Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-21 | sdl_impl: Fix controller reconnection issues | Morph | |
It turns out that after a controller is disconnected, there is a chance that events from the previous controller are sent/processed after it has been disconnected. This causes the previously disconnected controller to reappear as connected due to GetSDLJoystickBySDLID() emplacing this controller back to the map. Fix this by only returning an SDLJoystick if and only if it exists in the map. | |||
2020-10-20 | Merge pull request #4809 from Morph1984/mjolnir-p3 | LC | |
configure_input_player: Fix modifier buttons | |||
2020-10-20 | Merge pull request #4627 from Morph1984/fix-dinput-controller-disconnect | bunnei | |
sdl_impl: Erase the SDLJoystick entry after removing a controller | |||
2020-10-20 | configure_input_player: Fix modifier buttons | Morph | |
Fix them for real this time, now they finally work. | |||
2020-10-16 | udp/client: Make use of designated initializers in TestCommunication() | Lioncash | |
Same behavior, but makes the callback list nicer to look at. | |||
2020-10-16 | udp/client: Take std::function by const reference with TestCommunication() | Lioncash | |
Avoids redundant copies. | |||
2020-10-16 | sdl_impl: Erase the SDLJoystick entry after removing a controller | Morph | |
Previously, disconnecting a controller still leaves a null SDLJoystick entry within the vector of SDLJoysticks mapped by GUID. When a DirectInput device of the same GUID is reconnected, it adds that device to a new port causing non-detectable input. Furthermore, opening the "Configure" menu would cause yuzu to crash since it first tries to resolve the name of a null SDLJoystick entry that was not removed. Resolve this by properly erasing the SDLJoystick entry from the vector. | |||
2020-10-15 | input_common/CMakeLists: Make some warnings errors | Lioncash | |
Makes the input_common code warnings consistent with the rest of the codebase. | |||
2020-10-09 | Merge pull request #4757 from german77/BetterMotion | bunnei | |
InputCommon: Add compatibility with only accelerometer and auto calibrate for drift | |||
2020-10-08 | Merge pull request #4677 from german77/ShakeFromButton | bunnei | |
InputCommon: Add random motion input for buttons | |||
2020-10-06 | Merge pull request #4727 from FrogTheFrog/patch-1 | bunnei | |
Reduce the "shake" requirements when configuring UDP. | |||
2020-10-04 | Address comments | german | |
2020-10-03 | Add compatibility with only accelerometer and auto calibrate for drift | german | |
2020-09-30 | Reduce the "shake" requirements when configuring UDP. | Lukas Senionis | |
2020-09-29 | First implementation of controller rumble | german | |
2020-09-25 | Add random motion input to keyboard | german | |
2020-09-25 | Add random motion input to SDL | german | |
2020-09-18 | Add automap feature for GC adapter | german | |
2020-09-17 | Merge pull request #4594 from german77/MotionHID | bunnei | |
hid/configuration: Implement motion controls to HID | |||
2020-09-14 | gc_adapter: Disable MSVC nonstandard extension warning on libusb.h | ReinUsesLisp | |
Pragma disable zero-sized array nonstandard extension warning on MSVC. | |||
2020-09-07 | gc_adapter: Make DeviceConnected() a const member function | Lioncash | |
This doesn't modify instance state, so it can be made const. | |||
2020-09-05 | Minor cleanup | german | |
2020-09-04 | Add cemu hook changes related to PR #4609 | german | |
2020-09-04 | Remove RealMotionDevice | german | |
2020-09-04 | Include HID and configuration changes related to motion | german | |
2020-09-03 | Merge pull request #4583 from lioncash/trunc | bunnei | |
gc_poller: Resolve compilation warnings on MSVC | |||
2020-09-02 | input_common/motion_input: Make use of Common::PI constant | Morph | |
Also amend the copyright notice to yuzu's instead of Dolphin's, which was mistakenly copy-pasted from another file. | |||
2020-09-02 | Merge pull request #4570 from german77/motionInput | bunnei | |
input_common: Add a basic class for motion devices | |||
2020-09-01 | Merge pull request #4382 from FearlessTobi/port-udp-config | bunnei | |
yuzu: Add motion and touch configuration from Citra | |||
2020-08-30 | Address second batch of reviews | FearlessTobi | |
2020-08-29 | Address review comments and fix code compilation | FearlessTobi | |
2020-08-29 | yuzu: Add motion and touch configuration | FearlessTobi | |
2020-08-28 | sdl_impl: Reduce allocations in GetButtonMappingForDevice() | Lioncash | |
These maps can be constexpr arrays of std::pair. | |||
2020-08-28 | sdl_impl: Make use of std::move on std::string where applicable | Lioncash | |
Avoids redundant copies. | |||
2020-08-28 | sdl_impl: Make use of insert_or_assign() where applicable | Lioncash | |
Avoids churning ParamPackage instances. | |||
2020-08-28 | sdl_impl: Prevent type truncation in BuildAnalogParamPackageForButton() ↵ | Lioncash | |
default arguments We need to add the 'f' suffix to make the right hand side a float and not a double. | |||
2020-08-28 | sdl_impl: Simplify make_tuple call | Lioncash | |
The purpose of make_tuple is that you don't need to explicitly type out the types of the things that comprise said tuple. Given this just returns default values, we can simplify this a bit. | |||
2020-08-28 | sdl_impl: Mark FromEvent() as a const member function | Lioncash | |
This doesn't modify internal member state, so it can be marked as const. | |||
2020-08-28 | input_common/main: Remove unnecessary headers | Lioncash | |
2020-08-28 | input_common/main: Remove unimplemented prototype | Lioncash | |
I forgot to remove this in the rebase when removing most of the global variables within the input common codebase. | |||
2020-08-27 | Fix orientation errors and improve drift correction | german | |
2020-08-27 | Address comments | german | |
2020-08-27 | Implement a basic class for motion devices | german | |
2020-08-27 | input_common: Eliminate most global state | Lioncash | |
Abstracts most of the input mechanisms under an InputSubsystem class that is managed by the frontends, eliminating any static constructors and destructors. This gets rid of global accessor functions and also allows the frontends to have a more fine-grained control over the lifecycle of the input subsystem. This also makes it explicit which interfaces rely on the input subsystem instead of making it opaque in the interface functions. All that remains to migrate over is the factories, which can be done in a separate change. | |||
2020-08-26 | input_common/main: Add "/Mouse" to the display name | Morph | |
2020-08-26 | input_common: Fix directional deadzone values | Morph | |
The hardware tested value is 0.5 which translates to SHRT_MAX / 2 | |||
2020-08-26 | Address feedback | Morph | |
2020-08-26 | Project Mjölnir: Part 1 | Morph | |
Co-authored-by: James Rowe <jroweboy@gmail.com> Co-authored-by: Its-Rei <kupfel@gmail.com> | |||
2020-08-25 | gc_poller: Resolve compilation warnings on MSVC | Lioncash | |
We just need to make our intentional implicit truncations explicit. | |||
2020-08-13 | General: Tidy up clang-format warnings part 2 | Lioncash | |