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Citron
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Mirror of the Citron emulator
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src
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shader_recompiler
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backend
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glsl
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emit_glsl.cpp
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Commit message (
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Author
2021-07-22
HACK glsl: Write defaults to unused generic attributes
ameerj
2021-07-22
glsl: implement set clip distance
ameerj
2021-07-22
glsl: Rework variable allocator to allow for variable reuse
ameerj
2021-07-22
glsl: Implement ST{LS}
ameerj
2021-07-22
glsl: Fix GetAttribute return values
ameerj
2021-07-22
glsl: Implement TXQ and other misc changes
ameerj
2021-07-22
glsl: Better Storage access and wip warps
ameerj
2021-07-22
glsl: Implement IADD CC
ameerj
2021-07-22
glsl: WIP var forward declaration
ameerj
2021-07-22
glsl: remove unused headers
ameerj
2021-07-22
glsl: Fix non-immediate buffer access
ameerj
2021-07-22
glsl: textures wip
ameerj
2021-07-22
glsl: Update phi node management
ameerj
2021-07-22
glsl: implement phi nodes
ameerj
2021-07-22
glsl: Add a more robust fp formatter
ameerj
2021-07-22
glsl: Use std::string_view for Emit function args.
ameerj
2021-07-22
glsl: Pass IR::Inst& to Emit functions
ameerj
2021-07-22
glsl: Fix "reg" allocing
ameerj
2021-07-22
glsl: Initial backend
ameerj