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Mirror of the Citron emulator
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glasm
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Author
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-03-20
shader_recompiler: Reduce unused includes
ameerj
2022-01-29
shaders: Add U64->U32x2 Atomic fallback functions
ameerj
2022-01-03
Merge pull request #7629 from ameerj/nv-driver-fixes
Fernando S
2021-12-29
shader: Add integer attribute get optimization pass
ameerj
2021-12-24
emit_glasm_context_get_set: Fix GetAttribute return value type.
ameerj
2021-12-05
glasm: Move implemented instructions from not_implemented.cpp
ameerj
2021-12-05
shader_recompiler: Adjust emit_context includes
ameerj
2021-12-05
shader_recompiler: Rename backend emit_context files
ameerj
2021-11-16
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
2021-11-16
glsl/glasm: Pass and use scaling parameters in shaders
ReinUsesLisp
2021-11-16
gl_graphics_pipeline: Add downscale factor to shader uniforms
ameerj
2021-11-16
shader: Add IsTextureScaled opcode
ReinUsesLisp
2021-11-16
shader: Add integer division opcodes
ReinUsesLisp
2021-11-16
shader: Add resolution down factor opcode
ReinUsesLisp
2021-11-02
Shader Cahe: Fix Phi Nodes on GLASM.
Fernando Sahmkow
2021-07-26
emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()
Lioncash
2021-07-22
shader: Avoid usage of C++20 ranges to build in clang
ReinUsesLisp
2021-07-22
shader_recompiler, video_core: Resolve clang errors
lat9nq
2021-07-22
shader: GCC fmt 8.0.0 fixes
lat9nq
2021-07-22
opengl: Implement LOP.CC
ameerj
2021-07-22
glasm: Add passthrough geometry shader support
ReinUsesLisp
2021-07-22
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2021-07-22
shader: Remove IAbs64
ReinUsesLisp
2021-07-22
shader: Move loop safety tests to code emission
ReinUsesLisp
2021-07-22
glasm: Implement SetAttribute ViewportMask
ameerj
2021-07-22
shader: Split profile and runtime info headers
ReinUsesLisp
2021-07-22
shader: Add logging
ReinUsesLisp
2021-07-22
shader: Add shader loop safety check settings
lat9nq
2021-07-22
glasm: Use ARB_derivative_control conditionally
ReinUsesLisp
2021-07-22
emit_glasm_context_get_set: Remove unused variable
lat9nq
2021-07-22
shader,glasm: Implement legacy texcoord loads
ReinUsesLisp
2021-07-22
glasm: Implement legacy varyings
ReinUsesLisp
2021-07-22
shader: Add support for "negative" and unaligned offsets
ReinUsesLisp
2021-07-22
opengl: Declare fragment outputs even if they are not used
ReinUsesLisp
2021-07-22
glasm: Fix immediate texture coordinate
ReinUsesLisp
2021-07-22
glasm: Reduce reg allocation leaks from an exception to a log
ReinUsesLisp
2021-07-22
glasm: Use integer lod for TXQ
ReinUsesLisp
2021-07-22
glasm: Fix global memory fallbacks
ReinUsesLisp
2021-07-22
Revert "glasm: Skip phi moves on undefined instructions"
ReinUsesLisp
2021-07-22
glasm: Remove unintentional '\n' on Undef32
ReinUsesLisp
2021-07-22
glasm: Use storage buffers instead of global memory when possible
ReinUsesLisp
2021-07-22
glasm: Implement Y direction
ReinUsesLisp
2021-07-22
glasm: Skip phi moves on undefined instructions
ReinUsesLisp
2021-07-22
glasm: Implement undef instructions
ReinUsesLisp
2021-07-22
glasm: Fix global memory callbacks
ReinUsesLisp
2021-07-22
glasm: Release phi node registers after they are no longer needed
ReinUsesLisp
2021-07-22
glasm: Fix INeg32 on negative immediates
ReinUsesLisp
2021-07-22
glasm: Remove unnecessary value types
ReinUsesLisp
2021-07-22
glasm: Throw when there are register leaks
ReinUsesLisp
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