request #7852 from Morph1984/new-uuidbunnei
2022-02-06yuzu: Add auto center on right clickgerman77
2022-02-06input_common: Remove battery duplicated struct and update every button pressgerman77
2022-02-05general: Rename NewUUID to UUID, and remove the previous UUID implMorph
2022-02-05input/hid: Migrate to the new UUID implementationMorph
2022-02-02yuzu: ui: Improve battery symbolsNarr the Reg
2022-01-26input_common: Add DS5 to HD rumble listNarr the Reg
2022-01-16Xbox controller default name nit pickgidoly
2022-01-15Change default name for ps controllersgidoly
2022-01-06yuzu: Add controller hotkeysgerman77
2021-12-14Merge pull request #7577 from v1993/patch-2Narr the Reg
2021-12-14input/SDL: Update SDL hintsValeri
2021-12-13input_engine: Take BasicMotion by const reference with SetMotion() and Trigge...Lioncash
2021-12-13input_engine: Pass VibrationStatus by const reference in SetRumble()Lioncash
2021-12-13input_engine: std::move engine name where applicableLioncash