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Mirror of the Citron emulator
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glsl
Age
Commit message (
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Author
2021-07-22
glsl: Implement indexed attribute loads
ameerj
2021-07-22
glsl: Conditionally add GL_ARB_sparse_texture2
ameerj
2021-07-22
glsl: Conditionally use GL_EXT_shader_image_load_formatted
ameerj
2021-07-22
glsl: Remove output generic indexing for geometry stage
ameerj
2021-07-22
glsl: Allow dynamic tracking of variable allocation
ameerj
2021-07-22
glsl: Implement barriers
ameerj
2021-07-22
glsl: Implement image atomics and set layer
ameerj
2021-07-22
glsl: Fix image gather logic
ameerj
2021-07-22
glsl: Add cbuf access workaround for devices with component indexing bug
ameerj
2021-07-22
glsl: Use textureGrad fallback when EXT_texture_shadow_lod is unsupported
ameerj
2021-07-22
emit_glsl_image: Use immediate offsets when possible
ameerj
2021-07-22
glsl: Fix <32-bit SSBO writes
ameerj
2021-07-22
glsl: Cleanup and address feedback
ameerj
2021-07-22
glsl: Refactor Global memory functions
ameerj
2021-07-22
glsl: Increase NUM_VARS that can be allocated
ameerj
2021-07-22
glsl: Implement Load/WriteGlobal
ameerj
2021-07-22
glsl: Implement Images
ameerj
2021-07-22
glsl: skip gl_ViewportIndex write if device does not support it
ameerj
2021-07-22
glsl: Implement transform feedback
ameerj
2021-07-22
glsl: Yet another gl_ViewportIndex fix attempt
ameerj
2021-07-22
glsl: Add gl_ViewportIndex out attribute
ameerj
2021-07-22
emit_glsl_context_get_set: Remove unused function
lat9nq
2021-07-22
glsl: Fix precise variable declaration
ameerj
2021-07-22
glsl: Implement tessellation shaders
ameerj
2021-07-22
glsl: Implement ImageGradient and other texture function variants
ameerj
2021-07-22
glsl: Fix atomic SSBO offsets
ameerj
2021-07-22
glsl: Implement geometry shaders
ameerj
2021-07-22
glsl: Use NotImplemented macro with function name output
ameerj
2021-07-22
glsl: Implement gl_ViewportIndex
ameerj
2021-07-22
glsl: SHFL fix and prefer shift operations over divide in glsl shader
ameerj
2021-07-22
glsl: Implement precise fp variable allocation
ameerj
2021-07-22
HACK glsl: Write defaults to unused generic attributes
ameerj
2021-07-22
glsl: Fix ssbo indexing and name shadowing between shader stages
ameerj
2021-07-22
glsl: implement set clip distance
ameerj
2021-07-22
glsl: Rework var alloc to not assign unused results
ameerj
2021-07-22
glsl: Rework variable allocator to allow for variable reuse
ameerj
2021-07-22
glsl: Fix ATOM and implement ATOMS
ameerj
2021-07-22
glsl: Use gl_SubGroupInvocationARB
ameerj
2021-07-22
glsl: Implement VOTE for subgroup size potentially larger
ameerj
2021-07-22
glsl: Implement VOTE
ameerj
2021-07-22
glsl: Implement ST{LS}
ameerj
2021-07-22
glsl: Implement more instructions used by SMO
ameerj
2021-07-22
glsl: Implement more instructions used by SMO
ameerj
2021-07-22
glsl: Fix GetAttribute return values
ameerj
2021-07-22
glsl: minor cleanup
ameerj
2021-07-22
glsl: Fix and implement rest of cbuf access
ameerj
2021-07-22
glsl: Implement TXQ and other misc changes
ameerj
2021-07-22
glsl: TLD4 implementation
ameerj
2021-07-22
glsl: Implement TLD instruction
ameerj
2021-07-22
glsl: Implement TEXS
ameerj
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