Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-11-26 | Merge branch 'master' into ssbo-align | Ameer J | |
2023-11-18 | shader_recompiler: Fix spelling of "derivate" (#12067) | Ameer J | |
2023-10-31 | shader_recompiler: Align SSBO offsets in GlobalMemory functions | Ameer J | |
2023-10-02 | ci: fix new codespell errors | Liam | |
2023-08-18 | Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation | Fernando Sahmkow | |
2023-06-25 | emit_glasm: Fix lmem size computation | ameerj | |
2023-01-29 | emit_glasm_image: Fix TXQ with MSAA textures | ameerj | |
2023-01-29 | Merge pull request #9694 from ameerj/txq-mips | liamwhite | |
shader_recompiler: TXQ: Skip QueryLevels when possible | |||
2023-01-28 | Merge pull request #9687 from ameerj/ogl-shader-ms | bunnei | |
glasm, glsl: Implement multisampled Image Fetch | |||
2023-01-28 | shader_recompiler: TXQ: Skip QueryLevels when possible | ameerj | |
2023-01-27 | glasm: Add MS sampler types | ameerj | |
2023-01-25 | shader_recompiler: Remove S32 IR type | ameerj | |
The frontend IR opcodes do not distinguish between signed and unsigned integer types. Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32 | |||
2023-01-04 | Video_core: Address feedback | Fernando Sahmkow | |
2022-11-18 | Merge pull request #9253 from vonchenplus/attr_layer | liamwhite | |
shader: Implement miss attribute layer | |||
2022-11-17 | shader: Implement miss attribute layer | FengChen | |
2022-11-07 | video_core: Fix few issues in Tess stage | FengChen | |
2022-11-04 | video_core: Fix SNORM texture buffer emulating error (#9001) | Feng Chen | |
2022-11-03 | Merge pull request #8858 from vonchenplus/mipmap | bunnei | |
video_core: Generate mipmap texture by drawing | |||
2022-10-22 | CMakeLists: Disable C4100 and C4324 | Morph | |
Disabling C4100 is similar to -Wno-unused-parameter | |||
2022-10-02 | shader_recompiler: add extended LDC to GLASM backend | Liam | |
2022-09-23 | chore: fix some typos | Andrea Pappacoda | |
Fix some typos reported by Lintian | |||
2022-09-20 | video_core: Generate mipmap texture by drawing | FengChen | |
2022-08-25 | video_code: support rectangle texture | FengChen | |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | |
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||
2022-03-20 | shader_recompiler: Reduce unused includes | ameerj | |
2022-01-29 | shaders: Add U64->U32x2 Atomic fallback functions | ameerj | |
2022-01-03 | Merge pull request #7629 from ameerj/nv-driver-fixes | Fernando S | |
shaders: Add fixes for NVIDIA drivers 495+ | |||
2021-12-29 | shader: Add integer attribute get optimization pass | ameerj | |
Works around an nvidia driver bug, where casting the integer attributes to float and back to an integer always returned 0. | |||
2021-12-24 | emit_glasm_context_get_set: Fix GetAttribute return value type. | ameerj | |
GetAttribute expects an F32 result type at the IR level, this fixes the return value of attributes which were not returning an F32 | |||
2021-12-05 | glasm: Move implemented instructions from not_implemented.cpp | ameerj | |
2021-12-05 | shader_recompiler: Adjust emit_context includes | ameerj | |
2021-12-05 | shader_recompiler: Rename backend emit_context files | ameerj | |
2021-11-16 | shader: Properly scale image reads and add GL SPIR-V support | ReinUsesLisp | |
Thanks for everything! | |||
2021-11-16 | glsl/glasm: Pass and use scaling parameters in shaders | ReinUsesLisp | |
2021-11-16 | gl_graphics_pipeline: Add downscale factor to shader uniforms | ameerj | |
2021-11-16 | shader: Add IsTextureScaled opcode | ReinUsesLisp | |
2021-11-16 | shader: Add integer division opcodes | ReinUsesLisp | |
2021-11-16 | shader: Add resolution down factor opcode | ReinUsesLisp | |
2021-11-02 | Shader Cahe: Fix Phi Nodes on GLASM. | Fernando Sahmkow | |
2021-07-26 | emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive() | Lioncash | |
This should be LINES_ADJACENCY | |||
2021-07-22 | shader: Avoid usage of C++20 ranges to build in clang | ReinUsesLisp | |
2021-07-22 | shader_recompiler, video_core: Resolve clang errors | lat9nq | |
Silences the following warnings-turned-errors: -Wsign-conversion -Wunused-private-field -Wbraced-scalar-init -Wunused-variable And some other errors | |||
2021-07-22 | shader: GCC fmt 8.0.0 fixes | lat9nq | |
2021-07-22 | opengl: Implement LOP.CC | ameerj | |
Used by MH:Rise | |||
2021-07-22 | glasm: Add passthrough geometry shader support | ReinUsesLisp | |
2021-07-22 | shader: Rework varyings and implement passthrough geometry shaders | ReinUsesLisp | |
Put all varyings into a single std::bitset with helpers to access it. Implement passthrough geometry shaders using host's. | |||
2021-07-22 | shader: Remove IAbs64 | ReinUsesLisp | |
2021-07-22 | shader: Move loop safety tests to code emission | ReinUsesLisp | |
2021-07-22 | glasm: Implement SetAttribute ViewportMask | ameerj | |
2021-07-22 | shader: Split profile and runtime info headers | ReinUsesLisp | |