Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-02-17 | android: Input mapping | t895 | |
2024-01-17 | input_common: Add android input engine | Narr the Reg | |
2023-01-19 | input_common: Initial skeleton for custom joycon driver | Narr the Reg | |
2023-01-05 | input_common: Create an update engine | Narr the Reg | |
2022-12-28 | cmake: make libusb optional | Liam | |
2022-12-18 | input_common: Cleanup project | german77 | |
2022-12-16 | input_common: Add virtual gamepad | german77 | |
2022-11-29 | Merge pull request #9322 from german77/pump_events | liamwhite | |
input_common: Pump SDL events from main thread | |||
2022-11-28 | common/input: Add helpers functions for creating input and output devices | Lioncash | |
Avoids the redundancy of needing to explictly specify the common namespace and the type. | |||
2022-11-27 | input_common: Pump sdl events from main thread | german77 | |
2022-11-27 | yuzu-cmd: Fix input callback crash on close | german77 | |
2022-10-02 | input_common: Enable virtual amiibo driver | german77 | |
2022-07-27 | chore: make yuzu REUSE compliant | Andrea Pappacoda | |
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254 | |||
2022-07-23 | input_common: Add camera driver | german77 | |
2022-03-21 | input_common: Map sticks correctly when mapped sideways | Narr the Reg | |
2022-03-20 | input_common: Reduce unused includes | ameerj | |
2022-01-24 | input_common/input_mapping: Remove const from return value | Lioncash | |
Top-level const on a return by value can inhibit move semantics, and is unnecessary. | |||
2022-01-24 | input_common/main: Pass MappingData by const reference in callbacks | Lioncash | |
Avoids creating unnecessary 168 byte copies per callback invocation. | |||
2021-11-26 | input_common: Fully implement UDP controllers | Narr the Reg | |
2021-11-24 | input_common: Move button names to the frontend | german77 | |
2021-11-24 | input_common: Allow keyboard to be backwards compatible | german77 | |
2021-11-24 | core/hid: Improve accuracy of the keyboard implementation | german77 | |
2021-11-24 | kraken: Address comments from review | german77 | |
start lion review | |||
2021-11-24 | settings: Fix mouse and keyboard mappings | german77 | |
2021-11-24 | kraken: Address comments from review | german77 | |
review fixes | |||
2021-11-24 | configuration: Migrate controller settings to emulated controller | german77 | |
2021-11-24 | kraken: Fix errors from rebase and format files | german77 | |
2021-11-24 | core/hid: Add output devices | german77 | |
2021-11-24 | input_common: Rewrite main and add the new drivers | german77 | |
2021-11-24 | input_common: Rewrite keyboard | german77 | |
2021-11-24 | input_common: Move touch and analog from button. Move udp protocol | german77 | |
2021-09-24 | general: Update style to clang-format-12 | ameerj | |
2021-09-18 | UI: Relocate tas menu and add brief description | german77 | |
2021-09-18 | config: Move TAS options to it's own menu | german77 | |
2021-09-18 | input_common/tas: Base playback & recording system | MonsterDruide1 | |
The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called. The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate. Co-authored-by: Naii-the-Baf <sfabian200@gmail.com> Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com> | |||
2021-08-07 | input_common: Improve SDL joystick and hide toggle option | german77 | |
2021-07-10 | input_common: Fix build with sdl disabled | german77 | |
2021-05-15 | input_common: Implement SDL motion | german77 | |
2020-12-01 | Merge pull request #4937 from german77/multiUDP | bunnei | |
InputCommon: Add multiple udp server support | |||
2020-11-25 | Implement full mouse support | german | |
2020-11-25 | Add multiple udp server support | german | |
2020-11-15 | input_common: Add VibrationDevice and VibrationDeviceFactory | Morph | |
A vibration device is an input device that returns an unsigned byte as status. It represents whether the vibration device supports vibration or not. If the status returns 1, it supports vibration. Otherwise, it does not support vibration. | |||
2020-11-15 | configure_input_player: Change "Defaults" button behavior | Morph | |
RestoreDefaults() now restores the selected devices' mappings using UpdateMappingWithDefaults(). This allows us to move the keyboard mapping from RestoreDefaults() to UpdateMappingWithDefaults(). | |||
2020-11-15 | configure_input_player: Implement input exclusivity and persistence | Morph | |
With this, the "Input Devices" combobox should accurately reflect the input device being used and disallows inputs from other input devices unless the input device is set to "Any". | |||
2020-10-15 | input_common/CMakeLists: Make some warnings errors | Lioncash | |
Makes the input_common code warnings consistent with the rest of the codebase. | |||
2020-09-25 | Add random motion input to keyboard | german | |
2020-09-18 | Add automap feature for GC adapter | german | |
2020-09-04 | Add cemu hook changes related to PR #4609 | german | |
2020-08-29 | Address review comments and fix code compilation | FearlessTobi | |
2020-08-29 | yuzu: Add motion and touch configuration | FearlessTobi | |