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path: root/src/network/room.h
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2025-01-14Revert incorrect copyright attribution for non-contributed filesZephyron
- In commit b3facaa6bb30cdc39f2b7d632fef1e3bfeee7785, the copyright header was updated to include "Citron Homebrew Project" across multiple files, regardless of whether any contributions were made. - This commit removes the incorrect attribution and reverts the copyright header to its previous state. - Copyright attribution should only be added when meaningful contributions have been made to the file. - This commit ensures proper compliance with copyright standards and maintains correct attribution to the respective contributors. - Special thanks to Tachi for pointing out the need for these corrections and ensuring that proper attribution practices are followed.
2024-12-31core: Update copyright headersZephyron
- Update copyright headers to include Citron Homebrew Project - Add 2025 to copyright years
2024-12-31chore: update project references and add Citron copyrightZephyron
- Replaced all references to the old project name with Citron. - Added Citron copyright information alongside existing notices in all files.
2022-09-09ldn: Initial implementationFearlessTobi
2022-08-15core, network: Add ability to proxy socket packetsFearlessTobi
2022-07-25network, yuzu: Make copyright headers SPDX-compliantFearlessTobi
2022-07-25common: multiplayer: Use GameInfo typegerman77
2022-07-25Address second part of review commentsFearlessTobi
2022-07-25Address first part of review commentsFearlessTobi
2022-07-25yuzu: Add ui files for multiplayer roomsFearlessTobi
2022-07-25network: Add initial files and enet dependencyFearlessTobi
2018-01-12Massive removal of unused modulesJames Rowe
2017-08-19Added missing parts in libnetwork (#2838)B3n30
* Network: Set and send the game information over enet Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-07-26Network: Moved NintendoOUI initalization to RoomMember constructorB3n30
2017-07-16Network: Changed timeout for receiving packets to 100msB3n30
2017-07-16Network: Made send async in RoomMemberB3n30
2017-07-16Network: Send the game titleB3n30
2017-07-16Network: Handle join request in RoomB3n30
2017-07-16Network: Threads for Room and RoomMemberB3n30
2017-07-07Implement basic virtual Room support based on enet (#2803)B3n30
* Added support for network with ENet lib, connecting is possible, but data can't be sent, yet. * fixup! Added support for network with ENet lib, * fixup! CLang * fixup! Added support for network with ENet lib, * fixup! Added support for network with ENet lib, * fixup! Clang format * More fixups! * Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Clang again * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes