summaryrefslogtreecommitdiff
path: root/src/input_common/main.h
AgeCommit message (Collapse)Author
2021-09-18input_common/tas: Add swap controllergerman77
2021-09-18input_common/tas: Base playback & recording systemMonsterDruide1
The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called. The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate. Co-authored-by: Naii-the-Baf <sfabian200@gmail.com> Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2020-11-25Implement full mouse supportgerman
2020-09-04Add cemu hook changes related to PR #4609german
2020-09-04Include HID and configuration changes related to motiongerman
2020-08-30Address second batch of reviewsFearlessTobi
2020-08-29Address review comments and fix code compilationFearlessTobi
2020-08-29yuzu: Add motion and touch configurationFearlessTobi
2020-08-28input_common/main: Remove unnecessary headersLioncash
2020-08-28input_common/main: Remove unimplemented prototypeLioncash
I forgot to remove this in the rebase when removing most of the global variables within the input common codebase.
2020-08-27input_common: Eliminate most global stateLioncash
Abstracts most of the input mechanisms under an InputSubsystem class that is managed by the frontends, eliminating any static constructors and destructors. This gets rid of global accessor functions and also allows the frontends to have a more fine-grained control over the lifecycle of the input subsystem. This also makes it explicit which interfaces rely on the input subsystem instead of making it opaque in the interface functions. All that remains to migrate over is the factories, which can be done in a separate change.
2020-08-26Address feedbackMorph
2020-08-26Project Mjölnir: Part 1Morph
Co-authored-by: James Rowe <jroweboy@gmail.com> Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-06-21Tidy up the pointers, use pair over tuple where appropriateAmeer
2020-06-21Singleton GC Adapter class, remove globals, fix naming conventionAmeer
Fix clang formatting Manual fix for configure_input_player formatting Add missing lib usb cmake command
2020-06-21Clang FormattingAmeer
2020-06-21GC Adapter ImplementationAmeer
2019-03-02Input: Remove global variables from SDL InputJames Rowe
Changes the interface as well to remove any unique methods that frontends needed to call such as StartJoystickEventHandler by conditionally starting the polling thread only if the frontend hasn't started it already. Additionally, moves all global state into a single SDLState class in order to guarantee that the destructors are called in the proper order
2018-09-10Port #4141 from citra: Joystick hotplug support (#1275)Tobias
* Joystick hotplug support (#4141) * use SDL_PollEvent instead of SDL_JoystickUpdate Register hot plugged controller by GUID if they were configured in a previous session * Move SDL_PollEvent into its own thread * Don't store SDLJoystick pointer in Input Device; Get pointer on each GetStatus call * Fix that joystick_list gets cleared after SDL_Quit * Add VirtualJoystick for InputDevices thats never nullptr * fixup! Add VirtualJoystick for InputDevices thats never nullptr * fixup! fixup! Add VirtualJoystick for InputDevices thats never nullptr * Remove SDL_GameController, make SDL_Joystick* unique_ptr * fixup! Remove SDL_GameController, make SDL_Joystick* unique_ptr * Adressed feedback; fixed handling of same guid reconnects * fixup! Adressed feedback; fixed handling of same guid reconnects * merge the two joystick_lists into one * make SDLJoystick a member of VirtualJoystick * fixup! make SDLJoystick a member of VirtualJoystick * fixup! make SDLJoystick a member of VirtualJoystick * fixup! fixup! make SDLJoystick a member of VirtualJoystick * SDLJoystick: Addressed review comments * Address one missed review comment
2018-01-15Adding meumart's Citra SDL Joystick support. Citra PR #3116muemart
2017-08-19Merge pull request #2861 from wwylele/motion-refactorJames Rowe
Refactor MotionEmu into a InputDevice
2017-08-14Fix Spelling/English mistakesDave Leaver
2017-08-11move MotionEmu from core/frontend to input_common as a InputDevicewwylele
2017-03-01InputCommon: add AnalogFromButtonwwylele
2017-03-01InputCommon: add Keyboardwwylele