Age | Commit message (Expand) | Author |
2021-07-22 | shader: Implement MEMBAR | FernandoS27 |
2021-07-22 | shader: Implement TXD | FernandoS27 |
2021-07-22 | shader: Implement TMML partially | FernandoS27 |
2021-07-22 | shader: Implement TLDS | FernandoS27 |
2021-07-22 | shader: Implement TLD | FernandoS27 |
2021-07-22 | shader: Implement FSWZADD | ameerj |
2021-07-22 | shader: Implement BRX | FernandoS27 |
2021-07-22 | shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available | ReinUsesLisp |
2021-07-22 | shader: Implement VMAD, VMNMX, VSETP | ameerj |
2021-07-22 | shader: Implement TXQ and fix FragDepth | ReinUsesLisp |
2021-07-22 | shader: Implement TLD4S. | FernandoS27 |
2021-07-22 | shader: Implement TLD4 and TLD4_B | FernandoS27 |
2021-07-22 | shader: Implement SHFL | ameerj |
2021-07-22 | shader: Implement NDC [-1, 1], attribute types and default varying initializa... | ReinUsesLisp |
2021-07-22 | shader: Implement VOTE | ameerj |
2021-07-22 | shader: Implement DMNMX, DSET, DSETP | ameerj |
2021-07-22 | shader: Implement F2F | FernandoS27 |
2021-07-22 | shader: Implement DMUL and DFMA | ameerj |
2021-07-22 | shader: Implement HSETP2 | FernandoS27 |
2021-07-22 | shader: Implement HSET2 | FernandoS27 |
2021-07-22 | shader: Implement HMUL2 | FernandoS27 |
2021-07-22 | shader: Implement HFMA2 | FernandoS27 |
2021-07-22 | shader: Refactor half floating instructions | FernandoS27 |
2021-07-22 | shader: Implement I2F | ReinUsesLisp |
2021-07-22 | shader: Add partial rasterizer integration | ReinUsesLisp |
2021-07-22 | shader: Implement DADD | ameerj |
2021-07-22 | shader: Implement CSET and CSETP | ameerj |
2021-07-22 | shader: Implement FSET and FSETP | ameerj |
2021-07-22 | shader: Implement TEXS | ReinUsesLisp |
2021-07-22 | shader: Implement CAL inlining function calls | ReinUsesLisp |
2021-07-22 | shader: Implement FMNMX | ameerj |
2021-07-22 | shader: Implement FCMP | ameerj |
2021-07-22 | shader: Partial implementation of LDC | ReinUsesLisp |
2021-07-22 | shader: Initial support for textures and TEX | ReinUsesLisp |
2021-07-22 | shader: Implement R2P | ameerj |
2021-07-22 | shader: Implement SHF | ameerj |
2021-07-22 | shader: Implement LEA | ameerj |
2021-07-22 | shader: Implement I2I | ameerj |
2021-07-22 | shader: Implement HADD2 | ReinUsesLisp |
2021-07-22 | shader: Implement LOP and LOP3 | ameerj |
2021-07-22 | shader: Implement IADD3 | ameerj |
2021-07-22 | shader: Implement PSETP | ameerj |
2021-07-22 | Implement PSET, refactor common comparison funcs | ameerj |
2021-07-22 | shader: Implement FLO | ameerj |
2021-07-22 | shader: Implement ISET, add common_funcs | ameerj |
2021-07-22 | shader: Implement ICMP | ameerj |
2021-07-22 | shader: Implement IMNMX | ameerj |
2021-07-22 | shader: Implement BFI | ameerj |
2021-07-22 | shader: Implement BFE | ameerj |
2021-07-22 | shader: Implement POPC | ameerj |